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Is there somesort malicious bot keep auto invite people to guild?

STAR WARS: The Old Republic > English > General Discussion
Is there somesort malicious bot keep auto invite people to guild?

SteveTheCynic's Avatar


SteveTheCynic
09.15.2019 , 11:25 PM | #11
Quote: Originally Posted by ShieldProtection View Post
Steve man I was on section x with no one else on the map and the bots name was very random like duerıudrujdujd something like this, thats why I said bot, I meant no offense to anyone,
You can /ginvite someone from anywhere to anywhere, with no need to be on the same planet, and a name like that just means that whoever it was just mashed the keyboard to make the guild-recruiter equivalent of a burner phone.

Of course, that doesn't answer the question of why anyone would think that recruiting like that is a good idea, but that question is just as applicable to bots as it is to humans, and just as applicable to humans as it is to bots.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
> @"Biff.5312" said:
> Exercise your whimsy.

Transcendent's Avatar


Transcendent
09.15.2019 , 11:55 PM | #12
So years into the game and we're still requesting these features?
  • Larger ignore list limit
  • Legacy ignore

Would have thought these would be implemented by now.
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Ramell's Avatar


Ramell
09.16.2019 , 02:12 AM | #13
Quote: Originally Posted by SteveTheCynic View Post
How do you know it's a bot? Why can't it be an actual human somewhere?
They may be made of meat, but they have the minds of bots.

SteveTheCynic's Avatar


SteveTheCynic
09.16.2019 , 05:09 AM | #14
Quote: Originally Posted by Ramell View Post
They may be made of meat, but they have the minds of bots.
I definitely agree with this.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
> @"Biff.5312" said:
> Exercise your whimsy.

SteveTheCynic's Avatar


SteveTheCynic
09.16.2019 , 05:18 AM | #15
Quote: Originally Posted by Transcendent View Post
So years into the game and we're still requesting these features?
  • Larger ignore list limit
  • Legacy ignore

Would have thought these would be implemented by now.
A larger ignore list is conceptually straightforward, but obstructed by its potential impact on server-side performance. If you move ignore-list filtering from the server to the client, you get a different problem - lots of server=>client network traffic that will eventually be ignored by the client, and that is therefore wasted.

Legacy ignore comes in two flavours (which can be combined):
* Ignore on my whole legacy
* Ignore his whole legacy

The first isn't, as a concept, hard: you collapse the N per-character ignore lists into one single list for the legacy (with some caveats about having one global list or one list per faction).

For the second, I'll leave you with what I said last time I discussed this, which was only a few days ago:
Quote: Originally Posted by SteveTheCynic View Post
There are two potential issues with this, one of which is more serious than the other, although it is cited less often.

1. More commonly cited.
It's often noted that there is a slightly theoretical and catastrophically tedious way for a would-be stalker to use an "ignore-whole-legacy" command to identify a stalkee's other characters.

(It involves identifying - by speech patterns and stuff - potential candidates, and then /ignorelegacy-ing the "known" character by name and seeing if the candidates' words stop reaching you. For best results, you need a friend in the same area, or you need to multibox in some way or other so that you can see - on a screen without the ignore running - the candidates' words.)

2. Less commonly cited.
How would it be displayed when you view your ignore list? You can't use just the legacy name because (ever since version 1.3.7 that released in September 2012) legacy names are not unique-per-server.

It could look like:
* Charactername and legacy
* Legacy of Charactername
* Legacyname (Charactername)

What would it show if that player deleted or renamed that character?
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
> @"Biff.5312" said:
> Exercise your whimsy.

casirabit's Avatar


casirabit
09.16.2019 , 07:31 AM | #16
Quote: Originally Posted by ShieldProtection View Post
Steve man I was on section x with no one else on the map and the bots name was very random like duerıudrujdujd something like this, thats why I said bot, I meant no offense to anyone,
As Steve said they don't have to be on the same planet to invite you. They can pull up /who to see who is online and then see if you are in a guild and then send an invite. As far as the name, well people don't have much imagination to do names. I have seen some weird names and they aren't bots as they are actually playing the game, doing the same things everyone else does.
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