Enkidu_Uruk Posted December 28, 2011 Share Posted December 28, 2011 I'll keep this brief to avoid getting too hot-headed over this problem, especially seeing how my in-game tickets just vanish and I never hear back from Customer Service. Long story short, since the patch I can't seem to learn ANY new schematics through Reverse engineering. 48 Times breaking blue boots for a purple recipe,: Nothing 45 Times breaking a green earpiece for a blue recipe: Nothing others as well but the points made. Bad luck is one thing, but theres either no cap on how long it could take to learn something, with no feedback on the odds or even progression to having better odds. I'm frustrated, I don't even know if its bugged or if this type of bad luck was made possible. In either scenario, these recipes are grey to me, so I get nothing but substantial loss trying to make better recipes. Either way both outcomes are unacceptable and with the added lack of customer service.. well I can't say I will pay for a product like this on a monthly basis. Good Game Design gives the player feedback, there is none. Anyone else have this issue, know if it's an issue or anything related? I'm at my wits end here. Link to comment Share on other sites More sharing options...
Rhinoplat Posted December 28, 2011 Share Posted December 28, 2011 I haven't had those bad of results, but I am seeing a decrease in blue to purple RE. If this was EvE then I would say it's just the randomness of RNG. It would be nice to know if others are experiencing a decreased success with RE blues to purples. If anyone out there is still getting some purples then I chalk it up to RNG not being our friend right now. Otherwise the RE success was nerfed. Link to comment Share on other sites More sharing options...
Ichimi Posted December 28, 2011 Share Posted December 28, 2011 I have to agree. My rates of re-engineering have plummeted. I go from just being able to make an item to it being grey not progressing and re-enineering it on every single result and get no new schematic. With every one using orange slotted items and not being able to get a blue (let alone any better schematic) it has made crafting useless. I find this result across all my professions. I have every crafting profession possible. Guess I should have done slicing while it was profitable instead of wasting my time with crafting. Seems more and more they are catering to the grinding raid and PvP crowds. Link to comment Share on other sites More sharing options...
Rhinoplat Posted December 29, 2011 Share Posted December 29, 2011 I have to agree. My rates of re-engineering have plummeted. I go from just being able to make an item to it being grey not progressing and re-enineering it on every single result and get no new schematic. With every one using orange slotted items and not being able to get a blue (let alone any better schematic) it has made crafting useless. I find this result across all my professions. I have every crafting profession possible. Guess I should have done slicing while it was profitable instead of wasting my time with crafting. Seems more and more they are catering to the grinding raid and PvP crowds. Not being able to craft armoring, mods, enhancement and augment slots (rather RE into purples) hurts the PvPers too. I was doing some testing and the best gear in game will come from crafted components on orange augmented slots. I love PvP and I'm disappointed at the RE drop. Link to comment Share on other sites More sharing options...
pryt Posted December 29, 2011 Share Posted December 29, 2011 They must have patched something in that case, and not told anyone about as it would be 'good politics'. Missions for example that are yellow are constantly failing somehow, at least much more since the patch yesterday. It's also strange that that ship droid with 0 Affection got more critical mission results in Underworld Trading than Kalyio. Waiting for patch 1.02 ... Link to comment Share on other sites More sharing options...
Enkidu_Uruk Posted December 29, 2011 Author Share Posted December 29, 2011 Oh this is just wonderful. I got the earpiece recipe after breaking down 5 more of them. This is absurd, either rubber band the amount of times at MOST you need to get a recipe, or make it a flat amount. Crafting is beyond useless if this kind of system is "as intended" Link to comment Share on other sites More sharing options...
TommyGunXX Posted December 29, 2011 Share Posted December 29, 2011 This morning i got a blue proc off my first green RE. It's just a fickle RNG. Link to comment Share on other sites More sharing options...
DigitalFudge Posted December 29, 2011 Share Posted December 29, 2011 Been trying to get a Blue stim and purple medpac all day. No go. Link to comment Share on other sites More sharing options...
ZingFreelancer Posted December 29, 2011 Share Posted December 29, 2011 (edited) I RE about 30 Blue Prototype Skill Mod 10 without any luck. That **** is *********** expensive, I cannot continue like this! Crafting system need to be changed, so that player have more control over it. Especially when there is 5 purple schematics for every blue one, *********** stupid if you ask me. Edited December 29, 2011 by ZingFreelancer Link to comment Share on other sites More sharing options...
Enkidu_Uruk Posted December 29, 2011 Author Share Posted December 29, 2011 Fickle? Thats no excuse when you sink truckloads of time and materials into a single recipe to get a better version of it. Skipping the recipe becomes out of the question because of the investment already made, so instead you dig and dig. This system, SPITS in the face of the user telling us that if we want anything we have to be lucky. Crafting is a joke, we are the punchline. Link to comment Share on other sites More sharing options...
Nuffmeister Posted December 29, 2011 Share Posted December 29, 2011 About 75 Blues of a level 35 item RE'd and I gave up. I gave up because after #75 failed to produce a purple recipe, I RE'd my current belt I had been using for a new semi upgrade i'd gotten as a drop. The old belt I was no longer using RE'd as a purple. %@#$ you RNG. Link to comment Share on other sites More sharing options...
Rhinoplat Posted December 29, 2011 Share Posted December 29, 2011 Fickle? Thats no excuse when you sink truckloads of time and materials into a single recipe to get a better version of it. Skipping the recipe becomes out of the question because of the investment already made, so instead you dig and dig. This system, SPITS in the face of the user telling us that if we want anything we have to be lucky. Crafting is a joke, we are the punchline. Agreed. Reverse engineering is a great idea, and it really works from Green to Blue. But going from Blue to Purple is where I see little to know improvement. I'm not going to even try for purples anymore until I'm 50 because it's a waste of time and resources. I will keep crafting the greens until they grey out, then I will try and RE into blue and craft them for crafting xp. By the time I level I normally am into the next level of green and see no need to get a purple. If anything it should be EASIER to go from Blue to Purple. If you want to make it difficult, then put the hard part on going from Green to Blue. Also if you have had a successful purple of a lower level in the past, they should make it to where a higher level purple has a greater chance of being RE'd. I would prefer having to make 20 items and RE them and knowing that I get the next tier after breaking down 20 items instead of having a RNG that determines this time it's 1 RE, next time it's 100. Link to comment Share on other sites More sharing options...
DigitalFudge Posted December 29, 2011 Share Posted December 29, 2011 Fickle? Thats no excuse when you sink truckloads of time and materials into a single recipe to get a better version of it. Skipping the recipe becomes out of the question because of the investment already made, so instead you dig and dig. This system, SPITS in the face of the user telling us that if we want anything we have to be lucky. Crafting is a joke, we are the punchline. I feel like everytime I RE I'm being trolled Link to comment Share on other sites More sharing options...
Korialstrazs Posted December 29, 2011 Share Posted December 29, 2011 Well, I've had times where I re-ed 1 item to get a purple, and times where I spent three levels trying to get a purple with no success, eventually just giving up and using a blue crit instead. Link to comment Share on other sites More sharing options...
pryt Posted December 29, 2011 Share Posted December 29, 2011 I RE about 30 Blue Prototype Skill Mod 10 without any luck. That **** is *********** expensive, I cannot continue like this! Crafting system need to be changed, so that player have more control over it. Especially when there is 5 purple schematics for every blue one, *********** stupid if you ask me. Expensive? Go and make a Slicer ... oh, sorry ... bad joke. :/ Link to comment Share on other sites More sharing options...
Enkidu_Uruk Posted December 29, 2011 Author Share Posted December 29, 2011 I would like to know what range its even being given, *** is a purple recipe, 1%? LESS? Link to comment Share on other sites More sharing options...
SolidTempesT Posted December 29, 2011 Share Posted December 29, 2011 I know you'll hate me but... RE'ed a blue bracer...got a purple schematic. RE'ed another one of the same blue bracers...got ANOTHER different purple schematic. Granted these are level 35 bracers, but thats where my level is at (it was yellow skill btw) perhaps this is only a level 50 thing? Just thought I'd share my 100% success rate.. (covers head from impending thrown objects) Link to comment Share on other sites More sharing options...
bodr Posted December 29, 2011 Share Posted December 29, 2011 After ~40 blue implantants im have proc to purple. Think some recipes have smaller chance then other. Link to comment Share on other sites More sharing options...
ZingFreelancer Posted December 29, 2011 Share Posted December 29, 2011 Every one had it and its great relieve, however, when you RE blue into purple and fail 100 times. This is when things become complicated, I would love to see a poll about acceptable fail rate. Link to comment Share on other sites More sharing options...
Regnor Posted December 29, 2011 Share Posted December 29, 2011 Sorry, guys, but I think it's the RNG at work. Lately I've RE'd a couple of blues and had my purple after 5 tries, and then my wife popped a purple on her first attempt. Link to comment Share on other sites More sharing options...
FoE_TooLate Posted December 29, 2011 Share Posted December 29, 2011 I can't do any testing right now but I am curious if you are trying to RE a item higher than your current character level? This might be the cause of such a gap in success. Link to comment Share on other sites More sharing options...
Bravotwentynine Posted December 29, 2011 Share Posted December 29, 2011 No something is wrong. I tried making RE a blue level 43 belt 225 time and no RE purple. Dont ask why i did it this many times. I tried a level 45 blue bp 78 times no purple RE. I tried A level 45 blue boots 62 times no purple RE. I gave up and as im broke. Link to comment Share on other sites More sharing options...
RamzaBehoulve Posted December 29, 2011 Share Posted December 29, 2011 (edited) Every single game with a random element on crafting, it's the same thing. People are trying to find a loophole or some sort of pattern. There isn't any. It's just pure luck if the chance is set below 5%. The most likely theory though is that the higher the item rating, the rarer the upgraded schematic. They don't want all level 50 schematics to be available to everyone 2 weeks into the game. Personally, I've not had any problems so far with items up to lvl 30. Some lvl 25 Implants took 10-15 tries to proc, then another time I got it on first. Luck. Edited December 29, 2011 by RamzaBehoulve Link to comment Share on other sites More sharing options...
Zintiel Posted December 29, 2011 Share Posted December 29, 2011 See this is what I was posting about earlier. Same problem here, RE is BUGGED! Link to comment Share on other sites More sharing options...
devasthun Posted December 29, 2011 Share Posted December 29, 2011 I never ever managed to RE anything, that had higher lvl requirement then my lvl. When i hit the same lvl as the armoring, it was a breeze to RE. I do not know, if it works like this, or it's just my luck. Link to comment Share on other sites More sharing options...
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