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Petition to stop the removal of LBLO in ops from the game, when 6.0 goes live!

STAR WARS: The Old Republic > English > General Discussion
Petition to stop the removal of LBLO in ops from the game, when 6.0 goes live!

Rion_Starkiller's Avatar


Rion_Starkiller
09.06.2019 , 02:34 PM | #31
Quote: Originally Posted by Tsillah View Post
The other day my new Trooper was kicked from an SM group because my 230 gear (from the command vendor) was considered "too low rating" for an SM Ops. And no it wasn't Gods. And these types of people I also see wipe over and over on Master and Blaster for example cause they have gear but no sense.
Wow. They know SM is bolstered, right? Who are these people so I can put them on my ignore list?
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Tsillah's Avatar


Tsillah
09.06.2019 , 03:16 PM | #32
Quote: Originally Posted by Rion_Starkiller View Post
Wow. They know SM is bolstered, right? Who are these people so I can put them on my ignore list?
You'd think they know. I honestly don't remember any names but the funny thing is that I completed the group so we could've gone and start the ops right away. Instead he kicked me saying my gear rating was too low and spent the next 20 mins still advertising in fleet chat before they had that last spot filled again. We'd have been half way the ops by then if he hadn't kicked me. So it beats me really what he was on about.

A lot of people also don't know that when 5.0 came out, SM ops dropped 230 gear and not 236. So that makes it even more bizzare considering that 230 gear is what you were expected to go into HM with. And even though we have gotten 3 levels of superfluous gear ratings (248, 252 and 258), the Ops have not been made any harder to adjust for these new levels of gear.

But the problem is that people now think that you need at least a certain rating for content and they are generally 2-3 rating levels off. I would laugh about it but it actually is bad for the game that this happens. People get their hands held to the point that they are so bad at playing that they need stronger gear to manage even easy content.
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Eriamea's Avatar


Eriamea
09.06.2019 , 03:16 PM | #33
I think the removal or lblo is the stupidest thing ever. LBLO is a good way to:
- get new ppl to get an introduction to an op, get a taste of it and maybe next time they will be willing to join a full run
- sometimes you just want to run group content but have limited time, you get a quick fun fix or in smaller guild, a way to get everyone to participate.
- other times you get into a pug group that is really bad and wipes on bosses and you are bound to start from 0 again ( If I start playing again I would avoid pugs though it was fun to help out new ppl before- for the sake of helping out.)
- occasionally, the group has a friend coming late and they boot you...

Tsillah's Avatar


Tsillah
09.06.2019 , 03:22 PM | #34
Quote: Originally Posted by Eriamea View Post
I think the removal or lblo is the stupidest thing ever. LBLO is a good way to:
- get new ppl to get an introduction to an op, get a taste of it and maybe next time they will be willing to join a full run
- sometimes you just want to run group content but have limited time, you get a quick fun fix or in smaller guild, a way to get everyone to participate.
- other times you get into a pug group that is really bad and wipes on bosses and you are bound to start from 0 again ( If I start playing again I would avoid pugs though it was fun to help out new ppl before- for the sake of helping out.)
- occasionally, the group has a friend coming late and they boot you...
I disagree.
You only introduce new people to the last boss fight of an op without understanding what's going on reallly.
If you have limited time, that's fine because bosses have no locks in SM so you can stop whenever you want and start over and each boss will have their rewards rather than just the last.
Pugs need to learn to be better. They made everything so easy people don't try to get better anymore. That's a bad thing.
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OdinJediCovenant's Avatar


OdinJediCovenant
09.06.2019 , 04:49 PM | #35
Quote: Originally Posted by LD_Little_Dragon View Post
All removing the boss lockouts from storymode will do is reduce the number of pug groups that will form for anything but EV/KP. Even for those you might get people more choosy about letting in newer or lower geared players.

Who's going to risk running ravagers and having the pug group fail at master/blaster if there are no lockouts? Currently you can just get a new group together and try again. Most OPs besides EV/KP have a potential to crash and burn some way in if enough players are either not good enough at their class, or unable to follow mechanics.

Currently with the boss lockouts if your pug group wipes and disbands you can form a new group and try again at the boss where you wiped. With no boss lockouts you'll have to start from the beginning of the OP again. That is a lot of time potentially wasted.

For conquest just don't have all the points for the final boss and you'll see more full runs forming.

Removing the boss lockouts will result in less full runs for pug OPs forming, not more.
The OP is missing something with this post tho... Their nerfing sm ops so their more like Veteran flashpoints, their gonna be alot easier meaning people are less likely to get stuck on master and blaster

fushnchips's Avatar


fushnchips
09.06.2019 , 08:45 PM | #36
Quote: Originally Posted by Eriamea View Post
I think the removal or lblo is the stupidest thing ever. LBLO is a good way to:
- get new ppl to get an introduction to an op, get a taste of it and maybe next time they will be willing to join a full run
- sometimes you just want to run group content but have limited time, you get a quick fun fix or in smaller guild, a way to get everyone to participate.
- other times you get into a pug group that is really bad and wipes on bosses and you are bound to start from 0 again ( If I start playing again I would avoid pugs though it was fun to help out new ppl before- for the sake of helping out.)
- occasionally, the group has a friend coming late and they boot you...
lol this post makes me laugh so much how does this give new people an introduction to an op ? they missed 90% of it
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Kraysk's Avatar


Kraysk
09.06.2019 , 08:50 PM | #37
Quote: Originally Posted by OdinJediCovenant View Post
The OP is missing something with this post tho... Their nerfing sm ops so their more like Veteran flashpoints, their gonna be alot easier meaning people are less likely to get stuck on master and blaster
Exactly.
Tho LBLOs are no harm and even more, good for conquest, with all changes to come there is no point in LBLO in SM anymore.

Toraak's Avatar


Toraak
09.06.2019 , 09:01 PM | #38
Quote: Originally Posted by DeannaVoyager View Post
LB locks existed long before they gave more than 2k CQ points from one GF ops/day. It has nothing to do with conquest. They became a thing after 5.0 launched because CXP & RNG gear grind was introduced with 5.0. .
This part gave me a good laugh.

Yes reusing Lockouts after a failed group is useful, and I have posted that before. With that being said, LBLO wasn't used like it is now until conquest was originally introduced. And for the record Conquest was introduced in patch 2.9 which came out on 8/19/2014. I remember many last boss lockouts from that point on. It is not something new since 5.0.

LBLO have always been a quick conquest tool.
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Rion_Starkiller's Avatar


Rion_Starkiller
09.06.2019 , 10:20 PM | #39
LBLO's started in 4.0 with the Weekly HM, particularly when it was EV and KP. Easiest way to get that 220? 224? MH-OH on farm.
-Beruhl, NiM Space Barbie and Solo Ranked Forum PvP (ง︡'-'︠)ง
(\/)(,,,,)(\/) ̵̱ ̵̱ ̵̱ ̵̱ ̵̱(̢ ̡͇̅└͇̅┘͇̅ (▤8כ−◦
i do what i want major league memes can i borrow a stim?

AshEvil's Avatar


AshEvil
09.09.2019 , 09:52 AM | #40
Quote: Originally Posted by fushnchips View Post
No no no run the full operation it's easy enough stop being lazy.
Sure get me 7other ppl who are willing to run them all day as I don't mind running full runs, or better words why don't you run 8 ops (any) on one day and come back to me.
AshEvil