DarthSylar Posted January 27, 2013 Share Posted January 27, 2013 For starters I like the changes they added to the deception Assassin back in 1.4, but there are a few other things I would like. -Will of the Sith Right now this is a sorcerror only skill, and I'd like to see either this added to the assassin side. Right now, 12 of the 16 advanced classes have an ability to increade their main stat by 6% and I think it should be added to the Assassin/Shadow. For balance reasons, it likely should still remain absent from the Marauder/Sentenial (after all they do have a +36% damage to offhand saber). -Recklessness Right now this ability has a 90s cooldown, and I'd either like an ability that can add an extra charge or so, or a shorter cooldown. To me, Resourcefullness should be adjusted. Lacerate isn't even part of our rotation, so reducing the force cost is a waste. Instead, drop that part and add a 15 sec reduction per point to resourcefullness as well as overload saber. -Static Chargers The problem I see with these are I rarely, if ever get 5 charges. I'd love a 2 or 3 point ability that allows me to keep 1 static charge per point after using discharge. Link to comment Share on other sites More sharing options...
Rynis Posted January 27, 2013 Share Posted January 27, 2013 I would like voltaic slash to work like massacre with marauders. Basically using voltaic slash automatically procs surging charge which would allow us to build 5 stacks fairly easily. Of course the base damage of voltaic slash would have to be adjusted. Link to comment Share on other sites More sharing options...
Xienive Posted January 28, 2013 Share Posted January 28, 2013 You can already get an extra charge of Recklessness through the PVP Stalker gear set. Link to comment Share on other sites More sharing options...
DarthSylar Posted January 28, 2013 Author Share Posted January 28, 2013 You can already get an extra charge of Recklessness through the PVP Stalker gear set. ok, unlikely they add it to skill trees, but i'd still like to see the reduction to lacerate go away and a reduction in recklessness' cooldown Link to comment Share on other sites More sharing options...
JP_Legatus Posted January 28, 2013 Share Posted January 28, 2013 (edited) I'd like to see the following changes to the assassin trees: Madness: death field now acts as smash: each tick of creeping terror now adds 25% to DF's base damage, up to 100%. each tick of discharge adds 25% to crit chance, up to 100%. using thrash, maul, or shock lowers the cooldown of deathfield by 1s. remove the thrash crit damage talent and add a talent that reduces the cooldown of DF by 3s. creeping terror now resets the resolve of the target when it roots the target. recklessness adds 4 stacks of creeping terror base damage effect. that is all Edited January 28, 2013 by JP_Legatus Link to comment Share on other sites More sharing options...
bbare Posted January 28, 2013 Share Posted January 28, 2013 I'd like to see the following changes to the assassin trees: Madness: death field now acts as smash: each tick of creeping terror now adds 25% to DF's base damage, up to 100%. each tick of discharge adds 25% to crit chance, up to 100%. using thrash, maul, or shock lowers the cooldown of deathfield by 1s. remove the thrash crit damage talent and add a talent that reduces the cooldown of DF by 3s. creeping terror now resets the resolve of the target when it roots the target. recklessness adds 4 stacks of creeping terror base damage effect. that is all That would get you almost 10k death fields. That would be way too overpowered. Link to comment Share on other sites More sharing options...
Siorac Posted January 28, 2013 Share Posted January 28, 2013 That would get you almost 10k death fields. That would be way too overpowered. He's obviously trolling about how retarded Smash is atm. A very original topic of discussion, no doubt. Link to comment Share on other sites More sharing options...
nosmos Posted January 28, 2013 Share Posted January 28, 2013 I started a thread / rant on this long ago, feel free to check it out.. http://www.swtor.com/community/showthread.php?t=560038 Link to comment Share on other sites More sharing options...
murshawursha Posted January 30, 2013 Share Posted January 30, 2013 Lacerate is pretty much the most useless skill ever... Stupid expensive force cost for piss-poor damage. Even in AoE situations against trash I don't bother to use it. It's pathetic in comparison to orbital strike, force storm, and DFA/flamethrower/whatever that other AoE mercs get is. It's a friggin joke. Link to comment Share on other sites More sharing options...
Jayshames Posted January 30, 2013 Share Posted January 30, 2013 Assassins are pretty fine where they are in my opinion, it's sorcerers that need the real help. :X Link to comment Share on other sites More sharing options...
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