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Discussion Topic: Master Mode Operation Gear Drops

STAR WARS: The Old Republic > English > General Discussion
Discussion Topic: Master Mode Operation Gear Drops
First BioWare Post First BioWare Post

DanNV's Avatar


DanNV
09.07.2017 , 10:05 PM | #161
They answered, we get what they want to give us no matter the feedback they get otherwise. I expect they also wonder why people don't do NiM much... BW never learns.
Quote: Originally Posted by Rion_Starkiller View Post
Devs gambled everything on GC RNG, but they didn't even get green loot.
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Exocor's Avatar


Exocor
10.11.2017 , 01:44 AM | #162
35 Components for non-final bosses, 100 components for final-bosses are very reasonable numbers. However, after several months of the current loot-system, the 246-artifact-random-stuff became quite useless. After the introduction of random-drops for mods and enhancements in Command Crates, I would suggest to change the random-gear-drops from non-final-bosses into Mods- and Enhancement-Drops. Considering the drop-chances, it is close to impossible to ever get a full set of 248 B-Mods and proper tank-enhancements. Maybe a change here would make the hunting for those stuff a bit more doable?
Infinitas Coryak - Tulak Hord Nox
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