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Concealment and Lethality Operative/Scrapper and Ruffian Scoundrel Set Bonus Discussion

STAR WARS: The Old Republic > English > Classes > Scoundrel / Operative
Concealment and Lethality Operative/Scrapper and Ruffian Scoundrel Set Bonus Discussion
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LibraryJedi's Avatar


LibraryJedi
07.16.2015 , 06:39 AM | #21
There is no power called "Blood Broiler". The name of the power is "Blood Boiler". I have /bugged this at least three times since January, looks like a typo, should be easy to fix, right?

Adovir's Avatar


Adovir
07.18.2015 , 03:04 AM | #22
So my generally worthless opinion is

2piece : keep it how it is, it just keeps everything in line and there is no reason to get all crazy

4piece: worthless, for both specs, energy management is something that can be done in your sleep because it's too easy, in most fights where there is any sort of motion your regen is fine and not to mention the fact that leth has C-grenade on more than 1 target so the chances of the energy proc to happen is much higher, this set bonus is only good for the parse heros who get off on their perfect rotations.

Something for conc could be it increases the damage of acid blade by a % because it's generall a tickle of a dot now, or something really crazy, lower the cool down of back stab by 3 seconds (Ik a pipe dream) this would probably throw something's out of Wack with rotations but I pvp mainly so more stabby stabby

For leth I really couldn't tell you what a good 4 piece change would be, it's not really coming to me ATM

6piece: for conc it's fine but for leth, ehh it's really under whelming while I do like the idea of having the double charge critical chance for leth as the 6 set bonus I think it would be a bit too bursty for the actual design, I think it would be better though for leth to lower the internal cool down of the proc from 1 minuet to 30 seconds, this way they can get more damage out of it with out throwing the burst out of Wack
you know you want to
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xAZUREx's Avatar


xAZUREx
07.20.2015 , 07:09 AM | #23
2: Accuracy/Alacrity X%
4: Cunning X%
6: Critical X%

Like the old skill trees could let you do.
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Flintfire's Avatar


Flintfire
08.05.2015 , 06:56 AM | #24
2 piece: Every knife attack applies the acid blade armor penetration buff and dot to the target.

4 piece: Backstab now knocks down the target when used from stealth.

6 piece: You can now lolroll without a cooldown and it does not respect the GCD. In addition if you roll into a target you can now steal 300 credits from their bank.
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Arehonn's Avatar


Arehonn
09.21.2015 , 09:28 PM | #25
I like the idea of having more meaningful set bonuses. I also like the idea of having all the offhand, shotgun attacks apply the Flechette Round dot and debuff.
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LuxDragon's Avatar


LuxDragon
02.17.2017 , 11:00 AM | #26
Didn't know where to put this, but I didn't feel like it was worth opening a thread either.

For Concealment/Scrapper class, any chance we can add a reset CD to Volatile/Blood Boiler if the target dies before the stuff is triggered? Cause it sucks to use it, only for some burst spec to wreck the guy before our ability gets triggered, AND then wait for the CD while we move onto the next target.

And in any case, Ruffian/Lethality gets a reset on their CD for brutal shots when their target dies.

Foambreaker's Avatar


Foambreaker
07.24.2017 , 06:28 PM | #27
I'm sorry I cannot recall what the ability is called and am work, but at one time you could increase the stacks of upper hand to 3, I want that

masterceil's Avatar


masterceil
07.25.2017 , 04:42 AM | #28
Quote: Originally Posted by LuxDragon View Post
Didn't know where to put this, but I didn't feel like it was worth opening a thread either.

For Concealment/Scrapper class, any chance we can add a reset CD to Volatile/Blood Boiler if the target dies before the stuff is triggered? Cause it sucks to use it, only for some burst spec to wreck the guy before our ability gets triggered, AND then wait for the CD while we move onto the next target.

And in any case, Ruffian/Lethality gets a reset on their CD for brutal shots when their target dies.
That's Sanguinary Shot, not Brutal Shots. And as someone that plays all three specs and sees the class from all angles, I agree, that totally makes sense. Make it happen, Bioware

Quote: Originally Posted by Foambreaker View Post
I'm sorry I cannot recall what the ability is called and am work, but at one time you could increase the stacks of upper hand to 3, I want that
That's a Sawbones passive - "Emergent Emergencies" acquired at Lv44. I personally don't think it's necessary for either of the DPS specs. Depending on what they look like 22 August, though...
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