Jedisaberb Posted December 24, 2019 Share Posted December 24, 2019 So I'm playing on a planet and in 75 and the planet is lower then my level and I don't like how we our level is the same as the planet we're on and its annoying and who ever put that in the game is stupid and irate needs to have and on & off switch. Link to comment Share on other sites More sharing options...
Monumenta Posted December 24, 2019 Share Posted December 24, 2019 you get em! Ive never liked the level sync either, game was way more fun before. Link to comment Share on other sites More sharing options...
SteveTheCynic Posted December 24, 2019 Share Posted December 24, 2019 So I'm playing on a planet and in 75 and the planet is lower then my level and I don't like how we our level is the same as the planet we're on and its annoying and who ever put that in the game is stupid and irate needs to have and on & off switch. Insulting people (e.g. calling them stupid(1)) is never a good way to persuade them to do something you want them to do. I don't find it annoying. My characters are still over-powered compared to foes on synced planets because: * It affects only the EMPH(2) stats. * Alacrity, Accuracy, etc. remain at full strength. * You retain all your abilities. * ((Compare e.g. Fates in FF14, where your abilities get clipped away to be just the ones a character of your clipped class/level could have.)) (1) "Irate" is really weird in this context. It means "angry". (2) Endurance, Mastery, Power, Health Link to comment Share on other sites More sharing options...
Immortuorum Posted December 26, 2019 Share Posted December 26, 2019 the idea is that no matter where you play, never be boringly easy, but in any case it is worth adding that option to activate or deactivate level sync Link to comment Share on other sites More sharing options...
SteveTheCynic Posted December 27, 2019 Share Posted December 27, 2019 but in any case it is worth adding that option to activate or deactivate level sync OK, let's run with that idea. How do you think it would work? Commentary: This idea has been discussed at length repeatedly over and over ever since Level Sync was first announced. Link to comment Share on other sites More sharing options...
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