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Commandos are a pvp joke

STAR WARS: The Old Republic > English > PvP
Commandos are a pvp joke

BlueRazor's Avatar


BlueRazor
02.01.2012 , 05:20 PM | #11
Here, this is what a talented player can do with commando: http://www.youtube.com/watch?v=fKHvwJjT12w

Dreadvg's Avatar


Dreadvg
02.01.2012 , 05:21 PM | #12
ive done both comm healing and dps (gunnery) and I gota say in 1v1 (especialy against melee) we are pretty terribad.

But how often do you really get a 1v1 in a WZ? Stick with your team mates, don't stand out in the open and fire/heal (there are plenty of off to the side and clever places to shoot/heal from where you wont be noticed/focused as easily).

As gunnery you are damage support, unloading insain dmg but with little in the way of being able to survive.

As a healer you are a support.


Supports do not normaly 1v1 very well. Sorry you had a bad time in your last WZ but comms are not as big a joke as you might have us believe.

yukirshiro's Avatar


yukirshiro
02.01.2012 , 05:22 PM | #13
Uh commandos are actually pretty bad 1v1 except in huttball where they can play the catwalk cheese game.

Doesn't mean they arn't a great group class though.

Bright Wizards were lame 1v1 too but lol in a group.

Lord_Karsk's Avatar


Lord_Karsk
02.01.2012 , 05:23 PM | #14
Quote: Originally Posted by BlueRazor View Post
Here, this is what a talented player can do with commando: http://www.youtube.com/watch?v=fKHvwJjT12w
HAHA at 1.20 that was some really bad sith players.He makes good points in the start of the video what skills to use to survive but still

Lazorous's Avatar


Lazorous
02.01.2012 , 05:23 PM | #15
People in this post would disagree with you

http://www.swtor.com/community/showthread.php?t=257179

Try to convince them first before saying this class is a fail.

maesesami's Avatar


maesesami
02.01.2012 , 05:24 PM | #16
I'm agree that with a good group they can do a lot of damage, but like any other class. I played many characters and commando has much more broken habilities than the rest.

SeloDaoC's Avatar


SeloDaoC
02.01.2012 , 05:24 PM | #17
Gunnery commandos are extremly weak 1v1, they loose against all classes, but in group vs group, they are quite strong

Lord_Karsk's Avatar


Lord_Karsk
02.01.2012 , 05:27 PM | #18
Quote: Originally Posted by SeloDaoC View Post
Gunnery commandos are extremly weak 1v1, they loose against all classes, but in group vs group, they are quite strong
That is so wrong dude. Those players just dont know how to play the class.
And i'm talking about gunnery tree. The assault one is weak, and healer in 1vs1 is
run away yes.

Here is my spec. Anyone know how to use it when it comes to
rotations in combat with relics and aim stim you will do great.

http://www.torhead.com/skill-calc#80...krRrdRkczZ0c.1

Equitas_Vindex's Avatar


Equitas_Vindex
02.01.2012 , 05:28 PM | #19
Quote: Originally Posted by SeloDaoC View Post
Gunnery commandos are extremly weak 1v1, they loose against all classes, but in group vs group, they are quite strong
As it should be, I suppose.

They are Army.
Scalpels Pulsefinder - SW:TOR
Alliance Strike Team
"You stab me in the back, I'll shoot you in the face."

Kroktar's Avatar


Kroktar
02.01.2012 , 05:31 PM | #20
Im not a commando but it doesnt seems to be a 1v1 class...

Unless you drop demolition round and take combat shield instead.


But Commando and Sage are the best class to group pvp imo.