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Welcome to the 6.2.1 PTS!


DanielSteed

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  • Dev Post

Hello everyone!

 

PTS is now live! Players can experience the changes to Amplifiers and Uprisings.

 

Amplifiers

The team reorganized the Amplifiers user interface (UI) for a better browsing experience. Previously, Amplifiers were organized in alphabetical order. Now, they are organized with a tree-based view:

Players can expand a specific Amplifier type to see all the Amplifiers available in that category or collapse the category to hide them. This change also reduces the default list.

 

A new tier of Rarity has been added to improve the visibility and readability of Amplifiers. In addition to the existing tiers: the Premium (Green), Prototype (Blue), Artifact (Purple), and Legendary (Gold) tiers, there is now a rarity for the lowest tier: Standard (White). No Amplifier values and no odds to obtain specific Amplifiers have been changed.

 

We’re also introducing Rarity Locking as a way for players to exchange credits for greater chances at obtaining the Amplifiers they want. This feature is costly due to the improvements it grants, so it has been coupled with the Weekly Cost Reset to allow players to save credits by waiting for more re-rolls.

 

Every re-roll of an amplifier increases the cost, up to 100 re-rolls. Each Tuesday, re-roll costs will be reset to their starting costs!

 

Amplifiers in 6.2.1 - Feedback

 

Uprisings

All Uprisings are now available at level 75 with a rebalance of the difficulty and time they take to complete. Along with those changes, loot drops have been increased in all Uprisings.

 

Uprisings in 6.2.1 - Feedback

 

How to Get Started

  1. Log into your account with your username and password at http://www.swtor.com.
  2. Click on your account name in the top right-hand corner of the site.
  3. Click “My Account.”
  4. In the left column, scroll down and click the link entitled “PTS Character Copy.”
  5. Select the server and then the character that you wish to copy.
  6. Click the “Copy Character” button.
  7. The site will display the current status of your character copy at the top of the page. Additionally, you can click the “View your character transfer history” link to see if the copy has completed.
  8. Please note that if PTS is offline, you won’t see the PTS Character Copy link.

Let us know your thoughts!

 

Here is the list of the current known issues for the 6.2.1 PTS: PTS Known Issues.

Edited by JackieKo
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Hey Daniel, great to see changes to the amplifier system being made. Looking forward to testing then, however how can I download the PTS through the steam launcher? I don't see any options there regarding PTS. Edited by FlameYOL
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A price adjustment to the Amplifer system is long over due and it seems it is not happening.

Amplifer rolling should have a fixed price.

This is just a bad format of gambling which unfortunately one needs if you want to gear properly, especially on the mods which affect you performances or you need to have to be BiS for end game content.

Amplifers in the version they are in are an ugly version of a cash cow, something which the current Swtor Dev team seems to manage to do worse to previous versions.

Edited by limenutpen
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Amplifiers

The team reorganized the Amplifiers user interface (UI) for a better browsing experience. Previously, Amplifiers were organized in alphabetical order. Now, they are organized with a tree-based view:

Players can expand a specific Amplifier type to see all the Amplifiers available in that category or collapse the category to hide them. This change also reduces the default list.

 

So far, I see that tree list only on the potential amplifiers. It would be more important for the list of current amplifiers, and even better would be having the total sum of that type of amplifier in the category header, and the categories being sorted by combat-related effects (armorings) first and then the QOL stuff from mods and shells. At the moment, the list of current amplifiers seems to be sorted randomly and its stuck to the character sheet with no way to minimize it.

 

Please return a button to open the amplifier list and have it closed by default. As it is now on the PTS, we can't have 3 inventory type windows open (bank, inventory, char sheet) without the amplifier list covering one of them.

Edited by Mubrak
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  • 2 weeks later...
  • Dev Post

Hey everyone!

 

We've updated the PTS and it is once again open for testing. Here is a list of the Uprising fixes we've implemented:

 

  • All: Full Level 75 rebalance of all Uprisings. This includes enemies and bosses.
  • Destroyer of Worlds: Reduced the amount of Trash by about 50%
  • Destroyer of Worlds: Adjusted range of Skurr & Velloc attacks so they now only hit players within their AoE indicators.
  • Done and Dusted: Enslaved Sand Bats now have a reasonable amount of HP
  • Firefrost: Environmental snowfall in the final boss now actually can damage the player.
  • Fractured: Final boss no longer resets randomly after defeating Lord Anril.
  • Fractured: Enemies no longer can go through a specific gate while it's closed.
  • Inferno: Kolto stations now work.
  • Landing Party: Commander Tassar can no longer cast Void Space right after Force Slam.
  • Trench Warfare: Walkers can no longer damage players with missiles while they're on turrets.
  • Trial and Error: Marlon Fenn has a new leap attack that does AoE damage in a radius around him when he lands. Can execute this ability 1-3 times in a row.
  • Trial and Error: Electric Wire Traps no longer Stun the player on anything but Master Mode
  • Trial and Error: It's no longer possible to get stuck on chairs in the final boss's room.
  • Trial and Error: Giant roving laser traps now move slower
  • Trial and Error: AoEs for Alirra Semhess are now more visible and distinct.

 

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Hey everyone!

 

We've updated the PTS and it is once again open for testing. Here is a list of the Uprising fixes we've implemented:

 

  • All: Full Level 75 rebalance of all Uprisings. This includes enemies and bosses.
  • Destroyer of Worlds: Reduced the amount of Trash by about 50%
  • Destroyer of Worlds: Adjusted range of Skurr & Velloc attacks so they now only hit players within their AoE indicators.
  • Done and Dusted: Enslaved Sand Bats now have a reasonable amount of HP
  • Firefrost: Environmental snowfall in the final boss now actually can damage the player.
  • Fractured: Final boss no longer resets randomly after defeating Lord Anril.
  • Fractured: Enemies no longer can go through a specific gate while it's closed.
  • Inferno: Kolto stations now work.
  • Landing Party: Commander Tassar can no longer cast Void Space right after Force Slam.
  • Trench Warfare: Walkers can no longer damage players with missiles while they're on turrets.
  • Trial and Error: Marlon Fenn has a new leap attack that does AoE damage in a radius around him when he lands. Can execute this ability 1-3 times in a row.
  • Trial and Error: Electric Wire Traps no longer Stun the player on anything but Master Mode
  • Trial and Error: It's no longer possible to get stuck on chairs in the final boss's room.
  • Trial and Error: Giant roving laser traps now move slower
  • Trial and Error: AoEs for Alirra Semhess are now more visible and distinct.

 

Nice to see you guys working on something so many players enjoy...

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