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Game Update 5.2 - Known Issues

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EricMusco's Avatar


EricMusco
04.18.2017 , 07:34 AM | #1 This is the last staff post in this thread.  
Here are the current known issues for GU 5.2:
  • The Daily Missions on Iokath are not affected by the Planetary Mission highlight bonus from Galactic Command.
  • If you change appearance while on Iokath it will not be updated in Iokath cutscenes until you leave the planet and return.
  • If you try to engage in an activity with a member of the opposite base faction which is normally not allowed (such as a Guild invite) you may receive a non-specific error message.
  • While you are in a vehicle (such as a walker) on Iokath, if you switch from a PvE to PvP instance (or vice versa), you will lose that form.
  • Main Story Missions on Iokath are rewarding less Command XP than intended.
  • Some abilities for the Iokath forms (such as the Missile Turret) are missing tooltip descriptions.
  • If you group queue from Iokath via group finder into an Operation, Flashpoint, or Uprising, hitting return to medcenter may remove you from the group and return you to Iokath.
  • Activating an Iokath form (such as a walker) while you have a temporary ability bar active will cause your temporary abilities to cease working and you may receive a non-specific error message.
  • The Jundland Dewback has no icon in the unclaimed items section of the Cartel Market.

-eric
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Bidli's Avatar


Bidli
04.18.2017 , 01:11 PM | #2
So we jsut killed Nefra NiM on TRE and it dropped "assembled pants" with already assigned set bonus

Is that working as inteded?

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ponponparty
04.18.2017 , 01:31 PM | #3
I just got thrown out of my walker and ended having to fight three elite jedi masters with knock backs. They killed me and to get back there I need to take the walker's path, except I have no walker anymore. Is that how it's supposed to go?

Fried_Yohda's Avatar


Fried_Yohda
04.18.2017 , 01:48 PM | #4
Is the mission CXP a significant amount compared to what it should be? For instance, Shots Fired is set to give me 55CXP (I have the legacy perks). What's the actual value supposed to be? If it's just a few CXP points difference then I'll keep playing. If it's a few hundred points difference then I'd rather hold off until it's fixed in the next few days.
FriedYoda | Stavrose
Vulkar Highway
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pbraden's Avatar


pbraden
04.18.2017 , 01:58 PM | #5
A few people I know have mentioned not receiving the respective companion for the side they chose at the end of the fourth mission.

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DarthZaul
04.18.2017 , 02:10 PM | #6
Quote: Originally Posted by Fried_Yohda View Post
Is the mission CXP a significant amount compared to what it should be? For instance, Shots Fired is set to give me 55CXP (I have the legacy perks). What's the actual value supposed to be? If it's just a few CXP points difference then I'll keep playing. If it's a few hundred points difference then I'd rather hold off until it's fixed in the next few days.
The important difference is that DVL/Boosts/Daily Bonus work on the base amount so 15/20/100% is a much bigger bonus than it was during the bonus event. For example a flashpoint cxp pack before the patch gave 450, it now gives 650ish with just a boost and even more with DVL or the daily bonus too.

Casseus's Avatar


Casseus
04.18.2017 , 02:35 PM | #7
Despite the patch notes saying that the issue with Jedi Knights being unable to summon T7-01 after replaying chapter 3 has been fixed, I still cannot summon T7 on my knight.

Update: I have replayed KotFE chapter 3, 7, and 8 (chapters where T7 appears or is a required companion) and still no luck. It appears, if this update fixed the problem, it is only for those who have not yet encountered the issue.

Schweeger's Avatar


Schweeger
04.18.2017 , 02:49 PM | #8
People who choose Republic alignment in the Iokath story line can not join a group with someone who chose Empire if they are on Iokath. So right now I can't invite my own guildies to do Tyth.

Cassianus's Avatar


Cassianus
04.18.2017 , 02:55 PM | #9
The behaviour of crashed droids on Ziost has changed: if they go into the self-destruction sequence, they don't give loot and experience. Before 5.2 they gave both, no matter how they were defeated. Now need to catch a right moment and stun them before self-destruction, which is quite non-trivial. This change is not reflected in patch notes, so I can only guess whether it was intended, or it's a side effect, or a bug.

Aries_cz's Avatar


Aries_cz
04.18.2017 , 03:43 PM | #10
Quote: Originally Posted by pbraden View Post
A few people I know have mentioned not receiving the respective companion for the side they chose at the end of the fourth mission.
Have they checked thoroughly? I spent about 5 minutes trying to find Elara in the huge list of companions before finally noticing her
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