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Class Changes: Annihilation Marauder / Watchman Sentinel

STAR WARS: The Old Republic > English > Classes > Sentinel / Marauder
Class Changes: Annihilation Marauder / Watchman Sentinel
First BioWare Post First BioWare Post

Trogusaurus's Avatar


Trogusaurus
09.22.2017 , 03:35 PM | #11
What garbage. This will make Watchman completely unplayable in PvP, as if wasn't already suffering. Not to mention that there are plenty of classes, melee and *ranged* alike, that compete with its output on every boss. Competitively, the only advantage Watchman has over anything is sustained single target dps, and you are taking that away. And I am honestly amazed that they have the temerity to nerf Watchman before Infiltration gets the bat, given that it's a burst spec out-performing almost every other dot-spec in the game.

If you are going to nerf single target output, you had damn well at least up the AoE damage or some of the weaker utilities, as Watchman is outperformed by just about every DoT spec out there in the multi-target department. And you'd certainly better do something about the fact that snipers can face-tank just about anything in the game right now, all while free-casting on a whim, with little to no fear of being stunned at any point. Other classes' defensive utilities are completely out of control, and Sents get the short end of the stick every time this happens.

Devs: I implore you, if you are going to make this nerf, at least throw us a bone with some additional self-heals, AoE or utility buffs. Otherwise, we regress right back to the horribly imbalanced 3.X era where there isn't even a reason to ever roll Sentinel.

Lexaud's Avatar


Lexaud
09.22.2017 , 03:51 PM | #12
Quote: Originally Posted by ObscureKnight View Post
Some of these I don't know how they pull it off. I have talked to Radley for some time and matched his gear and rotations and hitting those numbers are not always achievable. There is much RNG that does go into play there. I would like to see a more averaged set of numbers to get a real feel for the overall performance. And we all know that only the best numbers get posted, not the average. One thing that is out of players hands is things such as lag.

Now go look at the operations leader board on the bosses on parsely, and see which classes are higher performing.
When I look at the MM parses on average it's fluffing classes (Carnage Marauder and Dot spread classes) when there is adds and whatever classes that have an advantage on single boss (moving or not, whatever mechanics avoidable by a class, etc)
Nekawa Awaken
Zannah Rain
Meeve
Laurannia

avenger_online's Avatar


avenger_online
09.22.2017 , 03:56 PM | #13
Quote: Originally Posted by KevinQCowart View Post
Marauder Ruthless Aggressor: Broken, Overpowered
So you think ruthless aggressor should be removed..... considering Mara have no selfheals it is necessary but I guess your crying about this cos you don't know how to play around it against a mara. One of the Maras only good dcdand you want to remove it.......

FerkWork's Avatar


FerkWork
09.22.2017 , 05:38 PM | #14
Only issue is that they didn't fix clipping for Carnage and Fury's new rotation will put them above it on the dummy. In Ops Carnage will still be the go to spec. That said, all content will still be doable with Anni so no need to freak out.
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Zez-Kai-Ell's Avatar


Zez-Kai-Ell
09.22.2017 , 05:43 PM | #15
Quote: Originally Posted by ObscureKnight View Post

Please save me the time and tell me which class is it you wall want us to play.
sniper mercenary and operative.
There was any doubt? what expect from devs who clearly don't play and or even don't understand their own game?

omaan's Avatar


omaan
09.22.2017 , 05:51 PM | #16
Quote: Originally Posted by EricMusco View Post
Hey everyone,

Below you will find the changes planned for Annihilation and Watchman in Game Update 5.5:


-eric
Everyone told you that mara is a perfectly balanced class. Seriously, what are you doing? How incompetent you are? Now everyone (including me) just switched to fury spec since it's fully outperforms anni and carnage now. With buffing vengeance jugg and nerfing anni mara you just forcing everyone to switch to vengeance. Why you get into something that players DIDNT ASKED you to get into? Your new class balance literally sucks because curtained specs are just nerfed overhigh.

omaan's Avatar


omaan
09.22.2017 , 05:57 PM | #17
Quote: Originally Posted by EricMusco View Post
Hey everyone,

Below you will find the changes planned for Annihilation and Watchman in Game Update 5.5:


-eric
With deadly saber nerfed on 6 % you are killing this spec completely...

Zez-Kai-Ell's Avatar


Zez-Kai-Ell
09.22.2017 , 06:04 PM | #18
Quote: Originally Posted by FerkWork View Post
Only issue is that they didn't fix clipping for Carnage and Fury's new rotation will put them above it on the dummy. In Ops Carnage will still be the go to spec. That said, all content will still be doable with Anni so no need to freak out.
i agree on with you on ops part but in pvp is bad, cause ranged are already better then any melee clearly and they keep screwing melee classes in the da ythe ywant people play them they will over buff them like did on sniper and merc. and so the the cycle keep going on, buff/nerf/buff nerf......

Trogusaurus's Avatar


Trogusaurus
09.22.2017 , 06:05 PM | #19
Guess we're going back to the good 'ole 3.X days when "anything Watchman can do, Vig/Serenity can do better." Seriously, do you people even play your own game?

Zez-Kai-Ell's Avatar


Zez-Kai-Ell
09.22.2017 , 06:22 PM | #20
Quote: Originally Posted by Trogusaurus View Post
Guess we're going back to the good 'ole 3.X days when "anything Watchman can do, Vig/Serenity can do better." Seriously, do you people even play your own game?
oh was great right? 3.0 at start devs saying sentinels/marauders were doing fine wich actualy it wasnt. when there was rare seeing one in pve and pve, in pvp were the brain dead smash monkey when there was one,
3.0 was pve wise and abit pvp not like now ranged favor, i was in a guild where the team who cleared revan hm was all ranged classes melee simply not wanted and how things are going now they are saying to us? play ranged dont play melee, we love ranged