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Kaon Under Siege and Lost Island Veteran Flashpoints not in Group Finder

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Kaon Under Siege and Lost Island Veteran Flashpoints not in Group Finder

DarthFixxxer's Avatar


DarthFixxxer
01.31.2017 , 03:06 PM | #11
Quote: Originally Posted by BenKatarn View Post
I believe I recall that this was actually discussed during one of the dev streams a while ago. The reasoning behind there being no Tactical / Veteran version of these two flashpoints is that the design philosophy behind them was radically different from the other flashpoints and that they were deemed too difficult for players in a random group to successfully navigate and complete.

In other words, there's no one who can be bothered to tune them for Tactical use.
Funny, considering that many (the majority I'd say) of the Story Mode Uprisings bosses are impossible to kill if you have 4 DPS without off heals and/or defensive CDs, even if all 4 players are experienced.

It does make my OCD trigger that I can't complete the story mission for the Kaon storyline on many many toons, but that is very far down in the list of SWTOR group finder and group content problems at the moment.
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inCelesphere's Avatar


inCelesphere
09.13.2017 , 08:33 AM | #12
Have been picking up all the Fleet missions, so really need them in GF to have any chance of clearing them on all my 8 mains.

+1 Please add to group finder.
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flavmad's Avatar


flavmad
09.13.2017 , 03:35 PM | #13
Quote: Originally Posted by inCelesphere View Post
Have been picking up all the Fleet missions, so really need them in GF to have any chance of clearing them on all my 8 mains.

+1 Please add to group finder.
You can ask people on fleet. I, for one, I'm allways happy to do them. SM, or HM.

The problem is that so much people complain about BH and now CoU, that the devs decided it would be too much for the average PUG. I can just imagine the last boss of LI with randoms. LMAO!

JediAkemi's Avatar


JediAkemi
09.13.2017 , 03:41 PM | #14
The idea of trying to do the Rakghoul Flashpoints without a trinity group is frankly terrifying.

XaronTN's Avatar


XaronTN
05.15.2020 , 02:24 PM | #15
"I believe I recall that this was actually discussed during one of the dev streams a while ago. The reasoning behind there being no Tactical / Veteran version of these two flashpoints is that the design philosophy behind them was radically different from the other flashpoints"
Really? why those two then have a master version if they are so hard
Reason they are different is so stupid, they are not, devs are just lazy to make it veteran as all others If its hard to kill bosses? ad more koltos, make changes to his dmg easy, nothing hard. There is no way they are so complicated then all others especially against Nathema conspiracy. Last two boss fights on veteran in this FP? is insanly crazy! required a lot of cooperation and with 4 DPS? oo boy.. and that is just veteran master is totally next level ****. So 3 years and they still donīt have time to fix two flashopints and by then allow us to complete achievements..I need a lot ftom those two..

JediQuaker's Avatar


JediQuaker
05.16.2020 , 10:53 AM | #16
Quote: Originally Posted by XaronTN View Post
The reasoning behind there being no Tactical / Veteran version of these two flashpoints is that the design philosophy behind them was radically different from the other flashpoints.
Really? why those two then have a master version if they are so hard
Where would you get the idea that "radically different" means "hard"?
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juliushorst's Avatar


juliushorst
05.16.2020 , 12:35 PM | #17
Quote: Originally Posted by Halinalle View Post
I can already imagine
- LR-5 Sentinel Droid with random people through GF
- Sav-Rak with random people through GF (you think Valk's push is annoying?)

They would have to remove so many things from these two flashpoints that it would make them boring to do. Don't expect a random player to do the mechanics right in last boss fight in Lost Island.
I'd say both are easier with randoms than Zenta (ad management) or Atrius (his self-heal).
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Townowi's Avatar


Townowi
05.16.2020 , 12:44 PM | #18
Kaon is a lot easier than Lost Island, but LI is one of the reasons why I'd rather split the VM queue into basic and advanced (and MM as well), in which case Kaon and LI would both be in the advanced queue.

In VM, the tank is easier to do without than the heal, but did anyone here try LI VM with 3 DPS and a heal?
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LD_Little_Dragon's Avatar


LD_Little_Dragon
05.16.2020 , 02:23 PM | #19
Quote: Originally Posted by Townowi View Post
Kaon is a lot easier than Lost Island, but LI is one of the reasons why I'd rather split the VM queue into basic and advanced (and MM as well), in which case Kaon and LI would both be in the advanced queue.

In VM, the tank is easier to do without than the heal, but did anyone here try LI VM with 3 DPS and a heal?
I"ve duo'd VM LI with a max level shadow (or assassin, can't remember which) infil spec while grouped with a mid-level shadow, and 2 comps on dps. The kolto are all you need for heals, and since the comps are bound to die to mechanics, you front-load the dps and it works. Granted, skipping all the trash made it faster, but it's the still the boss fight mechanics that are a pita. It helps if you have purges, or cleanses, available for the dots the bosses like to put out.
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demotivator's Avatar


demotivator
05.18.2020 , 03:27 AM | #20
Quote: Originally Posted by LD_Little_Dragon View Post
I"ve duo'd VM LI with a max level shadow (or assassin, can't remember which) infil spec while grouped with a mid-level shadow, and 2 comps on dps. The kolto are all you need for heals, and since the comps are bound to die to mechanics, you front-load the dps and it works. Granted, skipping all the trash made it faster, but it's the still the boss fight mechanics that are a pita. It helps if you have purges, or cleanses, available for the dots the bosses like to put out.
I don't see kolto working with Sav-Rak for instance. They are usually placed on the outskirts of the boss arena, how do you do when you need heals while preparing for the knockback? Run for heals and get knocked out of the area? Run to the boss and die because of the lack of heal?

I honestly don't see LI working without the trinity.
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