Jump to content

Tech Fragment Vendor Feedback


EricMusco

Recommended Posts

Takanna (Spoils of War Vendor) ate my tech fragments. :( I tried to buy gloves, 250 tech fragments were spent, but nothing appeared in my inventory. I tried logging off then back on, still no gloves in my inventory.

 

Looks like somebody else reported the same issue, so I probably should have read here before attempting to purchase anything.

Link to comment
Share on other sites

This vendor seems massively frustrating and annoying. The cost of buying a piece of equipment is incredibly high to usually be getting unmodable trash. I think the pricing would be reasonable, though still not overly generous, if it guaranteed an upgrade. In its current form it seems to be worth about 2-3 min of time in vet hammer station, possibly less since the upgrade rate on the vendor seems comparable or worse to that from vet hammer station. Given how slow the tech fragments are to acquire by intended means this seems like awful value in addition to being frustrating rng.
Link to comment
Share on other sites

After continuing to use this vendor for about 4-5 hours, I've noticed as I slowly got towards 280 ilevel (which took at least 100,000 Tech Fragments which is being generous) I keep getting items that are 270-274 green gear and not always in my spec still. If your so intent on having this random gear vendor be in game then I think you need to do a couple of things to it.

 

1) reduce the range for ilevels. Example: if you have a Gear score of 276 you'll only get 274, 276, or 278 gear.

a) at the moment I see with a 278 gear score range from 270-280. Notice only 280 is an upgrade at that point, and 278 is a side grade. you have 4 area's of gear that are flat out DOWNGRADES, 270, 272's, 274's and 276's. This is terrible for people gearing up to consistently see downgraded gear for 250 tech fragments.

 

2) All drops from this vendor MUST be class and spec specific. Seeing tanking gear on a DPS spec is really annoying. Same for seeing tanking gear on a class that doesn't have a tank spec, or a weapon that you can't use for your class.

 

3) If your so insistent on doing this RNG the cost in Tech Fragments needs to be reduced, or the amount of Tech Fragments we get most be increased a lot. Like 20 per boss on a Vet FP because it'll take people forever to gear up the way it is now. This grind is even Worse then the 5.0 grind when it first came out. I'd suggest the cost of 50 Tech Fragments if we are going to keep getting the same amount when this goes live.

Link to comment
Share on other sites

So I used the stim desctruction method and this is what I got:

Took me 24k fragments to get full 274 greens non-modable non-min/max (I even put on tank gear just to raise item rating level and move on to the next piece slot)

66K fragments to get full 278 blues non-modable non-min/max.

As a marauderl I kept getting gear with tank stats, buying MH/OH was the worst, I kept getting focus/shield/scatter blasters etc.

After 96K fragments I gave up trying to see if it would give me any purple items.

I only got one blue modable 278 piece at 60k fragments and it had an A mod.

Even when in full 278 blues I would still get 270 greens

 

With the galactic renown system as slow as Galactic Command was when it came out I can say this vendor is completely and utterly useless. There is no clear path for getting the gear you need, no way to min-max and literally 99% of the gear is useless.

Link to comment
Share on other sites

To me it's nothing to do with the roll of an item, RNG has never been an issue for me as it seems to be for so many others. What is an issue is the Tech Fragments. If we are getting so few (yes I know you can get a lot from conquest but 50k probably not for me any more) The venders will just be something I pass on fleet on the odd time to time I go there which is already few and far between. Doubt they ever be used by me. I'll let others comment on these venders, idea is OK but just not practical for me or my playstyle. Edited by DreadtechSavant
Link to comment
Share on other sites

The MH/OH vendor drops random weapons that can't be used by the character buying it. I got two cannons, a pistol, a tank lightsaber, a scattergun, and an OFFHAND weapon out of 7 MAINHAND boxes purchases on my Combat discipline Sentinel. And when you buy the belt box, it's a toss up if it'll even show up in your inventory. Bought 5 of them and had to close out the Vendor menu for 1 of them to show up in my inventory

 

Honestly, I can't even imagine the bugs that will show up during crafting and reverse engineering. You guys should seriously consider adding vendors to the fleets that sell the new crafting mats and tech fragments for 1 cred each so we can actually test this stuff before it goes live.

Edited by orangenkaiser
Link to comment
Share on other sites

Do you understand what you are getting when you roll on an item?

 

The system seems broken currently. The vendor states I should get an item for my discipline, but the items are totally random.

 

How do you feel about the pricing of items?

 

Seems expensive vs the rate of drops I was getting in VM Hammer Station, especially for a random item that might be garbage.

 

Do you feel like rolling on these item slots is valuable?

 

I feel I'd have to have a glut of currency and be desperate for an upgrade for a certain slot to want to gamble on getting something useful.

Link to comment
Share on other sites

Hi all and sorry for my bad language! I hope you understand everything.

 

I spent about two and half hour today (using Medpacs to gain Tech Fragments) trying new vendors with my Shadow skank. I was unlucky as always and I managed to increase my IRating from about 268 to 280. I'm quite sure that I used more than 40-50k Tech Fragments. It could take ages to gain so much TFs in a ,,normal" ways and it is still only 280 on a single char.

 

After this experience, I came up with an other idea when we think about vendors.

 

First of all, I agree with other players that all of the gear must be moddable. It will allow us to use modification even if we get 10 helmets and 0 bracers etc (you can use modifications from differents parts on other ones if I'm not mistaken). It will also allow to replace not necessary stats with a single new enhacement.

 

Secondly, both personal drops and vendor items should be bound to discipline. I understand that it should help with gearing a few alts at once but I'm sure that there are way more people with no tank chars than people with no dps/healer chars. What's more, you have 21 healer/dps Disciplines and only 3 tank ones so people with a lot of chars mostly will have more of the first group. Additionaly, tank stats are mostly useless on PvP. And players were complaining about dropping tank mods on DPS chars.

 

But let's go back to vendors. And here comes my idea:

 

To start with, keep credits out of this vendors. We will still need a lot of them for augments, changing mods etc.

 

Let's turn two vendors into three.

1st: Tech Fragments Vendor - I would like it but it is way overpriced. I would just change prices from 200+ to 50 for Belt/Bracers/Implant/Relic, 60 for Head/Legs/Chest and 75 for MH/OH. And of course, gear must be moddable. You also shouldn't get gear lower than -2 from your current rating (for example: you are 280 Rating, you can get 20 278s in a row if you are unlucky, but you can't get a single 276).

 

2nd: New vendor - this one will sell all of the gear, MH/OH, Implants, Relics and Tactical available for all of the classes. All of them will be 306. Also, if you buy any gear, piece of armor will have 306 modifications inside, no matter what your current rating is. This vendor will stay whole week (or it can be changed to weekdays only). One piece will cost 1000 TFs for Belt/Bracers/Implants/Relics, 1250 for Head/Legs/Chest and 1500 for OH/MH. Okay, it's a lot but it should be adequate to the best item possible.

 

3rd: Kai Zykken - I really like the idea of him appearing on weekends. It will stay the same. He will appear with a set of about 25-30 random items for random Disciplines/general. This items will change each week, of course. The prices of the items will be a half of the prices from the second vendor (for example 500 for chosen Relic, and 750 for chosen weapon). This way you can collect TFs and spend them on 2nd vendors or wait until weekend and check if you are lucky to buy the parts you are missing for a reduced price.

Link to comment
Share on other sites

  • 8 months later...

While it would seem that tech fragments are difficult to acquire... I cannot spend my tech fragments fast enough. I am always capped. The vendor is relatively inexpensive...

 

What I am noticing is many do not want to put in the time it takes to acquire the tech fragments. As I could do 2 Master Mode Flashpoints with full completion and acquire enough tech fragments and crates that can be reversed engineered into tech fragments that my cap margins; remaining at 10k and I have to figure out where to spend them...

 

The neat aspect of the vendor is yet to really be discovered.... but catch ya on the GTN :p

Edited by Amunra-amunray
Link to comment
Share on other sites

I really wish a new vendor with new stuff was created that only accepted tech fragments. I have nothing, NOTHING, I need to buy anymore with tech fragments. Don't need gear, don't need decos, don't need mounts, pets, boosts. Now, I constantly sit at 10,000 max. I can't deconstruct anything without getting that red warning message.

 

We really need something new to buy with tech fragments.

 

Please, either raise the cap at 999,999 or give us new stuff to buy.

 

Edit: Maybe add tech fragments as something the Jawa vendors would accept for mats?

Edited by Banthabreeder
new idea
Link to comment
Share on other sites

I don't like how random it is. there should be items within your class that's random. So if you're a jedi or a sith you should be getting random jedi or sith lightsabers and armor and misc items. Also there should be vendors tied to levels and gear ratings. So if the highest gear rating is 400 there's a vendor for that level. Edited by bryanskrantz
Link to comment
Share on other sites

  • 4 weeks later...

This is a waste of tech fragments. It's best to save them up for the set bonus pieces and tacticals, the gear you get is ample. I would possibly use this vendor if it sold specific mods/enhancements instead of having just a chance of getting what I need. The biggest thing though is that we need all of the BiS set bonuses and tacticals to be available for purchase with tech fragments. For example, Juggs will have to do Dxun MM to get their set and PT's have had to do Dxun to get Emergency Power.

 

If a set is going to be unavailable from the vendors, it should be either bad or gimmicky and strong, like Endless Offensive is a great example of a set that is okay to stay as a boss drop. Also, all sets that drop should be able to drop from any boss from that difficulty level of content. No set should be restricted to a single raid.

Link to comment
Share on other sites

Hey folks,

 

Aside from the Kai Zykken vendor, there is also another vendor where you can spend tech fragments which is located in the supplies section of the fleet. This vendor will allow you to roll items for a specific slot. Let us know your thoughts:

  • Do you understand what you are getting when you roll on an item?
    -Yes, a random "grade" of that item, R-3, R-19, etc, equivalent to my current overall item level.
  • How do you feel about the pricing of items?
    -I think it's just fine.
  • Do you feel like rolling on these item slots is valuable?
    -Yes. To me, this vendor is for "end game" use only. It's a way to get "best in slot" item modifications, and allows tech fragments to continue to have value after all set pieces are obtained.
     
    Additionally, it is a way to help expedite item level advancement outside of relying on only random drops from missions/renown/FPs. It is not designed (at least I hope not) to be the primary way to equip a character, but rather supplement the process. I think it works perfectly.

Thanks

 

-eric

 

Kai Zykken on the other hand can eat @#$)*.

Edited by FLScuddie
Link to comment
Share on other sites

While this vendor is useful, I agree that we could use more vendors to spend frags on.

 

One thing that would be REALLY useful would be vendors that sell specific R-value mods and enhancements. I wouldn't care if these cost 5x as much as the random ones, or even 10x. At this point, the only gear I really care about is specific R-value items that I'm dependent on RNG to get. Having a guaranteed way to get those specific R-value items would be really nice.

 

Another item that would be useful to purchase is Legendary Embers for crafting. Right now, we're entirely dependent on RNG to get these. If you look at GTN, the price of Embers has skyrocketed since they made Conquest easier to do (thus increasing the amount Solid Resource Matrices on the market). I mean, right now I have over 1000 Solid Resource Matrices that I can't even use for crafting because I have less than 100 embers and the cost of embers on the GTN is nearing 1M each. We need a way to combat this inflation and having a vendor that sold Embers for, say, 500 tech fragments each would be a good solution to that problem.

Link to comment
Share on other sites

  • 1 month later...
×
×
  • Create New...