Paradoxon Posted February 15, 2019 Share Posted February 15, 2019 It seems to be a sport for players to get infected and linger on the fleet to infect others. Imho those players should be fair game as the rakghoul warning announcement that is constantly being repeated on the fleet suggests. Everyone who is in the last stage of the plaque should be attackable by everyone and deaths by the plaque or by people who killed infected players should be causing higher repair costs than usual. Link to comment Share on other sites More sharing options...
SteveTheCynic Posted February 15, 2019 Share Posted February 15, 2019 I wouldn't necessarily describe it as "sport" (that's something I'd reserve for queuing for WarZones while infected), in part because there are achievements based on the number of other players you infect. It's also an enduring feature of the event, and routinely draws some adverse comment on the forums. Link to comment Share on other sites More sharing options...
BRKMSN Posted February 15, 2019 Share Posted February 15, 2019 Keep in mind that when you kill a player in stage 2, they explode and spread infection. So you really wouldn't be changing anything with this suggestion. Link to comment Share on other sites More sharing options...
FlameYOL Posted February 16, 2019 Share Posted February 16, 2019 Keep in mind that when you kill a player in stage 2, they explode and spread infection. So you really wouldn't be changing anything with this suggestion. If anything you'd be making it completing the daily far easier. Link to comment Share on other sites More sharing options...
DewyMossEmpire Posted February 16, 2019 Share Posted February 16, 2019 lol no. Link to comment Share on other sites More sharing options...
Batwer Posted February 16, 2019 Share Posted February 16, 2019 It seems to be a sport for players to get infected and linger on the fleet to infect others. I admit it, I do it too. Why? Because there is a success. I stop as soon as I have it. Complain to the developers. They have made the success. There is a vaccine, take it and the problem is solved. Link to comment Share on other sites More sharing options...
Void_Singer Posted February 17, 2019 Share Posted February 17, 2019 @BRKMSN you know, I'm liking this idea now.... stage 2 auto trigger pvp on fleet, profit! = D Link to comment Share on other sites More sharing options...
BRKMSN Posted February 17, 2019 Share Posted February 17, 2019 @BRKMSN you know, I'm liking this idea now.... stage 2 auto trigger pvp on fleet, profit! = D It could reduce the VIP ledge suicide rate. Link to comment Share on other sites More sharing options...
FlameYOL Posted February 17, 2019 Share Posted February 17, 2019 It could reduce the VIP ledge suicide rate. True, that is a big problem within the Imperial Fleet. Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted February 18, 2019 Share Posted February 18, 2019 It seems to be a sport for players to get infected and linger on the fleet to infect others. Since I don't play Empire side, this is the really only situation in which I play "evil". Link to comment Share on other sites More sharing options...
Batwer Posted February 18, 2019 Share Posted February 18, 2019 I think it's funny. If it bothers, take the vaccine. Link to comment Share on other sites More sharing options...
Xina_LA Posted February 19, 2019 Share Posted February 19, 2019 (edited) If killing them caused them to explode and spread the infection, I might like this, but I'm concerned it would make the mission almost impossible to complete. It's already challenging, as most people avoid you, some have vaccinations, and others are already infected. Edited February 19, 2019 by Xina_LA Link to comment Share on other sites More sharing options...
IoNonSoEVero Posted February 19, 2019 Share Posted February 19, 2019 My concern with this is that if there are game newbies they might not even get what is going on or why they are suddenly flagged. As well as people who have slow load ins to the fleet and don't realize the event is on. It is conceivable that someone could actually get infected while loading in and be attacked as a stationary target. Link to comment Share on other sites More sharing options...
Krimlord Posted February 21, 2019 Share Posted February 21, 2019 (edited) It seems to be a sport for players to get infected and linger on the fleet to infect others. Imho those players should be fair game as the rakghoul warning announcement that is constantly being repeated on the fleet suggests. Everyone who is in the last stage of the plaque should be attackable by everyone and deaths by the plaque or by people who killed infected players should be causing higher repair costs than usual. Wouldn't flagging and killing the infected Player just cause them to blow up and spread it to the attackers, though? Like the Boomer in Left4Dead2 Edited February 21, 2019 by Krimlord Link to comment Share on other sites More sharing options...
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