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The 9-16 second mez


CharterMonkKent

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I played about 3 hours of pvp last night and noticed a couple guilds already put this in their bag of tricks. The changes to resolve have made the 9-16 second shut down a very reliable strategy (since you can't 'over CC' anymore to fill resolve).

 

I'm not saying it's a good or bad thing... yet. It brings in different strategy to certain WZs. No more dropping in a group from spawn anymore, best to drop staggered (most of us did this anyway). Attack a node from two sides instead of one, etc.

 

I do question though... if this was the intention, to allow a 9-16 second shutdown when objectives take 8 seconds to complete?

 

 

probably yes.

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