Smashbrother Posted January 17, 2013 Share Posted January 17, 2013 (edited) I think if we could use our def cds while stunned, it would decrease how much we die and the frustration of being killed while stun locked by bubbles. This would hopefully lead to less QQ about "OMG I'M CCED TO DEATH. **** STUN WARS!" Edited January 17, 2013 by Smashbrother Link to comment Share on other sites More sharing options...
Rincewend Posted January 17, 2013 Share Posted January 17, 2013 I think if we could use our def cds while stunned, it would decrease how much we die and the frustration of being killed while stun locked by bubbles. This would hopefully lead to less QQ about "OMG I'M CCED TO DEATH. **** STUN WARS!" You are dieing in the 3s stun from backlash? Wow, what class is killing you in 3s? Link to comment Share on other sites More sharing options...
Invictusthetaru Posted January 17, 2013 Share Posted January 17, 2013 I think if we could use our def cds while stunned, it would decrease how much we die and the frustration of being killed while stun locked by bubbles. This would hopefully lead to less QQ about "OMG I'M CCED TO DEATH. **** STUN WARS!" That's why there's enraged defense #Kappa Link to comment Share on other sites More sharing options...
FrogSkin Posted January 17, 2013 Share Posted January 17, 2013 I think if we could use our def cds while stunned, it would decrease how much we die and the frustration of being killed while stun locked by bubbles. This would hopefully lead to less QQ about "OMG I'M CCED TO DEATH. **** STUN WARS!" You can depending on class. The Guardian as a defensive cool down called something defence and it can be used when stunned. In fact you should use it as soon as your stunned. Link to comment Share on other sites More sharing options...
Esiqual Posted January 17, 2013 Share Posted January 17, 2013 the main reason for hard stun is so defensive CD cant be activated. It is true though that most hard stuns should be either reduced from say 4 seconds to 2 or the CD on hard stuns increased by double to make them more scarce in warzones. Link to comment Share on other sites More sharing options...
wwkingms Posted January 17, 2013 Share Posted January 17, 2013 i playa sorc what is this defensive cooldown you speak of? Link to comment Share on other sites More sharing options...
Smashbrother Posted January 17, 2013 Author Share Posted January 17, 2013 That's why there's enraged defense #Kappa Yes I know, but that's just for us. I'm talking about an across the board change. Link to comment Share on other sites More sharing options...
Smashbrother Posted January 17, 2013 Author Share Posted January 17, 2013 the main reason for hard stun is so defensive CD cant be activated. It is true though that most hard stuns should be either reduced from say 4 seconds to 2 or the CD on hard stuns increased by double to make them more scarce in warzones. I'd rather they just allow us to use def cds while stuned then nerfing stuns to 2s, or doubling their cds. My change will still allow stuns to be used as a hard CC for objectives play. Link to comment Share on other sites More sharing options...
Darth_Precursor Posted January 17, 2013 Share Posted January 17, 2013 i playa sorc what is this defensive cooldown you speak of? I lol'd Link to comment Share on other sites More sharing options...
Smashbrother Posted January 17, 2013 Author Share Posted January 17, 2013 i playa sorc what is this defensive cooldown you speak of? I guess for a sage, that would be allowing bubble while stunned. Getting stunned should reset bubble so you could use it immediately. Link to comment Share on other sites More sharing options...
wwkingms Posted January 17, 2013 Share Posted January 17, 2013 (edited) I guess for a sage, that would be allowing bubble while stunned. Getting stunned should reset bubble so you could use it immediately. we need more than that as is we're are the squishiest class and have the least dmg mitigation so every second we spend stunned is drastically more dangerous and hazardous to us most non healing sorcs know eating just one stun with as little as 2 people on u will most likely cost most of your health pool if not all.. and the terrible thing is that swtor's resolve system we can eat 3 stuns before becoming immune.. most fellow sorcs know the only time we see a full resolve bar is when we're in the graveyard. ..swtor's terrible DR system, for the same reasons i just mentioned, is the most crippling the the sorc/sage class AND then after having full resolve, we can still be chain rooted by charging fotm monkeys galore sorcs need an entirely new skill or mechanic added to their arsenal to combat these moments of focus, we seem to (actually mercenarys too) be the only class without any survival skills... sprint, btw, doesnt count... in 1.7 sprint will be renamed "rubber band" or "sprint graphic while rooted in place" Edited January 17, 2013 by wwkingms Link to comment Share on other sites More sharing options...
Markisha Posted January 17, 2013 Share Posted January 17, 2013 we need more than that as is we're are the squishiest class and have the least dmg mitigation so every second we spend stunned is drastically more dangerous and hazardous to us most non healing sorcs know eating just one stun with as little as 2 people on u will most likely cost most of your health pool if not all.. and the terrible thing is that swtor's resolve system we can eat 3 stuns before becoming immune.. most fellow sorcs know the only time we see a full resolve bar is when we're in the graveyard. ..swtor's terrible DR system, for the same reasons i just mentioned, is the most crippling the the sorc/sage class AND then after having full resolve, we can still be chain rooted by charging fotm monkeys galore sorcs need an entirely new skill or mechanic added to their arsenal to combat these moments of focus, we seem to (actually mercenarys too) be the only class without any survival skills... sprint, btw, doesnt count... in 1.7 sprint will be renamed "rubber band" or "sprint graphic while rooted in place" you're just bad Link to comment Share on other sites More sharing options...
wwkingms Posted January 17, 2013 Share Posted January 17, 2013 (edited) you're just bad im actually quite decent at my class great argument though, very logical Edited January 17, 2013 by wwkingms Link to comment Share on other sites More sharing options...
NoTomorrow Posted January 17, 2013 Share Posted January 17, 2013 I think if we could use our def cds while stunned, it would decrease how much we die and the frustration of being killed while stun locked by bubbles. This would hopefully lead to less QQ about "OMG I'M CCED TO DEATH. **** STUN WARS!" Smash, you don't want to give operative healers more survivability, do you? Link to comment Share on other sites More sharing options...
Smashbrother Posted January 17, 2013 Author Share Posted January 17, 2013 Smash, you don't want to give operative healers more survivability, do you? What do they have besides dodge, which isn't that big an issue? Link to comment Share on other sites More sharing options...
AdmiralParmesan Posted January 17, 2013 Share Posted January 17, 2013 you're just bad No its basically a fact that if you are stunned even for a short period of time you will die as a sorcerer. There is no defensive cooldown to save you from bad situations or any cooldown to help mitigate the massive amount of damage you take while focused making it very hard for healers to keep you up. The sorc/sage survivability is based only off of mobility and kiting which would work if not for how we can be chain rooted and thus killed in a group scenario. Maybe if you played the class you would realize half the enemy team focusing you just because of the class you play is far from fun or balanced. Link to comment Share on other sites More sharing options...
JP_Legatus Posted January 17, 2013 Share Posted January 17, 2013 I'm going to go with no. I don't like this idea at all. However, I'm all for removing cc from the game entirely. Link to comment Share on other sites More sharing options...
vimm Posted January 17, 2013 Share Posted January 17, 2013 You're worse than I thought. Link to comment Share on other sites More sharing options...
LarryRow Posted January 17, 2013 Share Posted January 17, 2013 Maybe if you played the class you would realize half the enemy team focusing you just because of the class you play is far from fun or balanced. Usually on the first speeder ride in to Alderaan, I will mark Sorcs that I see on the other team. Even if they're dps, they're still such a great focus target. What do they have besides dodge, which isn't that big an issue? Defense Screen Link to comment Share on other sites More sharing options...
Zunayson Posted January 17, 2013 Share Posted January 17, 2013 The whole reason my scoundrel stunlocks you is because im ****ed if you use resilience nothing personal. Link to comment Share on other sites More sharing options...
Smashbrother Posted January 18, 2013 Author Share Posted January 18, 2013 Defense Screen Defense screen is like a gimpy sage bubble. Not an issue. Link to comment Share on other sites More sharing options...
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