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People leaving wz is now out of control.

STAR WARS: The Old Republic > English > PvP
People leaving wz is now out of control.
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savionen's Avatar


savionen
02.17.2012 , 10:25 AM | #941
Quote: Originally Posted by richardya View Post
I only we had more people like you, I can't believe Bioware forces you to play with these idiots, total morons. Man, how do you deal with it bro? If I see anyone stupid I leave, if i see a missed pass I leave, if I see a guy lose a 1v1 I leave, if someone doesn't respond to an "inc" i leave.

You are a champ man.
Exaggerate much?

That's a bit different than carrying the ball 3 times in a row with nobody on your team to be found. Or guarding a ball carrier 3 times until you both die while your team is MIA.

I'll just AFK-stealthed in the corner if that's what you'd prefer. That way I still get rewards for losing while your team is still down a man. Not like you need me anyway, since you're not going after a win and just trying to get an Assassin medal.

Bloodtau's Avatar


Bloodtau
02.17.2012 , 10:25 AM | #942
Quote: Originally Posted by Nangasaur View Post
^ This.

I consider myself a middle-of-the-road player. Being permanently disabled in one arm, I just don't have the twitch skills of "pro" gamers. But I never quit.

And along those same lines, the most absolutely exceptional PVP'ers on our server, and we all know who they are (Anchorhead is my server), never quit out. Granted, they rarely lose, and it's obviously not my doing that causes them to lose 'cause I 99% of the time win with them. But when it is a losing match, even early on, they stick it out.

What it mostly boils down to - all things being equal - is players have no control over RNG and lag. Those two things right there can make the most dominant teams fail miserably. But it's also exceptionally humble to realize that no matter how good you are, there's always someone better.
That's just it, this game DOESN'T have "good and bad players"
It has players who roll the flavour of the month class and spend all day getting gear.

You go up against these type of players, a team of them, you have no chance of winning. You can be awesome at your class and the other guys could be a team of 9 year olds, but if they have the better gear and class balance, they are going to win.

SO you leave, and join a match where it actually IS fair.

Aedilous's Avatar


Aedilous
02.17.2012 , 10:25 AM | #943
Quote: Originally Posted by Alistarx View Post
The answer is not to punish people who leave however, one they do that im canceling ...the premade situation is so out of control it sucks and im not staying in those horrible warzones getting killed effortlessly over and over by organized thugs who might otherwise be outside torturing kittens. To put a penelty in place will not be an answer i promise you it will further ruin already horrible pvp. And btw im quite sure op the only reason your posting is because your premades dont have enough sheep for you to kill, not because your on the losing side as a pug, because with or without the afk'ers the pugs still lose, so nice try at trolling.
I hope they do put a penalty in place for leaving a warzone and if that makes you cancel your sub then so be it. Something needs to be done about warzones and I assure you that not allowing premade groups to compete is not the answer. THAT would get more people to stop playing warzones than putting a 10 or 15 minute penalty in place. It isn't fair to the winning team or to the players on the team losing that want to continue to have a warzone end prematurely due to too few players. If you keep losing to a premade group then you should try putting together a group of your own or joining a group running warzones instead of suggesting that they shouldn't be allowed just because you lost.

Bloodtau's Avatar


Bloodtau
02.17.2012 , 10:26 AM | #944
Quote: Originally Posted by richardya View Post
If only we had more people like you, I can't believe Bioware forces you to play with these idiots, total morons. Man, how do you deal with it bro? If I see anyone stupid I leave, if i see a missed pass I leave, if I see a guy lose a 1v1 I leave, if someone doesn't respond to an "inc" i leave.

You are a champ man but too nice, a person of your elite skill level should not put up with mediocrity.
That's just it, they don't force us to play with them, there's a leave option.

lols.

drdarpa's Avatar


drdarpa
02.17.2012 , 10:26 AM | #945
Quote: Originally Posted by DasWsup View Post
so tell me this.. you don't think there is a problem now? how things are right now!

and be honest!
I've posted a thread that has an idea to improve the state of instanced, objective-based pvp which rewards individually playing toward the objective as opposed to individual DPS/Healing/Prot in objective matches. So far the only complaints I've heard are from people who can't read, and people who don't want to play towards the objective. It eliminates AFK completely, and you could even place a rule that people do not get rewarded until the match is complete.

It's a new idea, and would require a slight tactical change, but it's effective and steers clear of archaic punishments for leaving that we find in other games where pvp is a failure.

So to your original question: Do I think it's a problem now? Yes I do. Do I think a penalty assessed for leaving will improve the situation? No it will not, it will make matters much worse.

So here are my questions to you:

- Will this penalty force players to put in equal effort to work toward the objective?
- Does this penalty also solve the AFK problem?
- Does this penalty punish players that are victims of bug crashes and programming instability?
- Does this penalty encourage any other bad behavior or "playing the game not as intended" in your words (AFK, medal farming, etc etc)?

Be honest. Think for once.



Nangasaur's Avatar


Nangasaur
02.17.2012 , 10:27 AM | #946
Quote: Originally Posted by Bloodtau View Post
As keeps being said, If the game wasn't buggy as crap, people wouldn't leave as much.

They fix this and make things actually fair, people would stay more.
I think your expectations of a 2-month retail release game are just far too high, for a game of this magnitude.

Those of us who've played MMO's since it's dawning (edit: since the dawning of the genre, or model - pay to play, and even large scale MUD's, MUSHES, MOOs, etc) have grown pretty well content with the fact that just like anything created by man, games will be imperfect. And the grander the scale of the game, the more imperfect it will be.

There will always be bugs, and with each bug fixed, the potential for a new one pops up. Best we can do is hope they squash them as quickly as possible. Don't don't misinterpret, "...as quickly as possible" as what you expect it to be. Your expectations and reality are two totally different things.
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DasWsup's Avatar


DasWsup
02.17.2012 , 10:28 AM | #947
Quote: Originally Posted by savionen View Post
Exaggerate much?

That's a bit different than carrying the ball 3 times in a row with nobody on your team to be found. Or guarding a ball carrier 3 times until you both die while your team is MIA.

I'll just AFK-stealthed in the corner if that's what you'd prefer. That way I still get rewards for losing while your team is still down a man. Not like you need me anyway, since you're not going after a win and just trying to get an Assassin medal.
the AFK ban stick is next... don't u worry

is this a lot of peoples first mmo? i mean this has happen in at least 3 mmos that i've played!
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Bloodtau's Avatar


Bloodtau
02.17.2012 , 10:28 AM | #948
Quote: Originally Posted by Nangasaur View Post
I think your expectations of a 2-month retail release game are just far too high, for a game of this magnitude.

Those of us who've played MMO's since it's dawning have grown pretty well content with the fact that just like anything created by man, games will be imperfect. And the grander the scale of the game, the more imperfect it will be.

There will always be bugs, and with each bug fixed, the potential for a new one pops up. Best we can do is hope they squash them as quickly as possible. Don't don't misinterpret, "...as quickly as possible" as what you expect it to be. Your expectations and reality are two totally different things.
It's a 2012 released game (pretty much) With a multi-million pound budget and a more than healthy tester time frame.

The old "but it's 2 month old" defence doesn't cut it any more. They made a **** designed and buggy game, and should suffer for it.;

savionen's Avatar


savionen
02.17.2012 , 10:30 AM | #949
Quote: Originally Posted by DasWsup View Post
the AFK ban stick is next... don't u worry

is this a lot of peoples first mmo? i mean this has happen in at least 3 mmos that i've played!
They haven't banned anyone for AFKing yet. And if they DO, do you really think that's going to positively affect warzones? People will just half-*** it and still lose. Forcing people into a losing situation, where hard work offers little reward, doesn't really make people rally.

How about they fix all of the warzone bugs and exploits, and change the dailies, so people don't WANT to quit or afk? They're just making the ragers rage more instead of fixing the actual problems with PvP.

Cebby's Avatar


Cebby
02.17.2012 , 10:35 AM | #950
NTM there are people who actually like to play, it seems afk'ers and quitters dont.

some of you must play on very bad servers.. I dont see sc's that are imbalanced in way of skill. Perhaps its because I bring my guild, and we make our own luck.

Mybe people who quit are so dysfunctional they can't make friends.. perhaps we need a " I am the best player in the game and can't make friends bracket"?

PS to the rest of the people who like to play this game, don't for get to report afk'ers/exploiters in every case.
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