CourtneyWoods Posted June 21, 2012 Share Posted June 21, 2012 (edited) Systems Designer, David Hunt details some of the changes to Crew Skills and Items in Game Update 1.3: Allies: The next game update for Star Wars™: The Old Republic™ includes a handful of key changes to crew skills and item tech that we want to share with you. Read More Edited June 22, 2012 by CourtneyWoods Link to comment Share on other sites More sharing options...
aluisi Posted June 21, 2012 Share Posted June 21, 2012 Here is my issue with the adaptive gear. I wear medium armor. I bought some adaptive gear on the PTS. I bought the imp dancer set. When I modded it out and put it all on yes the armor rating went up but the durability stayed the same as if it was light gear so 80/80 all my medium armor is 100/100. So yes this is a fun change but as a hard core raider it comes with a cost that makes it not worth it. It comes with more repair bills more frequently. Link to comment Share on other sites More sharing options...
T-Assassin Posted June 21, 2012 Share Posted June 21, 2012 (edited) that's what the **** i'm talking about. everything looks great....('cept extraction down 30%...make it 50%...c'mon, i'm cheap!!) Edited June 21, 2012 by Sireene lang Link to comment Share on other sites More sharing options...
Flying-Brian Posted June 21, 2012 Share Posted June 21, 2012 Underworld Trading missions are gaining a large set of Custom (orange) schematics for hands, feet, waists and wrists. The drop rates for these schematics needs to be looked at. From my testing on the PTS, running grade 3 UT missions almost non-stop with 5 companions at max affection. I have gotten a total of 3 of the new schematics (1 med. boot (armor), 1 med. boot (synth) and 1 med. glove (synth)) out of 100+ UT missions. Compaired to the drop rates of the custom (orange) weapons that were added to investigation and treasure hunting in 1.2, these new ones for UT seem very, very low. Link to comment Share on other sites More sharing options...
Ixum Posted June 21, 2012 Share Posted June 21, 2012 Whats taking so long with the slave boy outfit? :( Link to comment Share on other sites More sharing options...
ViciousFett Posted June 21, 2012 Share Posted June 21, 2012 So can Matrix cubes be augmented? And what happens if you unequip it? Link to comment Share on other sites More sharing options...
DralOrdo Posted June 21, 2012 Share Posted June 21, 2012 I noticed that containment officer gear isn't on the list, despite being in your 1.3 advertisement. I hope this is a text oversize and not that the gear was left out. Link to comment Share on other sites More sharing options...
Lord_Karsk Posted June 21, 2012 Share Posted June 21, 2012 (edited) Just another bad money sink were players are forced to use the gear they want us to use. Eerything cost way to much with no set bonus on mods but the new gear. Edited June 22, 2012 by Lord_Karsk Link to comment Share on other sites More sharing options...
ViciousFett Posted June 21, 2012 Share Posted June 21, 2012 (edited) Here is my issue with the adaptive gear. I wear medium armor. I bought some adaptive gear on the PTS. I bought the imp dancer set. When I modded it out and put it all on yes the armor rating went up but the durability stayed the same as if it was light gear so 80/80 all my medium armor is 100/100. So yes this is a fun change but as a hard core raider it comes with a cost that makes it not worth it. It comes with more repair bills more frequently. Wow, can't believe they forgot to scale the durability as well as armor rating. gg BW They should really just remove durability all together. It's a joke that light armor users have to pay more to repair, and heavy pays less. Edited June 21, 2012 by ViciousFett Link to comment Share on other sites More sharing options...
rymah Posted June 21, 2012 Share Posted June 21, 2012 I have two questions: 1. Is there anything that is going to be done about the overabundance of Companion Gift missions that we are currently seeing? It's quite frustrating as a synthweaver to try and collect metals when 4/5 missions are gifts, and the 5th is fabrics...or vice versa. 2. Crew Mission failure rates for max affection companions, why does this happen as frequently as it does? Link to comment Share on other sites More sharing options...
rymah Posted June 21, 2012 Share Posted June 21, 2012 (edited) Wow, can't believe they forgot to scale the durability as well as armor rating. gg BW They should really just remove durability all together. It's a joke that light armor users have to pay more to repair, and heavy pays less. I'm not sure if it was going to happen in this update or soon after but they were talking about the disparity of armor durability between the weights and that they were looking at making them all the same value. Edited June 21, 2012 by rymah Link to comment Share on other sites More sharing options...
YanksfanJP Posted June 21, 2012 Share Posted June 21, 2012 Extraction costs need to drop by a lot more than 30%. This is an unneeded credit sink that is a barrier to your stated goal of letting people look how they want. Link to comment Share on other sites More sharing options...
Galbatorrix Posted June 21, 2012 Share Posted June 21, 2012 I noticed that containment officer gear isn't on the list, despite being in your 1.3 advertisement. I hope this is a text oversize and not that the gear was left out. I'm wearing this gear on the PTS and it is listed as "adaptive" when you look at it. Link to comment Share on other sites More sharing options...
demoncookie Posted June 21, 2012 Share Posted June 21, 2012 I'm wearing this gear on the PTS and it is listed as "adaptive" when you look at it. Thanks for the clarification was wondering myself if it was adaptive Link to comment Share on other sites More sharing options...
Glower Posted June 21, 2012 Share Posted June 21, 2012 Balmorran Resistance Civilian Pilot CorSec Uniform Death’s Claw Armor Elegent Dress Formal Suit Hailstorm Brotherhood Hutt Cartel Imperial Dancer Imperial Pilot Imperial Trooper Karagga’s Unyielding Helm (single item) Pilot’s Suit Prisoner’s Republic Officer Republic Pilot Sand People Slave Girl Ulgo Noble Voss Mystic Wut? No Imperial Containment Officer? From Rakghoul event? :confused::rak_02: Link to comment Share on other sites More sharing options...
Galbatorrix Posted June 21, 2012 Share Posted June 21, 2012 Thanks for the clarification was wondering myself if it was adaptive Np. My Vanguard's been wearing the chest piece and boots since he got them shortly after 1.2 (even though I was losing something like 400 armor), so I'd have been upset too if it was omitted. Link to comment Share on other sites More sharing options...
Galbatorrix Posted June 21, 2012 Share Posted June 21, 2012 Wut? No Imperial Containment Officer? From Rakghoul event? :confused::rak_02: The Republic Containment Officer set is adaptive (again, I'm wearing it on PTS), so I'm sure the imperial set is as well. Link to comment Share on other sites More sharing options...
demoncookie Posted June 21, 2012 Share Posted June 21, 2012 Np. My Vanguard's been wearing the chest piece and boots since he got them shortly after 1.2 (even though I was losing something like 400 armor), so I'd have been upset too if it was omitted. Was planning on using them on my Jedi Guardian for My War Hero gear, already using the War hero Trooper gear for PvE Link to comment Share on other sites More sharing options...
Glower Posted June 21, 2012 Share Posted June 21, 2012 I noticed that containment officer gear isn't on the list, despite being in your 1.3 advertisement. I hope this is a text oversize and not that the gear was left out. ^this I've seen it in 1.3 movie Link to comment Share on other sites More sharing options...
Glower Posted June 21, 2012 Share Posted June 21, 2012 The Republic Containment Officer set is adaptive (again, I'm wearing it on PTS), so I'm sure the imperial set is as well. hmmm, lets see Link to comment Share on other sites More sharing options...
Crazyates Posted June 21, 2012 Share Posted June 21, 2012 This is great! I'm really looking forward to social gear. However, I have one question: Orange belts/bracers? How, as someone who only does PvP, am I supposed to equip these items with an armoring that has expertise? If we could have one item, such as the chest (the most expensive) have an extractable armoring that was NOT slot specific, that would be awesome! Link to comment Share on other sites More sharing options...
MaximusRex Posted June 21, 2012 Share Posted June 21, 2012 What are you guys going to do to make the professions that can't craft augment kits stay viable? After 1.3 drops there is nothing that Artifice can make that you can't get better elsewhere for cheaper. And when are you guys going to push the rest of the gear art towards moddable? Its been stated that the crafting system is already pushing capacity with the number of patterns in the game, but can't you at least make the Artifact version of all items be fully moddable so that players can pick looks and colors more diverse then the very limited selection currently out there. There are several unique companion outfits that would be nice to have moddable versions of so we can maintain those looks, and it would also be great if more of the NPC armors were available for use as well. The reduction in cost of pulling mods is nice, but its still too high. Maybe gear should be sold/dropped as kits that you open and the shell and mods come separately so we can either use the shell and drop the mods into that, or drop the mods into other gear. Top end gear is still going to cost close to 30k per mod to pull. Link to comment Share on other sites More sharing options...
aluisi Posted June 21, 2012 Share Posted June 21, 2012 Wut? No Imperial Containment Officer? From Rakghoul event? :confused::rak_02: I will check this out when I get home i didnt even think about it Link to comment Share on other sites More sharing options...
lexiekaboom Posted June 21, 2012 Share Posted June 21, 2012 But I still have to ware Rakata because of the set bonus right? Damn, that's a lot of change for absolutely no change. Link to comment Share on other sites More sharing options...
JSFrancois Posted June 21, 2012 Share Posted June 21, 2012 you stated we would be getting these updates in the next update. do you mean next major update or are we getting this stuff as soon as next week or the one after? Link to comment Share on other sites More sharing options...
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