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Future changes i would like to see with Mercs


Xasser

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These are just a few ideas of changes i would like to see for Mercenary adv class. Any positive feedback or other ideas are welcome.

 

 

*Hired Muscle increases ranged and tech critical chance by 2% per point

 

*Unload damage has been increased by 25%

 

*Barrage talent has been changed. Barrage now reduces the cooldown of Unload by

3 seconds per point.

 

*Tracer Lock has been changed. Unload and Tracer Missile now grants Target Lock.

 

*Jet Boost cooldown reduced by 5 seconds.

 

*Kolto Missile now heals up to 8 players (3-4 was a joke!)

 

 

Please keep this thread positive!!

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These are just a few ideas of changes i would like to see for Mercenary adv class. Any positive feedback or other ideas are welcome.

 

 

*Hired Muscle increases ranged and tech critical chance by 2% per point

 

*Unload damage has been increased by 25%

 

*Barrage talent has been changed. Barrage now reduces the cooldown of Unload by

3 seconds per point.

 

*Tracer Lock has been changed. Unload and Tracer Missile now grants Target Lock.

 

*Jet Boost cooldown reduced by 5 seconds.

 

*Kolto Missile now heals up to 8 players (3-4 was a joke!)

 

 

Please keep this thread positive!!

 

#1 is just a reversal of the adjustment to +crit% talents all classes have, they'll never do it and it's not a big deal since it's across the board.

#2/3 Unload is already good as it is in terms of damage, especially with a single talent point put into it in the Arsenal tree, plus the proc from Barrage makes things more lively so I can't agree with that.

#4 Interesting, but considering the CD on rail shot I'm not sure it will matter any. Not really important.

#5 This would be nice, I'm not sure why BW thought it was too overpowered for a tier 4 talent. Give us back 20s CD Jet Boosts.

#6 YES, this is some other serious buff to Kolto Missile is needed and soon!

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