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Ideal Tank Stats


Silko's Avatar


Silko
04.09.2015 , 12:47 AM | #11
gosh darnit! KBN, now I have to reaugment. AGAIN

P.S. Thanks for doing all the math
"Those who ask for mercy, are too weak to deserve it"

Dark Intentions Website

KeyboardNinja's Avatar


KeyboardNinja
04.09.2015 , 01:34 PM | #12
Quote: Originally Posted by Silko View Post
gosh darnit! KBN, now I have to reaugment. AGAIN
Me too. :-(
Computer Programmer. Theory Crafter. Dilettante on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (retired sentinel) Nimri (ruffian scoundrel)
Averith (marksman sniper) Alish (lightning sorcerer) Aresham (vengeance jugg) Effek (pyro pt)

December 13, 2011 to January 30, 2017

MaricAndrellian's Avatar


MaricAndrellian
04.12.2015 , 11:35 AM | #13
Quote: Originally Posted by KeyboardNinja View Post
Update (Apr 2): This post analyzes mean mitigation. That's it. If you have a particular stat budget and you want to get the best possible distribution of shield, absorb and defense in that stat budget, this post will answer that question and should answer it with 100% accuracy. If you want to be the best tank EVAR and optimize all possible gear choices so that you're the easiest to heal, most resilient, most awesomest… I can't help you with that. Talk to your healers. Look at your logs. Think about what actually kills you in a fight and what your group is struggling with. Fix that problem, and then if you feel like you can benefit from mean mitigation analysis, look at my tables.

In short, these numbers are not the be-all, end-all of tanking, if there even is such a thing. I sometimes ignore them on a case-by-case basis (when I have strong evidence suggesting that I should). You should too, given strong enough evidence..
truly amazing work - truer words were never spoken! i feel like your hardwork is under appreciated by some - but I constantly check your numbers when switching gear for the HM Bosses.

Youre a legend, and deservedly so

thank you

dipstik's Avatar


dipstik
04.12.2015 , 05:44 PM | #14
what are the damage weights for the returned?

KeyboardNinja's Avatar


KeyboardNinja
04.12.2015 , 09:20 PM | #15
Quote: Originally Posted by dipstik View Post
what are the damage weights for the returned?
Less bizarre than you would think:

<|dtps -> 3743.8, mrke -> 0.4341, ftke -> 0.23, ftie -> 0.3359|>
Computer Programmer. Theory Crafter. Dilettante on The Ebon Hawk.
Tam (shadow tank) Tov-ren (commando healer) Aveo (retired sentinel) Nimri (ruffian scoundrel)
Averith (marksman sniper) Alish (lightning sorcerer) Aresham (vengeance jugg) Effek (pyro pt)

December 13, 2011 to January 30, 2017

Aelanis's Avatar


Aelanis
04.13.2015 , 07:33 AM | #16
Quote: Originally Posted by KeyboardNinja View Post
Less bizarre than you would think:

<|dtps -> 3743.8, mrke -> 0.4341, ftke -> 0.23, ftie -> 0.3359|>
That Saber Overcharge on 16 man is ugly.
Dulfy Guides: Hatred, Serenity, Darkness, Kinetic Combat
Ellendra - Death MarkExit Area - Theraton
The Shadowlands

Akushii's Avatar


Akushii
04.13.2015 , 12:13 PM | #17
Thanks a lot for doing this! We really appreciate it. May I request for a little table at the top of your post with all the abbreviations that are used and what they stand for? Possibly a little explanation of what they are. Ideally I would like to point this post to new tanks in our guild and not have them scared of by not understanding most of it.
~Peace is a Lie~

SGMRock's Avatar


SGMRock
04.14.2015 , 01:37 PM | #18
KBN thanks for your work on this. Even though you said this is not the be all end all of tanking it is very nice start for many of us. The number crunching to go with the skill of playing your character. Thanks again for this update.

Torvai's Avatar


Torvai
04.15.2015 , 12:23 AM | #19
I was told by a fellow tank that since 3.0 BiS relics are FR + shield proc(no idea how it's named, sorry), not FR + RW. Is this true in any case, especially for Guardian and Shadow tanks?

And sorry if I missed it in the OP

Methoxa's Avatar


Methoxa
04.15.2015 , 01:25 AM | #20
Post from dipstick

Quote:
I optimized the stats for the relics which provide best mitigation. Relic shorthand used:
D: Fortunate Redoubt (defense)
A: Shield Amplification (absorb)
S: Shrouded Crusader (shield and absorb)
W: Reactive Warding (bubble)

reactive warding relic best if boss dps < relic_bubble/((squish_with_relic - squish_without_relic)*cooldown). I have =ward in the tables that shows what the boss dps has to be to make the 2nd best relic for that fight better than the reactive warding relic.
Quote:
UNLETTERED
Code:
sin Malfar Squad Undrlrk Cmndrs Retrnd Sparky Bulo Torque Mstr Cortani
d 1567 185 780 605 185 369 823 925 185 185
s 1200 1908 1581 1676 1901 1811 1558 1503 1908 1908
a 1236 1910 1642 1722 1917 1822 1622 1575 1910 1910
base 0.4313 0.2641 0.2234 0.2825 0.3977 0.3470 0.2764 0.3376 0.3463 0.4328
D 0.4289 0.2603 0.2184 0.2780 0.3945 0.3433 0.2720 0.3340 0.3434 0.4305
A 0.4292 0.2591 0.2190 0.2785 0.3945 0.3434 0.2725 0.3344 0.3422 0.4298
S 0.4292 0.2589 0.2189 0.2784 0.3945 0.3433 0.2724 0.3343 0.3421 0.4297
relic WD WS WD WD WD WD WD WD WS WS
=ward 18436 7621 8597 9545 12000 10501 9759 11651 9298 12642
spike 0.2962 0.2115 0.2053 0.2446 0.2720 0.2647 0.2461 0.2748 0.2531 0.2686


jugg Malfar Squad Undrlrk Cmndrs Retrnd Sparky Bulo Torque Mstr Cortani
d 2005 505 1644 1676 938 1353 1663 1707 421 356
s 1200 1868 1200 1200 1529 1314 1200 1200 1810 1838
a 798 1630 1159 1127 1536 1335 1140 1096 1772 1809
base 0.4397 0.2621 0.2262 0.2851 0.4009 0.3496 0.2799 0.3423 0.3456 0.4350
D 0.4376 0.2584 0.2223 0.2819 0.3983 0.3469 0.2765 0.3394 0.3426 0.4326
A 0.4378 0.2581 0.2227 0.2820 0.3985 0.3469 0.2769 0.3397 0.3426 0.4328
S 0.4379 0.2582 0.2226 0.2819 0.3984 0.3467 0.2767 0.3396 0.3424 0.4327
relic WD WA WD WS WD WS WD WD WS WD
=ward 20209 9790 10704 12068 15190 13939 12145 14472 12770 16498
spike 0.2900 0.1888 0.2054 0.2429 0.2616 0.2580 0.2443 0.2711 0.2350 0.2520




pt Malfar Squad Undrlrk Cmndrs Retrnd Sparky Bulo Torque Mstr Cortani
d 1352 185 708 780 371 470 741 819 185 185
s 1495 1928 1837 1805 1928 1928 1819 1778 1928 1928
a 1157 1890 1458 1418 1704 1605 1443 1406 1890 1890
base 0.4588 0.2318 0.2107 0.2754 0.4009 0.3437 0.2722 0.3441 0.3299 0.4362
D 0.4567 0.2285 0.2063 0.2718 0.3983 0.3407 0.2684 0.3408 0.3273 0.4342
A 0.4569 0.2281 0.2067 0.2718 0.3983 0.3407 0.2687 0.3411 0.3268 0.4340
S 0.4567 0.2274 0.2065 0.2716 0.3980 0.3404 0.2685 0.3409 0.3263 0.4336
relic WD WS WD WS WS WS WD WD WS WS
=ward 18350 10363 9202 10721 14909 12523 10415 12341 12688 17149
spike 0.3050 0.1904 0.1781 0.2390 0.2849 0.2707 0.2389 0.2787 0.2587 0.2849
B MODS

Code:
sin Malfar Squad Undrlrk Cmndrs Retrnd Sparky Bulo Torque Mstr Cortani
d 1480 185 983 804 185 185 809 913 185 185
s 1200 1922 1495 1592 1924 1814 1479 1422 1922 1922
a 1161 1734 1363 1445 1732 1842 1553 1506 1734 1734
base 0.4331 0.2686 0.2271 0.2858 0.4004 0.3501 0.2796 0.3404 0.3500 0.4355
D 0.4307 0.2647 0.2224 0.2816 0.3972 0.3461 0.2751 0.3366 0.3470 0.4331
A 0.4309 0.2630 0.2222 0.2814 0.3970 0.3465 0.2757 0.3371 0.3454 0.4322
S 0.4310 0.2632 0.2224 0.2816 0.3971 0.3464 0.2756 0.3370 0.3456 0.4323
relic WD WA WA WA WA WD WD WD WA WA
=ward 17570 7201 8223 9107 11597 10338 9534 11386 8783 11948
spike 0.2949 0.2096 0.2074 0.2453 0.2698 0.2627 0.2462 0.2743 0.2507 0.2661


jugg Malfar Squad Undrlrk Cmndrs Retrnd Sparky Bulo Torque Mstr Cortani
d 1919 486 1558 1479 1137 1341 1577 1622 397 356
s 1200 1689 1200 1200 1343 1235 1200 1200 1736 1752
a 722 1666 1083 1162 1361 1265 1064 1019 1708 1733
base 0.4414 0.2651 0.2292 0.2879 0.4028 0.3519 0.2827 0.3446 0.3481 0.4369
D 0.4392 0.2613 0.2252 0.2844 0.4004 0.3491 0.2791 0.3416 0.3450 0.4344
A 0.4394 0.2613 0.2256 0.2847 0.4004 0.3491 0.2794 0.3419 0.3450 0.4346
S 0.4396 0.2611 0.2256 0.2846 0.4002 0.3489 0.2794 0.3419 0.3449 0.4345
relic WD WS WD WD WS WS WD WD WS WD
=ward 19259 10173 10515 11692 15623 13704 11927 14032 12510 16102
spike 0.2889 0.1905 0.2052 0.2417 0.2616 0.2574 0.2436 0.2701 0.2340 0.2507




pt Malfar Squad Undrlrk Cmndrs Retrnd Sparky Bulo Torque Mstr Cortani
d 1344 185 691 762 285 384 937 1017 185 185
s 1413 1928 1760 1728 1928 1928 1635 1592 1928 1928
a 1084 1728 1390 1351 1628 1529 1269 1231 1728 1728
base 0.4605 0.2350 0.2140 0.2784 0.4031 0.3463 0.2751 0.3464 0.3325 0.4382
D 0.4583 0.2317 0.2096 0.2747 0.4004 0.3431 0.2714 0.3434 0.3299 0.4361
A 0.4585 0.2310 0.2100 0.2747 0.4004 0.3431 0.2715 0.3434 0.3292 0.4357
S 0.4584 0.2305 0.2097 0.2745 0.4001 0.3429 0.2713 0.3432 0.3288 0.4354
relic WD WS WD WS WS WS WS WS WS WS
=ward 17966 9528 8986 10482 14220 11941 10587 12562 11667 15769
spike 0.3037 0.1882 0.1781 0.2383 0.2829 0.2688 0.2391 0.2782 0.2564 0.2827
So in short : Reactive Warding, Fortunate Redoubt and shrouded crusader are the best relics. Shield amplification does only seem to be bis for b-mod Sins at bosses with high ft+ke dmg. Reactive warding always is bis.

The choice of your relic however is dependant on your defstats. If you geared yourself with other stats that are different from those of kbn or dipstick, choice of rellics might be different also.
Revanchist