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Makeb "Staged Weekly" issues

blairlos's Avatar


blairlos
03.28.2018 , 04:36 AM | #1
Can someone tell me where these are? We've looked high and low for them but can't find them anywhere. I ask because they are on conquest and you can't do them. Thanks for your help in advance

AronisContar's Avatar


AronisContar
03.28.2018 , 06:26 AM | #2
http://www.swtor.com/community/showthread.php?t=946614

Has been broken for almost three years. This conquest objective cannot be completed.

Ciao, Aronis!

Mubrak's Avatar


Mubrak
03.28.2018 , 06:49 AM | #3
The Makeb staged weekly was brilliant: you could pick the missions you wanted to do this week, and the missions you picked in the first stage would affect the bonus missions in the following stages. In combination with the radio communication with your quest giver, the weekly grind actually felt like storytelling with choices that did matter.

Then BW released 4.0 and in favour of their new story-focus changed the Makeb weekly to yet another "do these 6 missions" grind. 4.0 also removed the turn-in conversation for heroics, took the flashpoints and bonus missions out of their story-context, and removed the Section X and Black Hole introduction missions. 10/20/15 will be remembered as a black day for everyone interested in story.

So how to fix the conquest objective? Restore the old Makeb weekly!
Tune down reflections to pre 5.5 values!
Move inventory tabs back to the bottom!

http://www.swtor.com/r/rszTdG

AlrikFassbauer's Avatar


AlrikFassbauer
03.28.2018 , 10:16 AM | #4
Quote: Originally Posted by Mubrak View Post
Then BW released 4.0 and in favour of their new story-focus changed the Makeb weekly to yet another "do these 6 missions" grind. 4.0 also removed the turn-in conversation for heroics, took the flashpoints and bonus missions out of their story-context, and removed the Section X and Black Hole introduction missions. 10/20/15 will be remembered as a black day for everyone interested in story.
Yes, I do remember that ... Plus, they removed several Heroics quest givers, too.
Complex minds
will create
Complex problems.

Engeopathichero's Avatar


Engeopathichero
03.28.2018 , 10:17 PM | #5
Quote: Originally Posted by AronisContar View Post
http://www.swtor.com/community/showthread.php?t=946614

Has been broken for almost three years. This conquest objective cannot be completed.


Just want to confirm, did the new weekly, the conquest objective did not complete. Went in specifically to get that objective.
"You don't know true rage until you get lectured on controlling your emotions by a four-year-old in a robe." Guss, Smuggler Companion.
Referral code, for grins and giggles.

Admour's Avatar


Admour
10.15.2018 , 06:34 PM | #6
Quote: Originally Posted by Mubrak View Post
The Makeb staged weekly was brilliant: you could pick the missions you wanted to do this week, and the missions you picked in the first stage would affect the bonus missions in the following stages. In combination with the radio communication with your quest giver, the weekly grind actually felt like storytelling with choices that did matter.

Then BW released 4.0 and in favour of their new story-focus changed the Makeb weekly to yet another "do these 6 missions" grind. 4.0 also removed the turn-in conversation for heroics, took the flashpoints and bonus missions out of their story-context, and removed the Section X and Black Hole introduction missions. 10/20/15 will be remembered as a black day for everyone interested in story.

So how to fix the conquest objective? Restore the old Makeb weekly!
Here is what support team has to say:

Greetings Admour,

This is Jade from Star Wars™: The Old Republic™ Customer Service and thanks for responding about Makeb bonus.

I do understand how important it is for you. I have looked into the account and let me provide you more information about the concern.

We are happy to help with any problems that you may encounter playing the game, however, to avoid spoiling your game experience and the rich story-driven content of Star Wars: The Old Republic, we will not discuss or provide hints about storylines (Class, Companion or world storylines), changes in missions due to alternate choices, or anything relating to matters that are intended to be explored through gameplay.

This includes information on the whereabouts of Datacrons and how best to access them, since this is a part of the game that was designed to be challenging and complex for players.

We will not engage in in-depth discussion of game mechanics or provide advice on character builds or skill rotations. We also will not provide specific information on where or how to obtain specific items or pieces of equipment.

They removed the mission in order not to spoil the story. Thank you BioWare, great job.
I also appreciate mentioning datacrons and class info i did not ask about in my ticket, noble generocity and dedication to helping players, I admire that.