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No /roll function?


TheRealBob's Avatar


TheRealBob
12.15.2011 , 05:53 PM | #11
I agree with everyone else that we definitely need some sort of /roll <max> functionality.

While I'm loving the game, it still feels a like I'm playing a beta that's a tad rough around the edges. I've never played during an MMO launch before but things seem to be going pretty well compared to what I've heard about others. Looking forward to seeing what BioWare can deliver moving forward--keep it up!

Yaksha's Avatar


Yaksha
12.15.2011 , 07:59 PM | #12
Could someone clarify what's the point of doing masterlooting + everyone roll?

If people are going to manually role, what's the advantage of masterloot + manual roll over need/greed + auto roll?

kelistormoris's Avatar


kelistormoris
12.15.2011 , 08:14 PM | #13
Quote: Originally Posted by Yaksha View Post
Could someone clarify what's the point of doing masterlooting + everyone roll?

If people are going to manually role, what's the advantage of masterloot + manual roll over need/greed + auto roll?
if you got random people with you then you got to have faith that they will not roll on things they do not use themself. Already seen people rolling Need on things no good for them when others in group can use it.

Luckily Im in a good guild where people get what they need

Drentika's Avatar


Drentika
12.16.2011 , 05:01 AM | #14
We definately need a roll option we had the same story with the world boss "The First" yesterday. I was masterlooting there. Tbh, I found myself out of control without having any option that the players can "roll".

Please think and consider implementing.
Notorious - EU PvE Raiding Guild
Drentika - Sith Assassin

Vengola's Avatar


Vengola
12.16.2011 , 05:48 AM | #15
I am pretty sure I used dice roll in beta. Sadly I do not recall what was the exact command.
I know /roll did not work.

Kesitah's Avatar


Kesitah
12.16.2011 , 07:19 AM | #16
Quote: Originally Posted by Yaksha View Post
Could someone clarify what's the point of doing masterlooting + everyone roll?

If people are going to manually role, what's the advantage of masterloot + manual roll over need/greed + auto roll?
With masterloot the lootmaster has control of who can win a specific item. So for example that the BH cannot roll on Strength items which the jedi knight needs. And to prevent people from rolling for their companions while people in the group need the items still for their character.

Right now Masterlooter is only useful if you have a loot council or DKP or King of the hill system. Guilds who don't are stuck with Need/Greed. Also some loot systems involve different rolling for various things (1-100 for mainspec, 1-50 for offspec, or 1-50 for items not on your primary list of items or such, or sometimes even rolls based on raid attendance). This is currently not possible to do in SWTOR. You either can go Loot Council etc. or Need/Greed.

How are you supposed to decide who gets the item if on Masterloot currently? Make them duel for it? ;-) Or fight some trash, and if something green drops, the same rolls used for the green are then to be used for the epic from before as well? ;-)

hiddenpuudji's Avatar


hiddenpuudji
12.16.2011 , 05:55 PM | #17
I was certainly surprised to find out there was no roll function. Seems to be Bioware outsmarting themselves. If it ain't broke don't fix it.
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Puudji - Sorc - Nadd's Sarcophagus

reppinmn's Avatar


reppinmn
12.16.2011 , 06:12 PM | #18
I'm really kind of surprised that a GM hasn't popped in to say something on the issue. Even something as simple as "it was intended for it to be implemented and their not sure why it's not working" would be nice. Pretty soon guilds are going to be clearing raid content and many use the /roll function in situations where 2-3 people deserve an item equally.

Aetheran's Avatar


Aetheran
12.17.2011 , 09:40 AM | #19
So we just did SD-0 in a full PUG, and it was set on masterlooter to prevent people from ninjaing loot that they couldnt use just for the mods.

Drop the boss, and then we find out there's no /roll feature. The hell is this? We had to have the masterlooter pick a number between 1 and 100 and have the people guess, which he could have easily lied about and given the loot to his buddies (not saying he did, just that its possible).

How is there NOT a /roll, or /random, or /dice feature? I mean come on guys.

Imadork's Avatar


Imadork
12.17.2011 , 04:17 PM | #20
Same story here. Got a PuG/guild group together to take down Coruscants' World Boss SD-O. Did it (woot Pirates vs Ninjas and Beastmode), and as I go to loot and tell ppl to roll there's nothing there. I like that class divided aspect of the Master Looter system, but that was all. There NEEDS to be a /roll function... and it really needs to be in the UI chat commands if it's not /roll.

I can see how a guild could know what loot goes to whom... but plz tell me we're not having guilds resort to point tracking and frustrating things like that. Needing for your companion is wayyy to tempting for most pugs, to keep ppl honest

Please implement this lifesaver of a command for all guild leaders everywhere!