ppzheng Posted December 31, 2011 Share Posted December 31, 2011 See title. Link to comment Share on other sites More sharing options...
ACUSN Posted December 31, 2011 Share Posted December 31, 2011 It's harder? IDK what you're trying to get out of this. Link to comment Share on other sites More sharing options...
artemusimus Posted December 31, 2011 Share Posted December 31, 2011 I think he means the difference in rewards Link to comment Share on other sites More sharing options...
Ganadorf Posted December 31, 2011 Share Posted December 31, 2011 Currently, the difference in loot is simply: - Hard: T2 and T3 - NM: Always T3 Yeah, it kinda sucks. However, I'm assuming NM was solely built for the pure difficulty and achievement challenge. If this is the vision for BioWare, then I don't have an issue with it, but the introductory raids are pretty easy. If there wasn't so many bugs, we'd be done with NM by the end of Jan. Link to comment Share on other sites More sharing options...
ppzheng Posted December 31, 2011 Author Share Posted December 31, 2011 Thanks Gana Link to comment Share on other sites More sharing options...
swpoop Posted December 31, 2011 Share Posted December 31, 2011 If there wasn't so many bugs, we'd be done with NM by the end of Jan. I would wait to make that claim until this new patch hits. Heard through the grapevine that nightmare is supposed to be pretty brutal. SOA on hard should give you good indication of what to expect. Guess we shall have to wait and see. Link to comment Share on other sites More sharing options...
Ganadorf Posted December 31, 2011 Share Posted December 31, 2011 I would wait to make that claim until this new patch hits. Heard through the grapevine that nightmare is supposed to be pretty brutal. SOA on hard should give you good indication of what to expect. Guess we shall have to wait and see. Sounds great. But rumors of difficulty ramp ups are so outlandish these days, so I'd take them with a grain of salt. However, that said, bug fixes could bring the difficulty in any direction. Here's hoping. Link to comment Share on other sites More sharing options...
BassDeluxe Posted December 31, 2011 Share Posted December 31, 2011 It's not so much a difficulty ramp up, so much as putting the difficulty where it was originally supposed to be. Apparently Nightmare mode has been bugged up til now so that it was the same as hard mode >.> The 1.0.2 patch notes are in the PTS forum if you'd like to see for yourself. Link to comment Share on other sites More sharing options...
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