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SILLY WIN/LOSE Argument.


kirorx

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I notice that some people believe you should get no reward for losing and others think you should get some reward .....

THIS ARGUMENT IS IRRELEVANT.

 

THE ISSUE IS if you lose you could get ZERO Credits BUT if you WIN, you still only get like 2000.

 

That is not much money.

 

No More Valor requirment, less experience increases, less coin, less comms = Less reasons to pvp at all. Really gives no incentive to pvp while you level a new toon.

 

This gives PVE a massive advantage over PVP. This takes away ONE MORE thing from the PVPers. This also means that the first set of PVP armor will be earned mostly from PVE, which i thought was something we wanted to avoid.

 

First its the Failure that is Illum and open world pvp and now there is less incentive for Warzones.

 

I thought the PVP community wanted to see things like; "DEBUFF" for quitting a warzone early, instead there is less reason to stay with no debuff and warzones dont even end if the teams are vastly different in numbers....This is the problem....

 

Win or Lose, we all LOST.

Edited by kirorx
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