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Close range shots do not connect. Whats the deal here.

STAR WARS: The Old Republic > English > Galactic Starfighter
Close range shots do not connect. Whats the deal here.

Gavin_Kelvar's Avatar

12.09.2013 , 03:24 PM | #11
Quote: Originally Posted by Arkerus View Post
I was educated by the forums on this previously...

Due to the high angle of attack you (and your opponent) take a severe accuracy penalty.

This game isn't 100% based on simply hitting the lead reticule.
I always assumed it was a combination of this and your enemy's evasion stat. Which is one reason I think accuracy/evasion should be removed since it in essence allows you to miss for no other reason than an unlucky RNG result.

In a sad way I think the PvE space-on-rails is more fun in that regard: accuracy is based solely on my ability to aim and if I miss it's cause my aim was off not because some RNG decided that I should miss. If they combined the PvE space method of accuracy based on player ability with all the current GSF non-accuracy/evasion stats/abilities I think the game would be even more fun than it already is.