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EQN dead, Wildstar dying...swtor?

STAR WARS: The Old Republic > English > General Discussion > Off-Topic
EQN dead, Wildstar dying...swtor?

wcnighthawk's Avatar


wcnighthawk
03.12.2016 , 01:24 AM | #31
If anyone thinks this game is going to die soon, I'd like to remind you we still have 2 more Star Wars movies to get through as well as the origin movies. I'm sure the hype from those movies will be enough to keep this game afloat until Episode 9 and beyond (provided the movies are good anyways).

And SWG died because of that retarded a ss NGE (New Game Experience) update, which got released 6 months after they released a previous big update known as CU (Combat Update). They tried to make the game WoW (World of Warcraft), but why play SWG's WoW when I can actually play WoW, which had the superior gameplay.

Seriously, if you didn't use their new UI because it sucked (straight up FPS controls), you could use the classic UI (what you have in SWTOR now) but your character would never be able to crit anything. Trooper land mines can one-shot people, but it's unrealistic for a LS to one-shot someone. SWG devs f ucked themselves and have no one else to blame for their stupidity, underhandedness, and callous remarks to the player base.

And because of how they screwed SWG, I haven't owned a single Sony product since I quit in 2006. I'm still mad about everything that went down. So yea Sony, suck a big one. Sorry, I'll get off the soap box now.
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Karkais's Avatar


Karkais
03.12.2016 , 02:18 AM | #32
On topic: I'm sad at the news, cause I think there were some really interesting ideas behind EQN. Maybe they were a daydream though and the developer ended up trying too much and it all collapsed. I don't know. However EQN was one of the few titles in development I was interested in.

Quote: Originally Posted by DenariusJay View Post
Things just ain't what they used to be. MMO's circa early 2000's were more about roleplaying and just being immersed into the world. It was a pleasure to walk around everywhere on foot, to take in the scenery. There was a sense of magic that is totally gone for the most part nowadays. The fun in gaming back then was just playing the game. Now people gripe if they have to click more then 4 buttons, or sit through a cut scene.
YES! That immersion is gone from todays MMOs. SWTOR does a good job on many a front, but at its core the tasks are all very repetitive, and the world is very static. This breaks the immersion for me no matter how good it looks. There is zero emergent gameplay. Everything is pre-processed for your leisure in advance. You check a guide from dulfy how you are supposed to do something. No brain activity required.

Lately I find Im only logging in for crafting missions and to craft and sell 216 armoring that I managed to get a schematic for on GTM. Ironically, my sub is soon running out and I won't be able to do this anymore due to severe wallet restriction. Then I won't have any reason at all to log in..

Quote:
It's all changed now. Gaming mentality is more like "gotta login and get muh dailies/weeklys done and get dat' loot yo" the world itself and the players in it are just a giant inconvenience. TO be fair though, I play this game because its a wonderful solo game! I don't really group or hassle with doing OP/FP because I've turned into one of those old grumps that can't be bothered to sit through that type of content. The most I'll put up with as far as group content is WZ and even that gets on my nerves cause of Sorcs. -_-
I have a question: is "do dailies"-mindset result of players wanting it, or are the developers pushing it to us? I don't want to believe its the former. If it is, then theres is like no hope for mankind.

Very few developers seem to be even entertaining ideas about something different than grinding dailies stuff. EQN was one of those few imo, and look what happened..
"What is a Sith? Over time, the beliefs have changed, but one constant has remained. The imposition of one's will on the force, on the environment surrounding one, on the galaxy itself." - Darth Wyyrlok III

Fleurdelis's Avatar


Fleurdelis
03.12.2016 , 02:31 AM | #33
Quote: Originally Posted by wcnighthawk View Post
If anyone thinks this game is going to die soon, I'd like to remind you we still have 2 more Star Wars movies to get through as well as the origin movies. I'm sure the hype from those movies will be enough to keep this game afloat until Episode 9 and beyond (provided the movies are good anyways).

And SWG died because of that retarded a ss NGE (New Game Experience) update, which got released 6 months after they released a previous big update known as CU (Combat Update). They tried to make the game WoW (World of Warcraft), but why play SWG's WoW when I can actually play WoW, which had the superior gameplay.

Seriously, if you didn't use their new UI because it sucked (straight up FPS controls), you could use the classic UI (what you have in SWTOR now) but your character would never be able to crit anything. Trooper land mines can one-shot people, but it's unrealistic for a LS to one-shot someone. SWG devs f ucked themselves and have no one else to blame for their stupidity, underhandedness, and callous remarks to the player base.

And because of how they screwed SWG, I haven't owned a single Sony product since I quit in 2006. I'm still mad about everything that went down. So yea Sony, suck a big one. Sorry, I'll get off the soap box now.
I still play SWG on SWGEMU. Its set up before NGE. I still enjoy some of the things in that game though even maxed the graphics are dated.

CKNORTH's Avatar


CKNORTH
03.12.2016 , 02:53 AM | #34
I think gaming in general is pretty much dare I say a Fad, if I spelled that right. Been playing MMO's since Tag your "it" was a good one to play... Sadly it's not the industry that's stale. It's us Gen-X who are pushing 40ish? Who are the ones burnt out on gaming. Younger generations have Iwatch at birth, we had candy watches... Two completely different perspectives as to what's fun these days..
Pre-Order Knight of the Republic
Today is a New Beginning! May you Enjoy the Rewards!
http://www.swtor.com/r/zfWrv6

Darka's Avatar


Darka
03.12.2016 , 04:03 AM | #35
As a former SWG player and one who frequented Restuss, ( light Jedi General woo woo)
Sure you could have big fights, but most of my memories was standing around waiting for the "tick" so i could get my GCW points,
There were big fights, but not all the time, most of it was chasing small groups of a spy around Restuss when we controlled it.!
Most of the fights consisted of fighting by the walls of the old med center? to use the LOS/walls to your advantage.
You would place one bait player by the Hand, then they would pull back to med.

I used to stand on the NPCs, hide my red dot on a NPC red dot, so they would run in, Id wait till they were engaged and boom got them.
The Defender Program est 2006 Presents
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Owner of the Hat'o'Awesome

Darkwords's Avatar


Darkwords
03.12.2016 , 04:55 AM | #36
As a beta tester for Wildstar, I had high hopes for it's success. I thought it was creative, cute, funny and different, however, I just did the winter beta so I was not able to see the actual endgame content. I was there for launch and played for about 2 months. I experienced these things which are mixed reviews after I had a char to max level for a while:

Loved the quest difficulty and the ease of being led through the steps. Also loved the creativity of the quests, many of which had a real sense of humor to add to the enjoyment.

Hated the combat style with the conal strike area.
Thought the dungeons were too crazy difficult , especially the early ones. I expect adds but don't want to be swarmed with them in small, tight areas constantly.
Hated the attunement process to unlock end game dungeons. There was a bug in a middle part of the attunement and the devs did not help rectify it for me so I bailed after 2 months. I sent 8 tickets and received no response so I figured later days buds hehe.

Housing was surperb! I have not see housing done so well in any other MMO. It kept me occupied for so many hours with total manipulation of your environment plus so many decos, crafting modes and games to add to the property making it totally unique to each player's fancy.

Unfortunatley, the game was imo, hell-bent toward the elite player for end game Ops. There are just too few of them these days compared to the more mid-line base that seeks out games to enjoy.

As for SWToR, I have enjoyed the run here but I am fast-bored now and seeking other games to enjoy. Still subbed but don't know for how much longer. Plus the customer service here is just bad now, such a shame. After this experience as of late, I'd be really hard-pressed to play another Bioware or EA game...ever!

HoloTweed's Avatar


HoloTweed
03.12.2016 , 05:34 AM | #37
Quote: Originally Posted by branmakmuffin View Post
No, it was pretty much vaporware, as is Star Citizen.

And for the OP, 2 crappy games going belly up is not an industry trend, or whatever.
Star Citizen looks to be the opposite of vaporware, actually. How did you arrive at that opinion, or are you making it up?

Firolas's Avatar


Firolas
03.12.2016 , 06:10 AM | #38
SWTOR is not dying because people spend money on those stupid cartel packs which fills EA pockets.

I'm not against in game shops but buying packs for the 'chance' to obtain a cosmetic look is just abusing your player base.

Allow people to purchase what they want is fine, no problem.
Buying packs in hope you get that mount or chest piece or weapon is a joke.
It's taking advantage and Bioware know it.

The game itself has never been worse. It's shocking on all levels.
If your new you'l be happy, if you've been around for a long time its sad to look at.

Fighting elite npc that's 2 or 3 levels higher than you and he barely makes a dent on your health is not fun.
Created a new alt the other day due to boredom at endgame (less said about endgame the better) and got to level 44 went up against a level 49 npc. I couldn't damage the NPC and he couldn't get my health under 90%, this was just sad.
Going into tactical flashpoints with all dps and most are new players so they don't look at chat or have any clue about rotations or defensive cooldowns (companions babysitting to blame for this) so you die repeatedly over and over then people get mad.
Hard mode flashpoints are worse for the same reasons as tactical.
Could go on..

SWTOR will survive and go on for a few years yet but that doesn't mean its a good MMORPG.
EA have discovered a way to milk players through the cash shop and as long as players allow this to continue then this sad state of affairs will continue and end up in other titles.
It canít be bargained with. It canít be reasoned with. It doesnít feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead. http://www.swtor.com/r/WTFQVT

MiguelGx's Avatar


MiguelGx
03.12.2016 , 06:14 AM | #39
Cartel Market saved the game time ago, now they're messing up with their most important money generator and people obviously starts boicotting it, so if devs really appreciate the game they should start stopping all this chance cube stupidity and start selling directly all the items in the CM, Unstable Lightsaber alone would be a huge money income for a lot of time for example.

MadCuzBad's Avatar


MadCuzBad
03.12.2016 , 06:29 AM | #40
Quote: Originally Posted by Andryah View Post
Yeah... in general, the PvP segment of the MMO population now days are among the most needy and demanding. They no longer seem to be able to self-organize and go out and do PvP for PvP sake. Most are only in it for the rewards these days.
Lol. If they would have put server to server que system in this game , 90% of the PVP problems would be gone. You will always have a desire for new arena's and class balance, but that is the nature of the beast. But wanted server to server ques, now that is just ridicules and should have been in the build to start with. End of story.

Now the game is in a total mess. The server populations are in free fall AND we just had the release of a brand new epic Star Wars movie. And since the Star Wars movie this game has slid down hill even worse, not better.

People need to wake up a little here and see the trees in the forest.