Sammeto Posted November 17, 2012 Share Posted November 17, 2012 People who already have the HK-51 droid should know when you get trapped into a dark room on the Theoretika questline. My problem is that I am unable to click on the fuse to get out of the room. I follow the dulfy.net guide of the quest, and some pals haven't the same problem. Reset the phase several times, but didn't work. I know where the fuse is, I know how it looks, but I can't collect it... So, I'm stucked at that point. Am I the only one? Link to comment Share on other sites More sharing options...
monkgryphon Posted November 17, 2012 Share Posted November 17, 2012 (edited) it's there... also you do know that you have a flashlight, right? I know it took me a while til I finally actually got it to highlight. Edited November 17, 2012 by monkgryphon Link to comment Share on other sites More sharing options...
Sammeto Posted November 17, 2012 Author Share Posted November 17, 2012 Yep, already know that. But don't works, I'm seeing it but I can't take it, so I am asking if this is some kind of bug. Link to comment Share on other sites More sharing options...
Rafaman Posted November 17, 2012 Share Posted November 17, 2012 It's clickable. We got stuck there for a few minutes too, until we realized you have to click on the cylinder and not on the crate. Make sure and use your flashlight. BTW, loved this bit. Our first peeps to go in were trapped and the air ran out in the chamber. It was like something right out of a space horror him. Link to comment Share on other sites More sharing options...
Tweaked Posted November 17, 2012 Share Posted November 17, 2012 I had that happen when I did it with someone else. Went back in the room and did it solo with no problem. Link to comment Share on other sites More sharing options...
Sammeto Posted November 17, 2012 Author Share Posted November 17, 2012 Ok, i'll explain better. I use the crate, use the console, only needed is the fuse. Of course I have used the flashlight, as I said I'm following a guide an consult my guildmates and doing everything right. But nothing works. Reset phase several times, and I'm still unable to click on the fuse. Link to comment Share on other sites More sharing options...
Felioats Posted November 17, 2012 Share Posted November 17, 2012 Ok, i'll explain better. I use the crate, use the console, only needed is the fuse. Of course I have used the flashlight, as I said I'm following a guide an consult my guildmates and doing everything right. But nothing works. Reset phase several times, and I'm still unable to click on the fuse. I'm sorry if this insults your intelligence, but we need to be absolutely clear. You are saying that you can see the fuse in the pile of junk in the corner opposite the broken door control panel, yet you cannot interact with it? This thing, on the Dulfy guide you are using. The little cylinder: http://dulfy.net/wp-content/uploads/2012/10/bay4securityarea4.jpg How is it not working? Is it not brightened, showing it is usable? Does your mouse cursor not change when you pass over it? Can you "use" it but nothing happens? Link to comment Share on other sites More sharing options...
Sammeto Posted November 17, 2012 Author Share Posted November 17, 2012 I can see it in the pile of junk, but I can't interact with it. Is not brightened, the mouse doesn't change, I can't click on it (actually I can, but nothing happens), I can't use it. Link to comment Share on other sites More sharing options...
Mowermanx Posted November 17, 2012 Share Posted November 17, 2012 Also, if you're zoomed out too far, you will not be able to interact with it. Link to comment Share on other sites More sharing options...
Tordos Posted November 17, 2012 Share Posted November 17, 2012 (edited) I was in the same boat. After clicking the crate, you need to click it like two more times, each time it shows some text. Something along the lines of you found the console, look around for another fuse. If you only click it once it won't let you use the fuse in the corner. Try that and you should be able to remove the fuse from the junk heap and bring it to where the crate/console is. Good luck. Edited November 17, 2012 by Tordos Link to comment Share on other sites More sharing options...
Felioats Posted November 17, 2012 Share Posted November 17, 2012 I was in the same boat. After clicking the crate, you need to click it like two more times, each time it shows some text. Something along the lines of you found the console, look around for another fuse. If you only click it once it won't let you use the fuse in the corner. Try that and you should be able to remove the fuse from the junk heap and bring it to where the crate/console is. Good luck. I would think he would have tried this before running out of air, but I also think you may have solved his problem. Sometimes we completely overlook the simplest things. I was stuck until I looked on the guide and saw that something I thought was part of a wall was a blast door. Link to comment Share on other sites More sharing options...
UltimateKrucible Posted November 18, 2012 Share Posted November 18, 2012 I've been having problems here too. First up, it's not clear you have a flashlight - I died 4 times before checking the forums to find that out. Now the flashlight ... doesn't work, for some reason. This quest has gone from 10/10 to 0/10 .... Link to comment Share on other sites More sharing options...
MarkB Posted November 19, 2012 Share Posted November 19, 2012 Hope you found the way out... but just in case... For clarity (cos it took me three tries to work it out! ) click the crate three times and then the fuse lights up and can be interacted with! Good luck! Link to comment Share on other sites More sharing options...
fatninja Posted November 19, 2012 Share Posted November 19, 2012 There is a flashlight???? I did the quest in complete darkness. Link to comment Share on other sites More sharing options...
Bigbozo Posted November 19, 2012 Share Posted November 19, 2012 I would think he would have tried this before running out of air, but I also think you may have solved his problem. Sometimes we completely overlook the simplest things. I was stuck until I looked on the guide and saw that something I thought was part of a wall was a blast door. It was my third try before I saw I had to click the console one more time to get the fuse to light up. Some of us are just slow Link to comment Share on other sites More sharing options...
DarthOvertone Posted November 19, 2012 Share Posted November 19, 2012 I really enjoyed the Theoretika portion of the HK line. To me it was a throwback to KOTOR and old style single-player gaming. Instead of everything being obvious and apparent, you had to figure stuff out, sometimes resulting in frustration or even death. I didn't use any of the guides my first time through and it took me a couple hours to figure everything out. Was time well spent, really enjoyed the mood of the ship, the sub plot of the diaries, and everything else. Great job BW!! Link to comment Share on other sites More sharing options...
Caelvin_Williams Posted November 21, 2012 Share Posted November 21, 2012 I had this same problem. I reset the mission a couple of times then i figured out this mission requires you do things in a certain sequence. You cannot get the fuse till you have located the panel and discovered the fuse missing. You cannot locate the panel till you try the door. Click the door, then click the box, then click the panel, then click the inside of the panel, get the fuse, put the fuse in. Then you can click on the other two things in the room. Link to comment Share on other sites More sharing options...
chuixupu Posted November 21, 2012 Share Posted November 21, 2012 (edited) It's hard to see....I was in there with a friend and both of us were scrambling around looking for it and we BARELY found it before the time was up. The fuse is just so tiny that it is really easy to miss. The thing that is even weirder is I did that quest by myself on another character before that and I had NO memory of that entire room, makes me think I skipped it somehow with a bug, lol. Edited November 21, 2012 by chuixupu Link to comment Share on other sites More sharing options...
Torrin_ Posted January 29, 2013 Share Posted January 29, 2013 I can't get the Security badge off the body on Deck 5. I easily get to deck 5, I see the body, I can use the medical droid lying with the body, but I don't get a badge off it. Every site says there's a badge on that body but not when I do it. Help please. Link to comment Share on other sites More sharing options...
BobaScott Posted January 29, 2013 Share Posted January 29, 2013 There is a flashlight???? I did the quest in complete darkness. So did I. I saw there was supposed to be a torch, but could not get it to light. So I gave up and did it blind. Link to comment Share on other sites More sharing options...
Black_Sheep_LE Posted May 1, 2013 Share Posted May 1, 2013 Same Problem here. i was dying before i get in this room and now the Illumination Droid dosent Work, No idea what i can do,seems like a Bug to me. Link to comment Share on other sites More sharing options...
TaylaEwa Posted May 1, 2013 Share Posted May 1, 2013 Yeah, I had to do it in complete darkness.. the Illumination Droid quit working on my shadow, but worked on my gunslinger.. go figure. Link to comment Share on other sites More sharing options...
jayperringo Posted May 5, 2013 Share Posted May 5, 2013 Light doesnt work for me neither, and im struggling finding the fuse in the darkness! Im in the right area just cant click anything Link to comment Share on other sites More sharing options...
Aelther Posted May 5, 2013 Share Posted May 5, 2013 People who already have the HK-51 droid should know when you get trapped into a dark room on the Theoretika questline. My problem is that I am unable to click on the fuse to get out of the room. I follow the dulfy.net guide of the quest, and some pals haven't the same problem. Reset the phase several times, but didn't work. I know where the fuse is, I know how it looks, but I can't collect it... So, I'm stucked at that point. Am I the only one? You must first move the box to uncover the broken fuse, then click the broken fuse AND ONLY THEN you will be able to pick up the new fuse. It's a bit stupid, but that's how it goes. Link to comment Share on other sites More sharing options...
JediCounsular Posted May 5, 2013 Share Posted May 5, 2013 (edited) People who already have the HK-51 droid should know when you get trapped into a dark room on the Theoretika questline. My problem is that I am unable to click on the fuse to get out of the room. I follow the dulfy.net guide of the quest, and some pals haven't the same problem. Reset the phase several times, but didn't work. I know where the fuse is, I know how it looks, but I can't collect it... So, I'm stucked at that point. Am I the only one? First of all, I suggest everyone interested in attaining your own HK-51 to take a look here @ SWTOR SPY Second, to get past the bugged room which has been like that since day 1. There are steps to get past all the bugs. I have done this multiple times, and have lead others through THE THEORETIKA on multiple occasions without any issues. To get through the room, and get what you need, please do the following: 1. Enter room. Door closes and locks. Air is thinning. You have 3 minutes of air. Dont worry about anything in the room until you get the door open OR you die. 2. Turn right. Click on crate. Crate moves to the side. See control panel that was hidden behind crate. 3. Click on control panel on wall. It says it needs a power fuse to work, to be found somewhere closeby. NOTE: This is bugged. Please click on control panel 3 times total.It will keep saying the same thing. 4. Go to opposite corner (diagonally). Look for fuse on floor in trash debris. Click on it. 5. Go back to control panel. Click on it. Door opens. 6. Don't forget to retrieve the medical badge from the dead corpse on the floor. 7. Don't forget to retrieve the datalog in the room as well. Should be datalog # 6. If you are doing everything right. By the way, even though this is a Heroic +2, this is similar to a story area. If you have 2 or more people in group, only 1 can advance their credit in this heroic at a time, and only that 1 person that is getting credit will have a light. So you need to stay close to each other to see. Hope this helps everyone. May The Force Be With You. Edited May 5, 2013 by JediCounsular Link to comment Share on other sites More sharing options...
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