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Weapons "Spoils of War"

STAR WARS: The Old Republic > English > Classes
Weapons "Spoils of War"

DirtyJedi's Avatar


DirtyJedi
06.10.2019 , 07:23 AM | #1
I like to request a little change in the game. How about PT/vanguards having a polearm, sword, or staffs. They are considered a melee class why not give him a melee weapon. Like a Smuggler having a rifle, Sith Jug having two lightsabers or Double Lightsaber.

Sniper having a pistol or a standard rifle. Power Tech having a stander rifle, sniper rifle, polearm, sword. Keep their special abilities all you doing is changing that animation. Keep the saber with the force users, Jedi Guardian could have a double lightsaber. Change it up a little bit.

DirtyJedi's Avatar


DirtyJedi
06.10.2019 , 08:07 AM | #2
I would love to have assassin with two sabers!

SteveTheCynic's Avatar


SteveTheCynic
06.10.2019 , 02:57 PM | #3
Snipers can already use ordinary Blaster Rifles.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
> @"Biff.5312" said:
> Exercise your whimsy.

FlameYOL's Avatar


FlameYOL
06.11.2019 , 07:32 AM | #4
You'd have to re-work quite a few animations of abilities since some classes don't have the animations for all types of weapons, an example is Discharge. You'd have to re-work the ability to function without a saberstaff.
A man can have anything...If he's willing to sacrifice everything

olusiek's Avatar


olusiek
09.20.2019 , 05:25 AM | #5
Yes, please!

Mafusail's Avatar


Mafusail
09.22.2019 , 02:00 PM | #6
You guys clearly dont understand how freaking expensive drawing new animations is.
You either do it with hands, or with mo-cap.
- Hand-drawing will require literally hundreds of man-hours to draw new skill animation for one new weapon for one class, and still will result in clunky animations and nobody will be satisfied.
- Motion-Capture will require sh*tload or tech, time, actors' salaries. It's quicker, but waaay more expensive then first way. Still months of work.
And no, arguement of "Bioware is not an indie-studio" will not work here. I bet that SW:TOR supporting team doesnt even have manpower to do that in the first place.
This game will NOT have new skills / animations rework / anything of that kind. Ever. Deal with it and stick with what you have now. You'll gonna use that forever.
Denebrous - Sith Warrior / Mit'Raw'Nuruodo - Imperial Agent
If you want 7 days subscription time and some minor things - here's my Ref link:
http://www.swtor.com/r/hYBk9T