Blaim Posted January 12, 2012 Share Posted January 12, 2012 Dear BioWare, First of all: thanks a bunch for making the best MMORPG and the coolest storylines, especially the Imperial Agent. So much ******ery. Enough praise! My suggestion is simple: make it so that you hear a short and unobtrusive sound when you select a target. This makes it easier for healers when there is a lot going on at the same time and you need to look at your quickslot bar instead of the party screen. This goes for damagedealers as well. The audable confirmation can be really handy when you need to check a cooldown right after you've selected a new target. This wouldn't occur when you tab target, because thats a very visual process. Ideally you would only hear a aound when manually clicking a (friendly) target. Also, would it be possible for companions to start attacking when my character deals damage, instead of them attacking when I receive damage? This would streamline the companion attack/tank/heal order so much better! Thanks for taking the time to read my suggestions. With Regards, Blaim Link to comment Share on other sites More sharing options...
Blaim Posted January 17, 2012 Author Share Posted January 17, 2012 The sounds I really like it to be is the sound you hear when you close the map. Link to comment Share on other sites More sharing options...
Recommended Posts