Bbizzle Posted January 19, 2012 Share Posted January 19, 2012 So Im biochem, was since launch, I knew it was a bit overpowered but Whats the deal with it not healing for what it says it will heal for on the tooltip? I probably used my rakata medpack 4-5 times in the last huttball and it healed me for 3100 on multiple occasions when it says it will heal between 3750 and 4575. Am I the only one experiencing this? Link to comment Share on other sites More sharing options...
DDEvangelin Posted January 19, 2012 Share Posted January 19, 2012 While in pvp you recive 30% healing penalty, it works on medpacks too. Link to comment Share on other sites More sharing options...
Bbizzle Posted January 19, 2012 Author Share Posted January 19, 2012 While in pvp you recive 30% healing penalty, it works on medpacks too. So basically consumables = better and biochem packs = worthless now. Gotcha. Link to comment Share on other sites More sharing options...
Sheandra Posted January 19, 2012 Share Posted January 19, 2012 So basically consumables = better and biochem packs = worthless now. Gotcha. Any form of healing no matter the source is affected by trauma.... Link to comment Share on other sites More sharing options...
Bbizzle Posted January 19, 2012 Author Share Posted January 19, 2012 Any form of healing no matter the source is affected by trauma.... Except for the consumable medpacks which are a flat value of healing. 35% of your total health. being a vanguard with 20k health and healing for 3k doesnt really help me much. Biochem is still decent for open world where you cant use them but in warzones not so much. Link to comment Share on other sites More sharing options...
salihe Posted January 19, 2012 Share Posted January 19, 2012 So basically consumables = better and biochem packs = worthless now. Gotcha. lol, a mere 30% reduction automatically makes them worthless? Link to comment Share on other sites More sharing options...
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