Burtlebe Posted April 15, 2013 Author Share Posted April 15, 2013 The additional mission slots should be included with the purchase of the Makeb expansion if you want it "gated" to paying customers. that's good idea, free to subs and others buy it. Link to comment Share on other sites More sharing options...
Mugen_no_Jidai Posted April 15, 2013 Share Posted April 15, 2013 (edited) Bioware, just in case even you guys and gals don't know how many dailies/weeklies there are in your game at 50/55, look here: http://dulfy.net/2013/04/14/swtor-level-55-endgame-gearing-guide/ And that's not counting PvP, speeder quests, event quests, unfinished class/planetary quests, and dailies/weeklies like those on Voss that only reward rep, not comms. Increase.The.Mission.Log.Limit. PLEASE!!! Edited April 15, 2013 by Mugen_no_Jidai Link to comment Share on other sites More sharing options...
Burtlebe Posted April 15, 2013 Author Share Posted April 15, 2013 Bioware, just in case even you guys and gals don't know how many dailies/weeklies there are in your game at 50/55, look here: http://dulfy.net/2013/04/14/swtor-level-55-endgame-gearing-guide/ And that's not counting PvP, speeder quests, event quests, unfinished class/planetary quests, and dailies/weeklies like those on Voss that only reward rep, not comms. Increase.The.Mission.Log.Limit. PLEASE!!! Nice thanks for the link, didn't realize there were so many. Link to comment Share on other sites More sharing options...
DarthVengeant Posted April 15, 2013 Share Posted April 15, 2013 /SIGNED!!! My missions are continually running out now, and I NEVER had a problem before. The amount of Dailies you get on Makeb alone is alone enough to make them add at least 10 more. The Weeklies, Dailies, Droid Quests, Binocs, etc. NO WAY you have enough room for all that. I am getting VERY annoyed having to keep hitting L to see my quest update. Link to comment Share on other sites More sharing options...
Lightning_ Posted April 15, 2013 Share Posted April 15, 2013 This is a must have. Current limit forces me to abandon "long-term, low priority" missions (like vehicle ones, FP/Ops ones, world boss ones, etc) all the time. Link to comment Share on other sites More sharing options...
LarryRow Posted April 15, 2013 Share Posted April 15, 2013 Weekly and Vehicle Achievement missions should not count towards the limit. Up the limit by 5-10. done. Link to comment Share on other sites More sharing options...
Roeg Posted April 15, 2013 Share Posted April 15, 2013 This to me is a game mechanics issue and should be an improvement to the game for all QFT Don't make it another unlock Link to comment Share on other sites More sharing options...
smellmop Posted April 15, 2013 Share Posted April 15, 2013 /signed Link to comment Share on other sites More sharing options...
Dev Post EricMusco Posted April 15, 2013 Dev Post Share Posted April 15, 2013 Hey everyone, We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25. Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor. Thanks! -eric Link to comment Share on other sites More sharing options...
Saregon Posted April 15, 2013 Share Posted April 15, 2013 Hey everyone, We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25. Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor. Thanks! -eric So, in short, once again, the game's terrible engine is to blame for such an annoying limitation. Link to comment Share on other sites More sharing options...
LarryRow Posted April 15, 2013 Share Posted April 15, 2013 (edited) So you are saying that you can release a whole expansion, with a new planet, new quests, new abilities, new items, new crafting schematics, people running around digging in the ground with seeker droids, looking around with binoculars, and a 2000-item achievement list ... and that's fine ... ... but taking the mission log from 25 quests to 35 quests would cause unacceptable performance issues? Edited April 15, 2013 by LarryRow Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted April 15, 2013 Share Posted April 15, 2013 I am in for reducing amount of missions to 15 if it's gonna help improve performance ^^ Link to comment Share on other sites More sharing options...
veyl Posted April 15, 2013 Share Posted April 15, 2013 So chat bubbles (this was stated previously by a dev as to why they aren't in the game) and mission logs cause performance issues, eh? Don't you think it's time to fix the inner workings of this terrible platform the game is running on if TEXT is causing performance issues? This is the only MMO that I've ever seen that has stated mission logs and chat bubbles cause performance issues btw. Link to comment Share on other sites More sharing options...
Echriado Posted April 15, 2013 Share Posted April 15, 2013 (edited) Hey everyone, We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25. Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor. Thanks! -eric That should have been a red flag for not continuing the use of this Engine. Quests affecting direct performance for players? Gee boys, I wonder what else will. Oh that's right, 99% of the UI as well Edited April 15, 2013 by Echriado Link to comment Share on other sites More sharing options...
Stryklone Posted April 15, 2013 Share Posted April 15, 2013 (edited) Ditto.^^^^^ Edited April 15, 2013 by Stryklone Repeats what others have said. Link to comment Share on other sites More sharing options...
wainot-keel Posted April 15, 2013 Share Posted April 15, 2013 Hey everyone, We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25. Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor. Thanks! -eric Well, how about only 10 missions top tracked at once (tbh, more than 5 and I get lost, lol ) and 50 on your log. Do untracked missions still impact on performance ? Link to comment Share on other sites More sharing options...
Dink Posted April 15, 2013 Share Posted April 15, 2013 Well, how about only 10 missions top tracked at once (tbh, more than 5 and I get lost, lol ) and 50 on your log. Do untracked missions still impact on performance ? Same thing I was going to suggest - limit the number that can be tracked, but increase the total in the log (not sure why the log would cause performance issues, but I can "understand" how tracked quests "could"). Link to comment Share on other sites More sharing options...
dscount Posted April 15, 2013 Share Posted April 15, 2013 Hey everyone, We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25. Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor. Thanks! -eric So let me get this right.. We just got this HUGE new Reputation and Achievements UI section, but can't increase an existing one? WOW.. just WOW.. How about making a NEW Section just for dailies or weekly's or long term or space missions to be mission log based? Link to comment Share on other sites More sharing options...
LarryRow Posted April 15, 2013 Share Posted April 15, 2013 Well, how about only 10 missions top tracked at once (tbh, more than 5 and I get lost, lol ) and 50 on your log. Do untracked missions still impact on performance ? Probably, since you can still make progress on untracked missions, so the game needs to keep tabs on that. What would work is a "pause" feature for missions where you take away even your ability to make progress on a mission. But I doubt they would do that because it would cause a storm of customer service QQ if someone, say, completed a hardmode Operation, but their weekly was paused. Remember when having too many crafting recipes lagged people like crazy? They were able to fix that, but fixing this will probably be harder. It's absurd that the engine is so bad you can't have 35 active quests instead of 25, but we're stuck with it. Meanwhile, we should probably advocate for creative solutions instead. For example, is there any reason I need to pick up that Hard Mode Operation weekly? Why can't I just get the rewards for it after the first hard mode operation I complete that week? Link to comment Share on other sites More sharing options...
Coldin Posted April 15, 2013 Share Posted April 15, 2013 Hey everyone, We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25. Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor. Thanks! -eric Ridiculous. Link to comment Share on other sites More sharing options...
dscount Posted April 15, 2013 Share Posted April 15, 2013 (edited) Meanwhile, we should probably advocate for creative solutions instead. For example, is there any reason I need to pick up that Hard Mode Operation weekly? Why can't I just get the rewards for it after the first hard mode operation I complete that week? Good CALL - tie those to the LOCKOUT instead. That would be a GREAT IDEA actually that happened automatically. Move the WEEKLY ones to tie to the final boss instead and drop near equal on EACH of the bosses. Like Classic (EC, EV, KP) would have a weekly, but now it drops on each last boss. (Roughly same number so if people want to do all three ops they would have good reason) Bioware you did this - Please FIX what you have released. Hard to believe nobody saw this coming with new Space Missions, New Ops, New Flash Points, New Cool Search & Digging Tools, etc. Edited April 15, 2013 by dscount Link to comment Share on other sites More sharing options...
Iliac Posted April 15, 2013 Share Posted April 15, 2013 Hey everyone, We have seen a few requests since the launch of Rise of the Hutt Cartel for the Mission Log size to be increased above 25 and I wanted to explain why that limit is currently in place. The Mission Log, just like all other components of the game, directly affects a player's performance in game. The goal in limiting the log to only 25 missions is to help mitigate potential area server hitches and ability lag they may encounter. Simply put, players could see decreased game performance with a Mission Log larger than 25. Hopefully that helps explain a bit why the limit is what it is. There are currently no plans to change that limit but it is something we will continue to monitor. Thanks! -eric It just continues to amaze me how much could be done in certain games 10 years ago that can't be done in this new one. Someone really needs to have a look at their database optimization when a simple quest log causes latency issues. This has to be one of the top complaints I hear in game from people that are running pve missions. Link to comment Share on other sites More sharing options...
Leonick Posted April 15, 2013 Share Posted April 15, 2013 (edited) I'll just throw it out there but I must say I find that explanation incredibly hard to believe. Why? Well because if tracking a couple of more missions would have such an impact on game performance shouldn't the huge achievement system with all the data it contains have had a similar effect, same goes for the codex which has to track what codex entries each character has. Edited April 15, 2013 by Leonick Link to comment Share on other sites More sharing options...
chuixupu Posted April 15, 2013 Share Posted April 15, 2013 (edited) To be fair, WoW won't increase their log over 25 either, and they have even MORE dailies. People have been begging them to raise it for years but they won't budge. Edited April 15, 2013 by chuixupu Link to comment Share on other sites More sharing options...
burdyt Posted April 15, 2013 Share Posted April 15, 2013 HSimply put, players could see decreased game performance with a Mission Log larger than 25. -eric Then you have to cut down the mission number from 30-40 to 10. Link to comment Share on other sites More sharing options...
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