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Mercenary Arsenal 6.0 PTS and further PVP inquiry? Is it any good ?

STAR WARS: The Old Republic > English > Classes > Commando / Mercenary
Mercenary Arsenal 6.0 PTS and further PVP inquiry? Is it any good ?

offence's Avatar


offence
10.15.2019 , 05:28 AM | #1
So why is nobody talking/posting youtube vids with Merc Arsenal from the pts 6.0 ? Is it that bad ? All i see is OP Snipers talk , mara fury doing even more damage and the run of the mill sorcs and the broken PT Pyro aoe king.

Can someone clarify this matter ? Is the Arsenal Merc on par or worse with the rest ?

ottffsse's Avatar


ottffsse
10.15.2019 , 07:04 AM | #2
Quote: Originally Posted by offence View Post
So why is nobody talking/posting youtube vids with Merc Arsenal from the pts 6.0 ? Is it that bad ? All i see is OP Snipers talk , mara fury doing even more damage and the run of the mill sorcs and the broken PT Pyro aoe king.

Can someone clarify this matter ? Is the Arsenal Merc on par or worse with the rest ?
I mean mercs did not get anything new except pretty nice aoe damage with a certain tactical. And in general io got slightly better goodies and damage. Given that merc defensives did not get tuned down they are still very strong...but probably on par but not noticeably better than well played fury maras and yeah the gods of pvp...snipers.

Also lightning got and is getting some very nice damage goodies if the pts changes remain as they are so with their passive dr and 35meter range could be joining the selected strong group as well.

Basically PTs and Operatives are still a few chain stuns away from being globaled, though concealment has sick burst if not dealt with.
ref http://www.swtor.com/r/gFbhFZ Melisen / Sage Zrella / Sorc

offence's Avatar


offence
10.15.2019 , 09:28 AM | #3
Quote: Originally Posted by ottffsse View Post
I mean mercs did not get anything new except pretty nice aoe damage with a certain tactical. And in general io got slightly better goodies and damage. Given that merc defensives did not get tuned down they are still very strong...but probably on par but not noticeably better than well played fury maras and yeah the gods of pvp...snipers.

Also lightning got and is getting some very nice damage goodies if the pts changes remain as they are so with their passive dr and 35meter range could be joining the selected strong group as well.

Basically PTs and Operatives are still a few chain stuns away from being globaled, though concealment has sick burst if not dealt with.
Cheers for the reply , so marauder is the way then , should i ditch my merc? I mean my conc op hits like a wet noodle after his initial burst i don't see that changing in 6.0. Also Snipers might be good but that stationary gameplay is not godly in my eyes..

ottffsse's Avatar


ottffsse
10.15.2019 , 10:19 AM | #4
Yeah if you play melee fury is the way to go because the mobility is needed against all the pita ranged classes.
In terms of ranged in 6.0 - I would be more "concerned" going up against a good and experienced sniper or lightning sorc than a merc as things stand - all things considered.
ref http://www.swtor.com/r/gFbhFZ Melisen / Sage Zrella / Sorc