SergeantHaartman Posted February 13, 2020 Share Posted February 13, 2020 Am I the only one that thinks it doesn't make sense that we are still mixing Republic and Empire in the Warzone queues during the current Onslaught expansion. The two factions are at war again and its time to go back to Empire vs Republic in the Unranked Warzone queues. Link to comment Share on other sites More sharing options...
merovejec Posted February 13, 2020 Share Posted February 13, 2020 Well, you can take PVP as something seperate from the PVE main storyline. That way its fine Link to comment Share on other sites More sharing options...
TrixxieTriss Posted February 13, 2020 Share Posted February 13, 2020 (edited) Am I the only one that thinks it doesn't make sense that we are still mixing Republic and Empire in the Warzone queues during the current Onslaught expansion. The two factions are at war again and its time to go back to Empire vs Republic in the Unranked Warzone queues. Take away mixed teams and players on the republic side would hardly ever get to pvp. It’s why they introduced it to start with. The story has nothing to do with it. The change was to stop pvp dying faster than it is. If that’s too much for you to deal with, then don’t pvp. Edited February 13, 2020 by TrixxieTriss Link to comment Share on other sites More sharing options...
mothbanquet Posted February 13, 2020 Share Posted February 13, 2020 I used to treasure nightly PvP when playing Pub before cross-faction. Two or three pops an evening really made you appreciate the time you spent in-match. I missed the birth of my first child because Voidstar popped for the first time in two months just as my wife went into labour. Didn't even win. Didn't matter. Link to comment Share on other sites More sharing options...
Lhancelot Posted February 13, 2020 Share Posted February 13, 2020 I used to treasure nightly PvP when playing Pub before cross-faction. Two or three pops an evening really made you appreciate the time you spent in-match. I missed the birth of my first child because Voidstar popped for the first time in two months just as my wife went into labour. Didn't even win. Didn't matter. lol. I was going to post a sarcastic post, but this post gets the point across better than I ever could. ^ At the OP, who effing cares at this point if imps are vs. pubs in the WZs at this point? When you worry about stuff like this, consider yourself lucky. Link to comment Share on other sites More sharing options...
Raansu Posted February 13, 2020 Share Posted February 13, 2020 Am I the only one that thinks it doesn't make sense that we are still mixing Republic and Empire in the Warzone queues during the current Onslaught expansion. The two factions are at war again and its time to go back to Empire vs Republic in the Unranked Warzone queues. No, just no. Keep the RP away from PvP. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted February 13, 2020 Share Posted February 13, 2020 No, just no. Keep the RP away from PvP. But sir, your light sabre is red and mine is blue. You must be on the wrong team Link to comment Share on other sites More sharing options...
Raansu Posted February 13, 2020 Share Posted February 13, 2020 But sir, your light sabre is red and mine is blue. You must be on the wrong team Jokes on you, mines white! Link to comment Share on other sites More sharing options...
Nemmar Posted February 13, 2020 Share Posted February 13, 2020 (edited) Take away mixed teams and players on the republic side would hardly ever get to pvp. It’s why they introduced it to start with. The story has nothing to do with it. The change was to stop pvp dying faster than it is. If that’s too much for you to deal with, then don’t pvp. You got it backwards. Empire players would be the one with long queues. Republic ones would be near instant, cause presumably the empire population is bigger. But otherwise, yeah. Not only on PvP imo, but in any instanced group content, faction split makes no sense. Gameplay > Sense of lore. Lore should stay on your personal instances and dailies/questing. Group content should be open to all. We aren't doing it for the " lore" we are doing for gameplay and rewards. Edited February 13, 2020 by Nemmar Link to comment Share on other sites More sharing options...
Raansu Posted February 13, 2020 Share Posted February 13, 2020 You got it backwards. Empire players would be the one with long queues. Republic ones would be near instant, cause presumably the empire population is bigger. But otherwise, yeah. Not only on PvP imo, but in any instanced group content, faction split makes no sense. Gameplay > Sense of lore. Lore should stay on your personal instances and dailies/questing. Group content should be open to all. We aren't doing it for the " lore" we are doing for gameplay and rewards. No, because same faction WZ's were a thing. Before cross faction it was mostly Imp vs Imp matches. Only pubs really ever got a proper imp vs pub WZ's. So imps got frequent pops, pubs got very few. Link to comment Share on other sites More sharing options...
Nemmar Posted February 14, 2020 Share Posted February 14, 2020 (edited) No, because same faction WZ's were a thing. Before cross faction it was mostly Imp vs Imp matches. Only pubs really ever got a proper imp vs pub WZ's. So imps got frequent pops, pubs got very few. Oh wow... i didnt even remember they did that. Yeah, that would totally break the system and everyone would stack in only one faction. Scary someone thought that would ever be a good idea. Edited February 14, 2020 by Nemmar Link to comment Share on other sites More sharing options...
limenutpen Posted February 14, 2020 Share Posted February 14, 2020 Some WZ make sense to be X-faction as all Huttball maps, and possibly Odessen. The rest do not make sense at all story wise. Now the problem would be if they made the rest single faction we will have even more Huttball games popping like a 10 HB to 1 the rest games. Currently HB is like a 2 to 1. Still I miss the times when it was single faction, games had more spirit to them and on my origin server it was important to make the Rep win especially in maps as Civil War. Guess it was Swtor early days, when most had a single or a couple toons at most. Link to comment Share on other sites More sharing options...
omaan Posted February 14, 2020 Share Posted February 14, 2020 You got it backwards. Empire players would be the one with long queues. Republic ones would be near instant, cause presumably the empire population is bigger. But otherwise, yeah. Not only on PvP imo, but in any instanced group content, faction split makes no sense. Gameplay > Sense of lore. Lore should stay on your personal instances and dailies/questing. Group content should be open to all. We aren't doing it for the " lore" we are doing for gameplay and rewards. Lack of lore is one of the main reasons players quit swtor. They come to play star wars, to fight jedi vs sith but instead they see mixed group and jedi helping sith. Nonsense as it is. You should not think that lack of content and buggs are the only reasons people quit since the problem is complex Link to comment Share on other sites More sharing options...
mothbanquet Posted February 14, 2020 Share Posted February 14, 2020 (edited) Even if we're talking about a lore/RP perspective it would be very sad that after 12 years the Pubs and Imps are still fighting over the same three guns on Alderaan. Edited February 14, 2020 by mothbanquet Link to comment Share on other sites More sharing options...
TrixxieTriss Posted February 14, 2020 Share Posted February 14, 2020 Jokes on you, mines white! LoL, Mines pink Link to comment Share on other sites More sharing options...
Raansu Posted February 14, 2020 Share Posted February 14, 2020 Lack of lore is one of the main reasons players quit swtor. They come to play star wars, to fight jedi vs sith but instead they see mixed group and jedi helping sith. Nonsense as it is. You should not think that lack of content and buggs are the only reasons people quit since the problem is complex I don't buy that at all. PvP is PvP. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted February 14, 2020 Share Posted February 14, 2020 I don't buy that at all. PvP is PvP. Agreed. If it’s red, it’s dead. If it’s blue, it’s you. There are only two sides in pvp. The red team and the blue team. There is no imperial or republic. I honestly don’t even look at who is empire or republic in pvp anymore. All I look at is the class icon and Merc/mando, Mara/sent (in all honesty, I just refer to them all as their imperial versions). And who cares, you can hardly get anyone to talk to each other these days. And hardly anyone dresses in a RP fashion. Link to comment Share on other sites More sharing options...
Nemmar Posted February 14, 2020 Share Posted February 14, 2020 (edited) Lack of lore is one of the main reasons players quit swtor. They come to play star wars, to fight jedi vs sith but instead they see mixed group and jedi helping sith. Nonsense as it is. You should not think that lack of content and buggs are the only reasons people quit since the problem is complex I don't believe that for a second. People who care about lore do the story and leave until the next story drop. People care a lot less about lore than you think. Gameplay is what keeps people playing. Edited February 14, 2020 by Nemmar Link to comment Share on other sites More sharing options...
Anishor Posted February 14, 2020 Share Posted February 14, 2020 I don't believe that for a second. People who care about lore do the story and leave until the next story drop. People care a lot less about lore than you think. Gameplay is what keeps people playing. Yeah I mean for the what last 3 years they've been fighting the eternal empire? Link to comment Share on other sites More sharing options...
Floplag Posted February 14, 2020 Share Posted February 14, 2020 The PvE side of me agrees, however, the PvP side of me knows that these game always seem to have imbalanced factions necessitating such steps. Even WoW has this problem and offers various bonuses and mercenary options. PvP is a team based thing, faction really doesnt matter. Link to comment Share on other sites More sharing options...
mothbanquet Posted February 17, 2020 Share Posted February 17, 2020 No, because same faction WZ's were a thing. Before cross faction it was mostly Imp vs Imp matches. Only pubs really ever got a proper imp vs pub WZ's. So imps got frequent pops, pubs got very few. Even then in the early days, the Imp v Imp matches were all Huttball by default. I recall that drove a fair few PvPer types away early. Link to comment Share on other sites More sharing options...
Nickodemous Posted February 20, 2020 Share Posted February 20, 2020 I have to admit, when I came back, I was rather upset when I found out the factions had been merged. Now, meh....don't even look at or care about factions in pvp. Link to comment Share on other sites More sharing options...
UltraFlashStar Posted February 21, 2020 Share Posted February 21, 2020 I do miss the Republic announcer on Ancient Hypergates... “Enemy has captured BOTH pylons! Take one back!.” Link to comment Share on other sites More sharing options...
TrixxieTriss Posted February 25, 2020 Share Posted February 25, 2020 I have to admit, when I came back, I was rather upset when I found out the factions had been merged. Now, meh....don't even look at or care about factions in pvp. Red is Dead Link to comment Share on other sites More sharing options...
Storm-Cutter Posted February 25, 2020 Share Posted February 25, 2020 simple option is to make an 8-man team on your own faction and queue with them. Any on your faction on the other team are obviously traitorous defectors and need killing ASAP. Most big guilds have PVP orientated members. That's an obvious place to start. But TBH I'm not that bothered about who is who. For some it's immersion breaking having lightsabres that don't cut 2d6 limbs off every strike, or having guns that really kill. - It's all a matter of suspending one's disbelief, and leaping into the fray. A kill is a kill. A win is a win. It's a Zero-sum game either way, regardless of factional makeup of any friendly or opposing group. When it was single faction one side usually dominated. I put my Gunslinger on hiatus for several years because of the faction imbalance. Now it's free for all, they can share ( most) gear with all my snipers and shine again. Link to comment Share on other sites More sharing options...
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