Darth_Dynas Posted January 21, 2012 Share Posted January 21, 2012 The skill in warzones i notice where they paint a giant red circle on teh ground and just prevent anyone from capturing or disarming anything. I've not seen any republic folks use this skill in any warzones and i'm pretty much in them 8 hours a day. Link to comment Share on other sites More sharing options...
Phlaago Posted January 21, 2012 Share Posted January 21, 2012 Big red circle = incoming AoE damage.and since damage to the capper stops capping this works really well. most ranged classes have aoe damage of some form, but the only one i know of that can be up all the time is the top talent in engineering tree for snipers (gunslingers saboteur tree has an identical skill at the top).. plasma probe/incendiary grenade is 18 sec duration and 18 sec cooldown and targeted on an area.. it can only hit 3 players.. so if you stick a 4th in there to cap you should succeed, however the best way to get rid of this is to kill the person deploying it. guess they could give it a lower cooldown to stop if from being used all the time.. but then they would need to buff damage alot because its quite weak as it is. (similar strength to the corrosive nade in lethality tree.. and that sticks to players doing damage even if they leave the area, and thats a tier 3 talent not a top tier one) Link to comment Share on other sites More sharing options...
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