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Class Changes in 6.1 - PvP Feedback

STAR WARS: The Old Republic > English > PvP
Class Changes in 6.1 - PvP Feedback

omaan's Avatar


omaan
01.17.2020 , 07:59 AM | #11
No sense to comment these changes since they are fully based on static tests where players hitting targets which rarely moving. In this case acid lash and syntax shots were opped. Yet only small portion of these changes affect pvp...
Support the most evil, mad and cruel sith named Stain by clicking this small link http://www.swtor.com/r/wSmNkK
May the kek be with you. Save ranked and class balance pls

DavidAtkinson's Avatar


DavidAtkinson
01.17.2020 , 09:16 AM | #12
Changes are as expected...

Like it has been said before, every class is viable in unranked so there is nothing left to balance .

Ranked is just a small mini game and it's time to accept that it won't be seeing much changes in the future. You need to pick a proper class if you plan to enter ranked. This seems to be the dev's message.
Click the link below if you want to try out the game for 7 days as a sub or want extra game time added for free, enjoy:

http://www.swtor.com/r/3Qgyzv

septru's Avatar


septru
01.17.2020 , 10:18 AM | #13
Quote: Originally Posted by DavidAtkinson View Post
Changes are as expected...

Like it has been said before, every class is viable in unranked so there is nothing left to balance .

Ranked is just a small mini game and it's time to accept that it won't be seeing much changes in the future.
What a dumb post.

Regs is balanced because 90% of the players in regs just smash their face on their keyboard. The skill of a player (or lack of skill) does not discredit the strength of a class.
-Prum, Satele Shan
"The real endgame is general chat."
The only real top 3 operative btw

limenutpen's Avatar


limenutpen
01.17.2020 , 01:01 PM | #14
PvP became a lot more harder to balance once BW copies Blizzard (again) and remove PvP gear in 5.0.

After that it is a whole ball game, and now with dozens of tacticals and set bonuses for each class it is also another ball game. Ok some of them are useless in PvP to say the truth, but hey they do cater for different aspects of the game and playing style.
Classes are not so much off balance atm, but surely Dec Maul needs a nerf, as do Operative. Lightning Sorcs also need a nerf, for a burst class they do a high ammount of DPS too. DPS Juggs and PT needs a bit better defenses to be viable in ranked. Tanks as tank (not Skankers) and heals need a bit of scaling, it is like they are still in level 70 compared to DPS.

Aetideus's Avatar


Aetideus
01.18.2020 , 05:13 AM | #15
Quote: Originally Posted by Rion_Starkiller View Post
The devs should just rename the title of their PTS thread to "PVE Class Changes 6.1."
/Yup+