Jump to content

10-49 PVP players are killing pvp


carnott

Recommended Posts

I said this before somewhere else - 10-49 warzones are just silly!

 

Does anyone really believe that you can balance PVP just by normalizing damage and hitpoints over 39 levels?

 

10-49 WZs are the developer's lazy approach to create pvp for lowbies - love it or hate it, but don't take it too serious.

 

Real PvP starts at 50.

Link to comment
Share on other sites

If someone is stupid, they deserve to be told in a rude manner as there simply is NO excuse in being an idiot. Ive seen it all in pvp now, but sometimes even I still get amazed at just how dumb some players can be.

 

This is just being an ***. People have to learn first and having some raging moron yelling at them is just bad or PVP overall. You get further with the carrot and teaching than the stick and raging. And if you can't be bothered with the first, quit PVP'ing because you are damaging it for the community.

 

Yeah, I said the C-word. PVP is not a solo-project for people who want to Pinnochio their epeens.

Link to comment
Share on other sites

NO ONE plays for the objective

 

This was never a problem in WoW.

 

The reason no one plays the objectives is because there is no open world PVP and ganking. So when people level and such they want to test how well their new gear and stats work and PVP more than do the objectives (which they find there's no difference but that' another issue).

 

In WoW you couldn't go anywhere without getting ganked and have PVP so when you did battlegrounds. With SWTOR there is no outlet to test your 1 on 1 skills so you are forced to do it in PVP and I have been very guilty of this.

 

When the game has a MAJOR flaw like no open world PVP, neutral zones, bi-faction missions, then these are the sorts of secondary issues you will encounter.

 

Like why even play a 'PVP Server'. The whole game is almost PVE.

Link to comment
Share on other sites

For me, it depends on time of day when I play. If I know there's these terribad groups, ones that cannot communicate in English or use any brain function it seems, I just wait it out a little bit, until I hit a queue without them. You can pretty much tell in the first few minutes the match begins, like when they 3 cap Alderaan WZ, and the mindless terribad fodder attack large crowds solo over and over.

 

When I did pre-mades, we pretty much own the WZ. The pre-mades basically group up with those it decent gear at their perspective levels, and don't invite mindless terribad fodder.

 

I wish (SOLUTION) there was an easier way to GROUP up with select players for WZ. It would be nice to remotely assess gear and past performance. Maybe when ranking system is completed, they mindless terribad can fight other mindless terribad groups, and for those of us with a clue move on to fight more well coordinated and enjoyable matches, maybe have some pseudo-guild system for team making, and communicate in that channel.

Link to comment
Share on other sites

Defending is: 1. Bad returns as it is not entertaining and if you lose you entertainment wasted time, 2. Not rewarding enough, neither in commendations nor in votes/recognition 3. And again the current metagame rears it's ugly head: if you stay to defend and call big incoming, people will not go to defend and interrupt, they will in mass go to the less protected flag and gank the defender getting and easy kill and leaving you to die. Whether or not they cap the flag is inconsequential to them. Defending is for scrubs and premades.

 

I used to defend because I wanted the PvP daily reward. But now I could not care less about it. The vender trash green does not capture my interest. If there were WZ badges in the daily, then I would do crazy stuff like defending. I get more rewards out of killing players (naturally in a group w/ healers) whether winning or losing.

Link to comment
Share on other sites

This really goes for all players, in all brackets. But being rude to people over the ops channel in a wz, is not constructive behaviour, and will NOT unite that team, and get them 'back' into the game. I put rage insults down to petty, inexerienced younger players, who easily get frustrated with games they have no control over, and may in fact LOOSE.

 

Your going to have to learn in life, to choose your battles, and accept you 'cant' win every battle in your life. That SAID..

 

The problem is with many players in the game, they and collectively 'we' all suffer the same problems from certain individuals. Because of their lack of experience, we and yourself, are not able to play at our best, or in the roles suited to our game play style, and class.

 

I was yesterday playing solo, and constantly in loosing Warzone's, I really don't care what anyone says about this, but one or two, Battle masters and a war hero, cannot win a warzone, when the rest of the team, are in recruit gear, or lower. This combined with the problem, half the team do not know how to coordinate with the rest of the group. Often seeing very scattered players, and not 'forming up' into a strike team. The aspect is, is working off each other, and using each others skills to coordinate your attacks against other players. Too many times I see CC's being broken, by players who don't understand the reason for the CC going up in the first place. This being said, this requires some logic, and awareness of what's going on around you too.

 

Objectives ?! - don't make me laugh, I always play for objectives, more so than kills. Yet if were controlling two turrets on Alderaan, you will get some people who will still want to take the third one, even though you don't 'need' it.

 

OK so why is it, people abandon a turret ? - because they are stupid ? or because they saw 4 or 5 enemy suddenly popping up, and they KNOW they can't defend against them, yet they still call them as incoming over the channel. Funny enough, people still expect you to stay there and fight for that few seconds of precious health. Regardless of the fact that 'they' will never, get there in time anyway ! They will already be capping that turret anyway, by the time they even shown up !!

 

If we all at least learned to work together more as a team, and not run away, we all make mistakes, and its 'allowed' - its a game, remember that. I don't, as well as many other players, pay for a subscription that we get insults and very personal remarks against us. You in turn don't pay one, not to be able to play and have a good chance of a win in War zones either. No you 'dont' have a right to tell people to get out of 'YOU'RE' war warzone either. It's a shared commodity, and learn to help people, not shout at them like they are a clumsy child.

Link to comment
Share on other sites

There are a few things to bear in mind here.

 

1. It's the lowbie bracket - where new players and alts play. Note that new players are just that - new. They are learning the game. So you just have to expect and accept bad play there.

 

2. The PVP dailies are a joke sub-50. A couple of medpacs and a green item not even for your class? Not to mention having to leave where you're questing to go to the fleet to get/finish it. And the fact that you can't pick up the next daily until the next day! Surely it should simply not let you pick up the new one if you've already picked up a daily in the last 24hrs.. So basically, compared to the 50 bracket, there simply isn't the need to focus on winning. The benefit simply isn't there. I suspect many alts like to get away from standing alone, guarding objectives, suiciding just to get that cap interrupt etc.. and just want to have fun wrecking face.

 

Can't really blame the players on either count. If you want competetive objective-based teamplay, the 10-49 bracket simply isn't the place for it.

Link to comment
Share on other sites

×
×
  • Create New...