Tierdal Posted January 3, 2012 Share Posted January 3, 2012 Hey is there any reason to keep artiface as a tank? I feel I should just level biochem... for the stim and health pack Link to comment Share on other sites More sharing options...
DarkeGBF Posted January 3, 2012 Share Posted January 3, 2012 Nope, not really. You're forgetting Biochem also gets adrenals, which are short-duration buffs, like a huge boost to armor for 15 seconds every 3 minutes. Biochem is the best you can have regardless of class. Link to comment Share on other sites More sharing options...
Tierdal Posted January 3, 2012 Author Share Posted January 3, 2012 thats funny ;/ and sad i only got artfiace to 220 but still im worried if i switch ill get screwed tho...cuz of a nerf just like slciing Link to comment Share on other sites More sharing options...
jamescloutier Posted January 3, 2012 Share Posted January 3, 2012 Where there are people yelling for a nerf there is always a chance of it happening. But I took bio on my Jugg (now lvl 43) from the start and I'm glad I did. The reusable med packs & stims that you can RE have made playing a lot easier. You can make some really good implants from both the regular trade vendor and picking up recipes. I took the time to RE a few to purple level and now sell a bunch that I made for either myself or my friend and done alright credit wise doing this (not 4 million credits like some people say they did per nerf but I buy what I want when I want it). Link to comment Share on other sites More sharing options...
Demontang Posted January 3, 2012 Share Posted January 3, 2012 Keep it. Sooner or later we'll be able to actually craft that last tier of mods and seriously compete-with/improve-upon end-game gear and I suspect biochem will likely get hit by the nerf bat for the BoP items. Once there is a craft that everyone "must" have, it's bound to be reduced. Link to comment Share on other sites More sharing options...
jamescloutier Posted January 3, 2012 Share Posted January 3, 2012 Once there is a craft that everyone "must" have, it's bound to be reduced. I had that it's like this but you are so right. Instead of saying "Hey Item_A is doing well. Let's see if we can improve Items_B-E to be as good but different" it's usually "Hey Item_A is doing well. We need to bring it down to Items_B-E level". Link to comment Share on other sites More sharing options...
Kopernicous Posted January 3, 2012 Share Posted January 3, 2012 I created a new toon to make a tank as well as I have artifice on main toon which is dps. I would suggest to make another toon and give them biochem so you don't need to wipe out artifice progress. I just email stuff in game to myself so it makes it simple to use alts. Seems to only take a few hrs to get your ship with you new droid to do your main gathering. Just my opinion though. Link to comment Share on other sites More sharing options...
goulet Posted January 3, 2012 Share Posted January 3, 2012 once it actually gets addressed artifice should be sitting well, presuming they make their components competitive with vendor acquired ones, people will always need components. Link to comment Share on other sites More sharing options...
Tierdal Posted January 3, 2012 Author Share Posted January 3, 2012 so artiface is crud really? Link to comment Share on other sites More sharing options...
Tierdal Posted January 4, 2012 Author Share Posted January 4, 2012 never seen a raid artiface drop ever Link to comment Share on other sites More sharing options...
Malphas Posted January 4, 2012 Share Posted January 4, 2012 Just do the one you like best. Who knows what these early patches may bring. Link to comment Share on other sites More sharing options...
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