gizmooscar Posted February 23, 2021 Share Posted February 23, 2021 I just got to lvl 43 for my character and now i am facing people that are almost max lvl and I don't believe that this game should do that it should be lvls that are close to the lvl that you are at cause i get pulled in by a power tech and then i get stunned for 8 seconds from two different people and then i die without getting a chance to attack at all. Link to comment Share on other sites More sharing options...
SVTCarnage Posted February 24, 2021 Share Posted February 24, 2021 (edited) You are going through the new player/new to pvp motions. Just hit 75, get geared quick via farming mastermode flashpoints with someone. All you need is one person to farm Black Talon or something on mastermode. Find a guild that can help you out with getting augmented, and get your amplifiers in order. You have a ways to go, keep at it, it is a bit of a grind Edited February 24, 2021 by SVTCarnage Link to comment Share on other sites More sharing options...
TrixxieTriss Posted February 24, 2021 Share Posted February 24, 2021 (edited) There is an obvious fix to this issue if BioWare cared enough to implement it. 1. Allow players to have all max lvl abilities and utilities for each bracket. So if you’re lvl 43 in mid bracket, the system would allow you to have all abilities and utilities up to lvl 74. 2. Add the old pvp comms for gear back into the game for lowbie and mid pvp and have a vendor that starts selling the old pvp gear from lvl 10. This gear would have lvl 10 stats on it outside of pvp and bolster to max lvl stats in pvp. Making it only useful in pvp. 3. People could change the internals of the armor to match their lvl outside of pvp, but it would only give bolstered stats in pvp. Edited February 24, 2021 by TrixxieTriss Link to comment Share on other sites More sharing options...
Jesseriah Posted February 25, 2021 Share Posted February 25, 2021 2. Add the old pvp comms for gear back into the game for lowbie and mid pvp and have a vendor that starts selling the old pvp gear from lvl 10. This gear would have lvl 10 stats on it outside of pvp and bolster to max lvl stats in pvp. Making it only useful in pvp. I would love that. There were some unique pieces that are not obtainable anymore and I think it was very good to get rewarded for gear with these old comms back then. Link to comment Share on other sites More sharing options...
limenutpen Posted February 25, 2021 Share Posted February 25, 2021 There is an obvious fix to this issue if BioWare cared enough to implement it. 1. Allow players to have all max lvl abilities and utilities for each bracket. So if you’re lvl 43 in mid bracket, the system would allow you to have all abilities and utilities up to lvl 74. Having 30 abilities versus 20 or 10, might not help, if someone does not know exactly how to use them. I think it is not easy to code this, unless characters starts with full abilities with some of them being unusable. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted February 25, 2021 Share Posted February 25, 2021 Having 30 abilities versus 20 or 10, might not help, if someone does not know exactly how to use them. I think it is not easy to code this, unless characters starts with full abilities with some of them being unusable. I don’t get this argument because they’ll learn them about as fast as they do when they lvl in pve (because pve in this game doesn’t require you to learn much) or make instant lvl 70s and get all the abilities instantly. How many people have you come across at lvl 75 who still don’t know what an interrupt is or a DCD or a cleanse? What about people who don’t wear the right gear for their class at lvl 75 or even put crystals in weapons? What is there excuse? There will always be people who are dumb or lazy, that’s no excuse for making everyone else who isn’t lazy have a bad experience in lowbies and Mids because the brackets are so large now that you have lvl 10s vs lvl 42s or lvl 43 vs lvl 74 with all the abilities and utilities that go with them. Link to comment Share on other sites More sharing options...
Alericus Posted February 25, 2021 Share Posted February 25, 2021 They had this system..but......the whiney pve mat farmers complained it was "too much work" to collect 2 sets of gear. So now we have matches filled with win trade matching douche monkeys only in the match to get their resources. Doesn't matter your gear is lowbie half your team will throw the match anyways. What they really need to do is remove ranked. 1 level of pvp only at 75 and only allow rating of 306. No mat rewards....but allow players to select from 1 v 1 death match, 2 v 2 deathmatch, 3 v 3 death match(only pops if both teams have equal numbers and match ends if anyone drops, no one gets anything. Ancient Hypergate is filled with a few different exploits(ive reported before no response) so it really needs to go away. Hutball should be optional not in rotation and only played by groups no solo player teams.Its not a Fn pvp map its a score game always was 4 v 4 arenas only groups can select. and same for any 8 v 8 match. rewards are simple, only rewards gear adrenals stims and parts that can be used in PvP. this system worked. BW stop listening to whiner chetas who just want to exploit the system, your change completely Fd pvp. You listened to Chinese mat farmers credit farmers and credit sellers...and it shows the exploits and hacks are again out of control. Link to comment Share on other sites More sharing options...
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