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It’s Raining CXP, Daily

First BioWare Post First BioWare Post

TUXs's Avatar


TUXs
08.30.2017 , 03:38 PM | #31
Quote: Originally Posted by MeNaCe-NZ View Post
Or ya know just don't fix and enjoy many more people actually playing your game.
Amazingly there are actually other players to be seen in instances in the daily areas.

Seriously just think about it for a second ... CXP has driven so many people away the minute there is a bug that means they can get CXP at a reasonable rate they flood back to take advantage. This tell you CXP is a cancer on this game and instead of doing something about that you are instead going to fix the bug so people can again not play your game? That's the opposite of what you should be doing.

Fwiw I did about 3 hours yesterday and went from 85 to 105 (I've never had a 300). That's still going to take me another 10 days just to get to 300 and then farming from there to get BiS.
EXACTLY!!!! People were actually PLAYING the game...people are willing to grind for CXP, they just don't want it to take weeks to progress through each tier.

God Bioware...PLEASE LISTEN to us...we're trying to help you.
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ongeburz's Avatar


ongeburz
08.30.2017 , 03:38 PM | #32
Der Eric,

Don't bring it back to the normal amount.
Finally saw more then 3 people on a planet, we had world pvp and go to do some the 4 man quests even that nobody usually does. If you change it just cut it in half.

This bug has done more good then evil to the game

Qouivandes's Avatar


Qouivandes
08.30.2017 , 03:41 PM | #33
I finally have my "main" post 50 and almost to 80 now. my other toons are finally breaching post 20+.

i thought this was the something new they added for some of the dailies and was pretty upbeat after Sunday and spent the last couple of days planning out how i was going to start getting my toons in something other than 230s. i dont get much time to play except on the weekends; coupled with a broken left arm its been "exciting." shame to hear that this was a fluke. i will need to work things out better this weekend...

...i was starting to craft gear, but the isotopes just jumped out of my price range. something told me to buy them a while back...grr.

may also start looking (again) for a guild. ive mostly played guildless due to an eratic play schedule that could leave not logged in for weeks. guilds tend to not like that.

on topic, sorry this is a fluke...
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HKtheindomitable's Avatar


HKtheindomitable
08.30.2017 , 03:44 PM | #34
Quote: Originally Posted by MeNaCe-NZ View Post
Who cares what OPs give? They drop unassembled pieces allowing you to effectively bypass CP altogether, that is the draw to doing OPs now, not CXP.

People were already farming FPs as groups to get super quick CXP ( 300 in weeks from what some said and demonstrated in an earlier thread) so need for balance there.
PVP/GSF shouldn't even have to worry about getting gear the same as PVE players but at least this would leave a means to get top tier quicker to make the UC grind more palatable.

And no to more ranks, having each tier take longer to get through is just a plain stupid idea and you are just going backward on the concept of rewarding more CXP if it takes you longer to get to the next tier anyway.
Oh right. I forgot about the unassembled drops. Then HM FP should have the higher boost since they don't drop gear.

The idea behind the ranks taking longer wasn't to add more CXP per rank, but to prolong the tiers as some just blast through the tiers and barely get any gear from each tier, making it almost pointless to get gear from any tier other than T4. To make the tier feel worth it.

But I agree it's not the best idea, or even a good one. I was just expressing that it seems pointless to have four tiers of gear in only 300 ranks. Maybe even reduce the number of tiers from crates, and have the first two tiers of gear to be purchased with command tokens only, locked behind "X rank". But even that... I dunno.
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DWho's Avatar


DWho
08.30.2017 , 03:45 PM | #35
Quote: Originally Posted by MeNaCe-NZ View Post
What this tells me is you should introduce a boost that people can buy (like superior command boost and stacks on top of that) that boosts whichever activity type they want to do by this proportions. So 1125 instead of 75 - 1500% boost. Sell daily ones, heroic ones etc. etc. and have them so they ONLY work sub 300.
That could work although a 10x boost is too much unless you really limited it to something like usable once per week. A 5x that applies only to below level 300 would get people through the levels on alts without devaluing the BIS gear which comes at 300+. BIS gear should be harder to get whether it is through NM OPS, lots of PVP for upgrades, or lots of GC crates. That would certainly allow you to get from level 1 to 300 in a matter of a couple months as a fairly casual player (<10 hrs per week). Which would seem to be about the right rate since someone "farming" the boost would likely get there in a matter of a couple weeks if not sooner.

Mubrak's Avatar


Mubrak
08.30.2017 , 03:59 PM | #36
Quote: Originally Posted by mrobviousinaz View Post
You should consider leaving it as is, or a least boosted significantly. It is bringing people out around the galaxy.
This. It's real fun. People group up when that pesky terminal on black hole doesn't respawn. People group up for the heroics, just to blast trough them faster. And yes, people are stealing your quest objectives while you're fighting the mobs. It feels like a MMO again.

And the high CXP gain actually seems appropriate for the low chance of getting something useful from command crates. Now what you get out of a crate reflects the actual effort put into getting in.
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MeNaCe-NZ's Avatar


MeNaCe-NZ
08.30.2017 , 03:59 PM | #37
Quote: Originally Posted by HKtheindomitable View Post
Oh right. I forgot about the unassembled drops. Then HM FP should have the higher boost since they don't drop gear.

The idea behind the ranks taking longer wasn't to add more CXP per rank, but to prolong the tiers as some just blast through the tiers and barely get any gear from each tier, making it almost pointless to get gear from any tier other than T4. To make the tier feel worth it.

But I agree it's not the best idea, or even a good one. I was just expressing that it seems pointless to have four tiers of gear in only 300 ranks. Maybe even reduce the number of tiers from crates, and have the first two tiers of gear to be purchased with command tokens only, locked behind "X rank". But even that... I dunno.
The problem, for me, is the tiers themselves. The idea I have what I feel is this MASSIVE grind ahead of me to get to a point where I can finally start getting some good end game gear dropping is ludicrous.

I've been around a long time and I always used comm gear (crystal too but it was so short lived I still call it comm gear) to bolster my build as I got my set bonus gear. People would claim "comm gear was crap" and yes it was compared to OP drop gear but it was better than anything else (except previous top end NiM tier gear and arguably some HM parts but the difference in parses became utterly negligible) you could get running non operation content.

So I would get my ultimate comms, get a gear piece and strip out mods/enhancements to improve parts of my old gear. Starting out I would even use the armorings before I had previous tier set bonus gear (or when previous tier didn't stack with new tier). Point is i felt like I was constantly getting stronger and that much more helpful in raids.

NOW though I have to grind to level bloody 300 just to get that same feeling of getting what I feel is equivalent gear? I.e. the non set bonus drops from tier 3? THAT is the massive deterent to GC for me, I've barely touched the gameplay since they brought it out. I do my GTN stuff because for some odd reason I love having billions of credits and opening hypercrates and that's about it.

Yesterday though I spent more time playing gameplay in one day than I had since I finished KoTeT. I saw light at the end of the tunnel and knew if I could get to 300 I would probably play more because that barrier of not getting top end drops would be removed.

Not everyone's opinion is the same of course but food for thought... There is no argument the population has seriously deteriorated since 5.0 and many reasons for that no doubt but if one of the most popular is that people do feel the same as me and found the idea of the tiers just not worth doing so they went to do something else then they aren't here to speak up anymore.

Often the biggest/loudest topics on these forums lately aren't even the biggest issue player numbers wise. E.g. the traitor - if we had 1 million players still I doubt the traitor issue is going to be anywhere near as punishing on player numbers as GC has been yet reading the forums you would think the traitor being who it was and the effect on romances was going to kill the game outright.

We've lost such a large portion of our community now that feedback has actually become skewed because the feedback we need, from the players who left and how we can get them back, can no longer be seen because they are gone.

Oh and HM FPs boost - for sure. However they go about it if they went with the idea of 1000 CXP per heroic, averaged the time of each heroic and then averaged the time of all other content and apply a formula to set CXP rates accordingly.

Yes people will blow through GC and get top tier but who cares at this stage? The fake grind concept drove far more people away than it kept and deters new players all the time. It failed plain and simple - the idea of having a means for all to get top end gear - great, doing it via tiers like this, ridiculous.

MeNaCe-NZ's Avatar


MeNaCe-NZ
08.30.2017 , 04:03 PM | #38
Quote: Originally Posted by DWho View Post
That could work although a 10x boost is too much unless you really limited it to something like usable once per week. A 5x that applies only to below level 300 would get people through the levels on alts without devaluing the BIS gear which comes at 300+. BIS gear should be harder to get whether it is through NM OPS, lots of PVP for upgrades, or lots of GC crates. That would certainly allow you to get from level 1 to 300 in a matter of a couple months as a fairly casual player (<10 hrs per week). Which would seem to be about the right rate since someone "farming" the boost would likely get there in a matter of a couple weeks if not sooner.
10x boost really isn't too much. Why do you think it's too much? Because 10-15x sounds like too much?

Per my previous post on taking 1000 CXP per heroic as a baseline, work out the average time per heroic and that can give you a baseline CXP per minute boost for all your other content (as they would all get other multipliers) and slightly boost it more for difficulty.

If it has to be 30x for something then so what? As others have mentioned 5.0 is so old now that having this massive grind all in front of new 70s is driving them away, not keeping them here. In this day and age the majority of people don't want to grind that much.

If it has to be 50x then that just shows you how poorly the CXP rates were to begin with.

As I said drop the boost entirely at 300 and then people are grinding out the top end gear at normal speed and it wouldn't feel so bad because each tier you know might be that sought after BiS drop or most likely something better than you have now to help you that weee bit more in beating HM Revan maybe.

As for a couple of months to get to 300 ... your game sounds like this game. I don't want to play your game and I've not been playing this game (and I'd guess to say we've lost over half the population we had this time last year as a result). A couple of months to 300 and then and only then do I finally start getting some end game gear? Nah pass no thanks, I'll keep doing my GTN activities and go play something else - Andromeda currently, actually enjoying it despite the criticism many put at it but I parked it for this CXP boost - see I want to play your game BWA, you just don't seem to want me to play it how I want to play it.

MeNaCe-NZ's Avatar


MeNaCe-NZ
08.30.2017 , 04:09 PM | #39
Hey Keith if you are reading this thread you should recall some of your earlier posts on feedback and us giving you lots of "whys" to support our feedback.

Well this thread has plenty of whys around why this is good and why GC as it stands is bad.

So how about you come to the party and give us a response to some posts on WHY GC has to be the way it has to be and WHY it can't be like it is with this bug? I would love some compromise and see this sort of thing common place up to 300 and then no more boost, I would love to hear your thoughts on all this from a design perspective.

Because you ask for whys but it's hard for us to give really good feedback when we can't understand your whys first if ya know what I mean?

Vagessel's Avatar


Vagessel
08.30.2017 , 04:11 PM | #40
Thank you Eric for posting this. I was leveling my 20th lowbie alt when I could have been getting results on my main. Can't wait to get back home and go grind some meaningful CXP for a change.