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Option to solo OPS quest with A.I. group

STAR WARS: The Old Republic > English > Community Content
Option to solo OPS quest with A.I. group

Thepyrethatburns's Avatar

10.07.2019 , 11:18 PM | #61
*edit* On second thought, trying to reason with someone who just wants to stomp his feet and say "No, this is how it should be" while avoiding any issues actually brought up isn't actually rewarding.

So +1 to solo ops.

To an earlier poster: I imagine we won't start getting any form of solo op until late 2021/early 2022 when the 2023 license deadline starts looming and EA starts looking into ways to get a little more money out of the game by selling a solo version for retail price.
Avoid the horrors of a bitraider install/reinstall.

Monumenta's Avatar

10.08.2019 , 01:03 PM | #62
It would be nice if story mode Ops were tuned so 6 fully geared veteran players could blast through it with a reasonable amount of difficulty, that sounds like fun, make that a mode.

Shayddow's Avatar

10.24.2019 , 05:43 PM | #63
I'd like to be able to do solo OPS, because I play on all servers, and sometimes there are just not enough people to get a group together, particularly on the European servers at certain times of day/night.
Plus as others have mentioned, there are things (lore) you might want to pick up along the way (Ravagers), or storylines that complete in an Operation (the whole Dread fortress line).
So let us do it with 8 of our companions. :-) Heck, it would make playing my trooper worthwhile to have all of havoc squad in there doing it (plus added companions from the KOTFE/KOTET that fit with the motif- i.e sgt Rusk)
Shekkel,75 Nimrossa, 75 |Ebon Hawk
Shassella, 70 Barzella, 70 | Begeran
Adonnah, 70 Kydosh, 70 |Harbinger
Tashha, 75 Svgon, 70 and too many others to list here

lawfig's Avatar

11.20.2019 , 12:08 AM | #64
Quote: Originally Posted by Raansu View Post
Ya its not supposed to give them an option. Raids are group content, end of story. If you don't want to be social in end game then you're playing the wrong genre.
Yes and no. A previous comment was made that when using gf you sometimes get into a group that is not pleasant. Unless you are a raider, and have run an op numerous times you get nothing but grief in the group. Lately I've run with some very cool groups but in years past most of the ops groups I joined were full of bullies. I gave up on ops until this expansion. So maybe those of you who don't want "solo" operations should be a little more kind and patient to those who are not as familiar with the ops as you are.

lawfig's Avatar

11.20.2019 , 12:12 AM | #65
Quote: Originally Posted by lawfig View Post
I agree 100%. I don't mind joining group, but unfortunately I've had some very negative group interactions just because they are new flashpoints to me or ops. I don't appreciate the attitude of those who never solo and don't want to, that's fine if that's what they prefer. But unfortuntately OPS players and hard core PVPers tend to be pretty rude. I respect their right to play the game their way, I expect the same respect back. It doesn't happen. I've wanted to play some of the later ops because the seem important to the storyline, but I've found unless you are hard core ops you aren't very welcome.
This is exactly why ops should not be part of the "story". They can be bonuses .... but for the story no, unless there is a solo option. It hinders the experience. I felt this most notably on Oricon and Iokath. Tried groups for both and the nastiness of the players turned me off.

So I agree those who want to play solo should be given the same opportunities and respect as those who only pvp and raid. It's not like solo players pay any less to play that raiders.

Uruare's Avatar

12.12.2019 , 09:33 PM | #66

"Can we have this thing?"
"But it wouldn't affect you in any way. You wouldn't have to solo ops if you didn't want to."

irrevelant's Avatar

12.18.2019 , 03:04 AM | #67
Quote: Originally Posted by Raansu View Post
Ya its not supposed to give them an option. Raids are group content, end of story. If you don't want to be social in end game then you're playing the wrong genre.
Yeah, then the raid start raging, if someone stops to listen the story. Sure create group only content, but in that case remove the story value. Make it purely for gearing, and beating up the big bad guy. Or place all related story outside of it.

For example the Dread masters. In story it is behind a bunch of operations. So unless you got an RP guild, that gets you through the story there is no way to fully see it.

FPs already got solo mode for most cases, and because of this it would be welcome, if skipping would be automatic, or voted stuff. If 2 players skip the dialogue, then other 2 get auto skipped. You want story? Go story mode, and listen, and chose carefuly, but don't waste the grinders' time.

Monumenta's Avatar

12.24.2019 , 01:15 AM | #68
People in this thread keep saying having solo ops wouldnt affect the end game community at all and that is simply not true.

Forcing people who are reticent to do so group to experience content increases the amount of people trying to do that content. Some of those people become great HM heroes, others worthless meat shields.

I shudder at the thought of queue times without all those meat shields...

irrevelant's Avatar

12.30.2019 , 03:12 AM | #69
Quote: Originally Posted by Raansu View Post
Solo mode FP's shouldn't exist either imo. This is an mmo and should be treated as such. Learn to socialize or go player a different genre.
The best thing about having options is the flexibility of playing. Some players are not like to socialize, or don't have 6 hours each day to satisfy the guild's needs for gearing. In that light making everything solo-able is the best course of action. As long as the soloing is not much as rewardable as the group content. Making the group content wield bigger, and better rewards will push the power-players into guilds, and force them to socialize. Especially, if you put top-end gear there.

WoW also made pretty much "solo-able" by group finder. The only difference is, that on SWTOR operations don't have enough player, or too hard for group finder.

If it were up to me, then i would release the server version, and allow player to go fully offline, and cheat/mod their own little world as they see fit, or create non-official servers with their own rules. Maybe forcing a suscribtion to maintain your own server, if it goes online.

Deroniumm's Avatar

01.06.2020 , 07:07 AM | #70
I think the oricon operations must have story option. But... Only oricon. They are in fact one of the character story arc, all other operations - are not. There are story flashpoint, like foundry - and only vet/master like czerka, and it is fine.

I can understand that some people prefer not see solo content in raids, but, in oricon - it is already there. Just without solo mod, but with story.
Iokath operation is about choice for player: want he this ending with gods or not, and just go to all this "conspiracy arc".
Oricon just say: "now, go conquer fortress!". And player, who play first time soon realize - without best gear, he cant do it. Quest abandon, story broken. Sad. If there will be even 1 time story quest "dread fortress" and "dread palace", it will be right.