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Eyes

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Jagaimee's Avatar


Jagaimee
12.13.2017 , 10:07 PM | #111
Quote: Originally Posted by Plastic_Fork View Post
Here's more specifics on my toons that have eye issues:
  • Human - dark brown eyes #6 - More of a medium/hazel now instead of dark brown.
  • Mirialan - gold eyes #8 - Looks green instead of gold.
  • Mirialan - red eyes #7
    Looks ruddy brown instead of red. Think it needs a bit more red and possibly a little brighter.
  • Zabrak (Republic light skin) - yellow eyes #1
    I think the shade is right, but too bright in cutscenes and normal camera view.
    I believe the yellow was more subtle. Currently seems like a solid yellow instead of an iris.
Adding to that list:
Zabrak (Republic side) - "brown" eyes #5 is now a golden hazel color. It used to be dark, muddy brown.
Zabrak (Republic side) - green eyes #3 look yellow in many lights. Before, it was a soft, light green. Now it's just yellow.
Sith Pureblood - "pale" eyes are now a dull, medium/dark gray. Not the piercing light gray they used to be, and hardly "pale."
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Kyram_Galaar's Avatar


Kyram_Galaar
12.14.2017 , 08:56 AM | #112
Quote: Originally Posted by Jagaimee View Post
Sith Pureblood - "pale" eyes are now a dull, medium/dark gray. Not the piercing light gray they used to be, and hardly "pale."
I thought the pale eyes looked a bit different but I had assumed that it was because the sclera were more yellow than the irises.

As for my other complaints:
The Mirialan's purple eyes are now purple again rather than the gray they where in 5.6, which is progress, but they need to be MORE purple. They're still very gray to the point where you can barely tell that they're purple.
The Mirialan blue eyes also need to be more blue.
The vibrant green eyes are not vibrant at all. They need to be.
Sith Pureblood: One of the eyes is now a dim red where it used to be yellow/red. It was the closest one to solid red you could get but still have some yellow in it. Now you have two solid reds, one is simply brighter than the other.
The white/silver eyes... I actually liked that change in 5.6. It was the only change that I liked. I use these eyes for two of my characters and wouldn't mind if you put the 5.6 version back in.

Frankly, I don't mind the new textures, but the colors SHOULD NOT have changed. Any new colors should have been cosmetic packs on the CM like you've been doing.

Plastic_Fork's Avatar


Plastic_Fork
12.14.2017 , 07:28 PM | #113
Quote: Originally Posted by Jagaimee View Post
Sith Pureblood - "pale" eyes are now a dull, medium/dark gray. Not the piercing light gray they used to be, and hardly "pale."
Looking at mine again, I think you're right. I believe they were more pale than they are now, and that "piercing" light gray you described I think is right on the money. I thought they still seemed a bit different than their correct color, but ever since they made that big change to graphics a year or two ago (which actually increased my resource/graphics usage, not reduced), everything seems blurred and discolored to me so I paid it no mind.

So while it's definitely better than the white beams that got switched with them before it was fixed, I still don't think the color is quite the same. I don't want to nitpick, but 1) I paid for them with cartel coins and 2) I really liked the original and I don't think the recent fix has them quite right yet. So hopefully the devs will have another look at it.

Xo-Lara's Avatar


Xo-Lara
12.14.2017 , 10:37 PM | #114
I second not minding the eyes being given more depth but I dislike the change in color. My brown eyed characters don't look the same now that their eyes are more washed out looking.
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Krigjeger's Avatar


Krigjeger
12.15.2017 , 02:27 PM | #115
Quote: Originally Posted by EricMusco View Post
Hey folks,

Thank you for the specifics about the issues with eye colors. The team is looking into them now, I will get more info out as I have it.

-eric
At this point, after so many "fixes" for the screwed up eyes, I'm thinking you need to consider making eye color changes free in the designer for a while. Not the actual purchase of the CM colors, but at least let me switch my eyes to something close to what they used to be, since they've varied from shiny crying eyes to flat cut out paper doll eyes to colors that aren't even close to what they were ....

TheRandomWolf's Avatar


TheRandomWolf
12.16.2017 , 07:46 PM | #116
Quote: Originally Posted by Krigjeger View Post
At this point, after so many "fixes" for the screwed up eyes, I'm thinking you need to consider making eye color changes free in the designer for a while. Not the actual purchase of the CM colors, but at least let me switch my eyes to something close to what they used to be, since they've varied from shiny crying eyes to flat cut out paper doll eyes to colors that aren't even close to what they were ....
I second this.
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EricMusco's Avatar


EricMusco
12.19.2017 , 03:03 PM | #117 This is the last staff post in this thread.  
Hey folks,

There have been quite a few questions about what has been going on with eyes in SWTOR the past few updates. There are actually a few things going on and so here are some insights from our Senior Character Artist.

Quote:
A while back a change was made to our game engine that affected how reflections work on a global scale. As youíre likely aware, this caused eyes to accept too much reflection, creating a glass look (sparkly eyes). This was not a simple fix for the eyes as it wasnít actually the art of the eyes themselves causing the issue. To adjust how the reflections looked I had to re-author all of their textures. Since I had to spend time fixing the eyes anyway I saw an opportunity to improve our system to allow for a larger variety of colors moving forward. These changes give us a lot more flexibility in creating more unique looking eyes such as closely achieving eyes with more depth and color variation similar to Vaylinís or Arcannís.

We fully understand the attachment to a characters eyes! There is a lot of thought put into our characters and the last thing we would want is for anyone to feel like we have taken something from them.

Now, regarding the dark brown eyes, we matched the colors to what we had as reference for pre-5.6. However, I recognize that some colors appeared darker than they actually were due to the amount of reflection that was in the eyes (the more reflection there is, the darker the colors become as it overwrites color information with environment reflection). We will choose one of the browns to darken to more closely match the dark brown option players had previously. In addition, we are double checking colors to make sure there arenít any that are too far off from their original hue, if we find any that still need a slight hue tweak I will be making those adjustments. Though at this point they should be subtle, i.e., if something feels slightly too green or is not glowy / bright enough.

I would appreciate feedback on which brown should be darkened to help inform that decision. I would also like to invite your input on what new colors you would like to see in game. We will draw from your suggestions and see what we can do to make more options available.
-eric
Eric Musco | Community Manager
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-Bob-'s Avatar


-Bob-
12.19.2017 , 03:14 PM | #118
The characters have eyes??
I never noticed
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Costello's Avatar


Costello
12.19.2017 , 04:03 PM | #119
If the plan was to improve the look of the eyes, shouldn't they be redesigned and people allowed to pick whichever eye color they like.

It seems the reflection system broke it, when eyes were fixed they were improved and now they are being returned to previous pre-reflection system. If they have been improved why not run with the improvement and allow people a free eye color respec.

Rockula's Avatar


Rockula
12.19.2017 , 04:05 PM | #120
Quote: Originally Posted by EricMusco View Post
here are some insights from our Senior Character Artist.
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