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Ideal Tank Stats


FerkWork's Avatar


FerkWork
10.31.2015 , 10:45 AM | #171
I want Absorb mods back

Y u do this BW.
Dank Memes Legacy @ Star Forge / Baguettes Legacy @ Satele Shan
Yam'unun, Original Dank Meme Lord

Council Master of <Fortitude> Co-GM of <Aeon>
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Iffyluse's Avatar


Iffyluse
11.03.2015 , 01:08 AM | #172
with full Defiant 216 I got about 69k hp on my vanguard. I assume that's not optimal. What's the HP pool to aim for before I attempt HM?

Iffyluse's Avatar


Iffyluse
11.03.2015 , 01:11 AM | #173
EDIT: sry double post, internet spazzed out

dipstik's Avatar


dipstik
11.03.2015 , 09:09 AM | #174
maybe 80k?

KeyboardNinja's Avatar


KeyboardNinja
11.03.2015 , 11:20 AM | #175
Quote: Originally Posted by dipstik View Post
maybe 80k?
80k is about what I'm comfortable with. 70k is sufficient for most HM content, and doable in the really spiky stuff (read: Raptus), but requires a high degree of skill and coordination with your healers and cotank.
Computer Programmer. Theory Crafter. Dilettante on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (retired sentinel) Nimri (ruffian scoundrel)
Averith (marksman sniper) Alish (lightning sorcerer) Aresham (vengeance jugg) Effek (pyro pt)

December 13, 2011 to January 30, 2017

Jaanweyn's Avatar


Jaanweyn
11.03.2015 , 02:06 PM | #176
Any thoughts on how low is too low for defense? For mid and low M/R fights, would it be worth trying to get the enhancements from MK-2 gear to go even lower on defense and higher on endurance, without sacrificing shield and absorption?

For comparison:
Advanced Bastion Enhancement 43
Advanced Immunity Enhancement 43

meisterjedi's Avatar


meisterjedi
11.03.2015 , 04:19 PM | #177
From my experience so far 80k seems like a good target for the more spike-oriented bosses like raptus, blaster, underlurker in hm as well.

For nim fights:
denova Kephess, Bestia, tyrans, Cartel Warlords, TFB, Operator IX transition Phase, Brontes, Styraks Dragon and probably a few I forgot atm all have quite some huge spikes, that sometimes coiincide with medium to heavy raiddamage which might also require attention from your healers. I felt quite in danger on several of theese fights even at 80k hp and sometimes even through a defensive cd, so even above 80k seems very reasonable to me, although bosses are killable with less.
This means that the use of b Mods and several(or all) mid-endurance enhancements and random drop ears/implants is the way to go, unless you want to build 2 sets: 1 for spike bosses, 1 for the rest, where you can use token enhancements and token ear/implants.

On Juggs endurance augments might be the way to go with token enhancements. not sure about their desired defense vs shield/absorb balance point.

titanvoyager's Avatar


titanvoyager
11.08.2015 , 08:04 PM | #178
Quote: Originally Posted by KeyboardNinja View Post
80k is about what I'm comfortable with. 70k is sufficient for most HM content, and doable in the really spiky stuff (read: Raptus), but requires a high degree of skill and coordination with your healers and cotank.
The thing is, what tokens pieces are you sacrifying in order to get more endurance? Implants, relics, earpiece, mods, enh? Which ones should we get first to meet that HP goal?

FerkWork's Avatar


FerkWork
11.08.2015 , 08:18 PM | #179
Quote: Originally Posted by titanvoyager View Post
The thing is, what tokens pieces are you sacrifying in order to get more endurance? Implants, relics, earpiece, mods, enh? Which ones should we get first to meet that HP goal?
Personally I use the B Mods, Implants and Earpiece Comm ones for HP pool. Use the Token 224 Enhancements as well as Relics to get Mitigation.
Dank Memes Legacy @ Star Forge / Baguettes Legacy @ Satele Shan
Yam'unun, Original Dank Meme Lord

Council Master of <Fortitude> Co-GM of <Aeon>
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titanvoyager's Avatar


titanvoyager
11.08.2015 , 08:34 PM | #180
Quote: Originally Posted by FerkWork View Post
Personally I use the B Mods, Implants and Earpiece Comm ones for HP pool. Use the Token 224 Enhancements as well as Relics to get Mitigation.
Thanks mate, thatīs the way Iīm going right now. About Relics, which ones are your best bet? Im reading over all the forums and each one says a different one. My guildmates are absolutely sure I must get the clickable ones.