Reeny Posted June 27, 2019 Share Posted June 27, 2019 Playing Sith Marauder and Jedi Knight now and find that there are way too many abilities which more or less do the same thing. swtor should do some pruning. Link to comment Share on other sites More sharing options...
cibacrome Posted June 27, 2019 Share Posted June 27, 2019 Probably because Marauder and Sentinel are mirror classes of each other. Every Imperial class has a Republic class mirror, you can see the chart here Link to comment Share on other sites More sharing options...
lightSaberAddiCt Posted June 27, 2019 Share Posted June 27, 2019 Playing Sith Marauder and Jedi Knight now and find that there are way too many abilities which more or less do the same thing. swtor should do some pruning. Yeah no, I don't EVER want this game as dumbed down as GW2 with 3 abilities, sorry. Personally, I think the one good thing about these classes is that it has the right amount of abilities, that proc off each other when you do your rotation right. Link to comment Share on other sites More sharing options...
Elessara Posted June 27, 2019 Share Posted June 27, 2019 Pruning wouldn't do anything about Marauders and Sentinels having similar abilities. By the way, they're not similar they do exactly the same things mechanically (different icons, different names, different animations but the same end result). Pruning would just mean Marauders and Sentinels (and all other mirror classes) still have the same abilities only fewer of them. I am not in favor of pruning though. I don't think we need more abilities but I also don't believe we need less. Link to comment Share on other sites More sharing options...
Yunaselly Posted June 28, 2019 Share Posted June 28, 2019 Playing Sith Marauder and Jedi Knight now and find that there are way too many abilities which more or less do the same thing. swtor should do some pruning. Are You new on this game ? Link to comment Share on other sites More sharing options...
DarkTergon Posted June 28, 2019 Share Posted June 28, 2019 Are You new on this game ? nope, his first post was 2011...lol Link to comment Share on other sites More sharing options...
jedimasterjac Posted June 28, 2019 Share Posted June 28, 2019 They have the same abilities because they're the same class Link to comment Share on other sites More sharing options...
Mubrak Posted June 28, 2019 Share Posted June 28, 2019 (edited) They have the same abilities because they're the same class That's not what he meant. Generalized, mara abilities are basically all lightsaber slashes. If you look at the abilities individually, it seems like BW ran out of ideas and to fill the maras' quickbars, they gave them multiple copies of the same attack, each with a fancy name and its own cooldown. Seen used in a rotation, the attacks float into each other to give the impression of a master swordsman in action. Compare that to a merc who uses a ton of different weapons that make for a flashy and diverse fighting style, but where it realistically makes little sense that attacks influence each other so you need to use them in a certain sequence. Edited June 28, 2019 by Mubrak Link to comment Share on other sites More sharing options...
kodrac Posted June 28, 2019 Share Posted June 28, 2019 That's not what he meant. Generalized, mara abilities are basically all lightsaber slashes. It's a sword. What else is it supposed to do? Link to comment Share on other sites More sharing options...
denavin Posted June 28, 2019 Share Posted June 28, 2019 (edited) nope, his first post was 2011...lol ...and it took this long for them to realize that the skills are similar? Really? Edited June 28, 2019 by denavin Link to comment Share on other sites More sharing options...
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