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class stun immunity


CoolKillaZilla's Avatar


CoolKillaZilla
12.16.2017 , 05:51 PM | #1
when i try to stun one of these respective two classes, i can't slow or stun them. i heard that sabar ward and something about force jump/charge gives them these buffs, however i need these explained to me. So my question is: what are the buffs that give stun/slow immunity and what triggers them (also how long is their durration)?

Bonzenaattori's Avatar


Bonzenaattori
12.17.2017 , 05:27 AM | #2
Sentinel / Marauder - Zealous Ward / Bloodward (UTILITY) - Activating Saber Ward grants 6 seconds of stun, sleep, lift. etc (CC) immunity
Guardian / Juggernaut - Brazen / Brawn (VIGILANCE/VENGANCE) - Activating Force Charge grants 4 seconds of CC & interrupt immunity and grants 20% damage reduction
Shadow / Assassin - Sturdiness / Dark Stability (UTILITY) - Activating Deflection grants 6 seconds of CC immunity
Gunslinger / Sniper (COOLDOWN) - Hunker Down / Entrench - While in cover, this ability grants CC immunity

WayOfTheWarriorx's Avatar


WayOfTheWarriorx
12.17.2017 , 08:39 AM | #3
Quote: Originally Posted by Bonzenaattori View Post
Sentinel / Marauder - Zealous Ward / Bloodward (UTILITY) - Activating Saber Ward grants 6 seconds of stun, sleep, lift. etc (CC) immunity
Guardian / Juggernaut - Brazen / Brawn (VIGILANCE/VENGANCE) - Activating Force Charge grants 4 seconds of CC & interrupt immunity and grants 20% damage reduction
Shadow / Assassin - Sturdiness / Dark Stability (UTILITY) - Activating Deflection grants 6 seconds of CC immunity
Gunslinger / Sniper (COOLDOWN) - Hunker Down / Entrench - While in cover, this ability grants CC immunity
Fury Marauder's too due to their passive CC-immunity and if I'm not mistaken their is a merc ability that prevent's CC, although I'm not sure if it's all CCs, I know it works against things like Force choke and intimidating roar, slows too, I think, but I'm not sure, it may be related to it's their movement buff. I don't recall what the ability is called off hand, I know it by eye [buff tray].

thepilk's Avatar


thepilk
12.17.2017 , 11:15 AM | #4
Also, don't forget to make sure you aren't trying to CC/Stun when the resolve meter is full. Its an easy thing to overlook in pvp chaos.
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Bird_of_Thunder's Avatar


Bird_of_Thunder
12.17.2017 , 03:41 PM | #5
Quote: Originally Posted by WayOfTheWarriorx View Post
Fury Marauder's too due to their passive CC-immunity and if I'm not mistaken their is a merc ability that prevent's CC, although I'm not sure if it's all CCs, I know it works against things like Force choke and intimidating roar, slows too, I think, but I'm not sure, it may be related to it's their movement buff. I don't recall what the ability is called off hand, I know it by eye [buff tray].
Gravity Vortex after using Force Crush (with some time limit on it I think) from Fury is the CC immunity
Drazir
Carnage Marauder
Ebon Hawk, U.S --> Star Forge, U.S.

Bonzenaattori's Avatar


Bonzenaattori
12.18.2017 , 08:48 AM | #6
Quote: Originally Posted by WayOfTheWarriorx View Post
Fury Marauder's too due to their passive CC-immunity and if I'm not mistaken their is a merc ability that prevent's CC, although I'm not sure if it's all CCs, I know it works against things like Force choke and intimidating roar, slows too, I think, but I'm not sure, it may be related to it's their movement buff. I don't recall what the ability is called off hand, I know it by eye [buff tray].
thank you for the addendum

AdjeYo's Avatar


AdjeYo
12.18.2017 , 09:29 AM | #7
Quote: Originally Posted by WayOfTheWarriorx View Post
Fury Marauder's too due to their passive CC-immunity and if I'm not mistaken their is a merc ability that prevent's CC, although I'm not sure if it's all CCs, I know it works against things like Force choke and intimidating roar, slows too, I think, but I'm not sure, it may be related to it's their movement buff. I don't recall what the ability is called off hand, I know it by eye [buff tray].
Mercs have no stun immunity, so they won't be resisting Force Choke/Intimidating Roar (except for full resolve bar of course). The only CC immunity they have is Hydraulic Overrides, which grants immunity to slows, roots and pushes/pulls, but not stuns.

Greezt's Avatar


Greezt
12.18.2017 , 09:45 AM | #8
Mercs can avoid CC with rocket out, as warriors can with mad dash. Barrier is also probably worth mentioning.

CoolKillaZilla's Avatar


CoolKillaZilla
12.19.2017 , 07:19 PM | #9
so to finalize. mara/sent have a 6 second immunity. Do they also have any immunity dirrectly after force leap?

Bird_of_Thunder's Avatar


Bird_of_Thunder
12.19.2017 , 07:34 PM | #10
Quote: Originally Posted by CoolKillaZilla View Post
so to finalize. mara/sent have a 6 second immunity. Do they also have any immunity dirrectly after force leap?
Interceptor or Interloper maybe, but those utils aren't widely used if used at all.

Also, don't forget about the Resolve bar.
Drazir
Carnage Marauder
Ebon Hawk, U.S --> Star Forge, U.S.