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So Khem Val can heal in 4.0? ***

STAR WARS: The Old Republic > English > General Discussion
So Khem Val can heal in 4.0? ***

Master-Nala's Avatar


Master-Nala
09.25.2015 , 10:44 PM | #11
Quote: Originally Posted by MillionsKNives View Post
Finally, a reason to use those cunning pieces with shield on them! Oh, wait, they're getting rid of gear stats on companions.
Not to mention they are also getting rid of cunning.
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branmakmuffin's Avatar


branmakmuffin
09.25.2015 , 11:38 PM | #12
Quote: Originally Posted by ForceFanatic View Post
So weird about this change. Doesn't fit some companions at all. A dumbing down? I understand the versatility but not sure I like this. comments?
Yes, here's a comment. If you don't want to use Khem as a healer, don't use him as a healer.

/thread

Faardor's Avatar


Faardor
09.26.2015 , 12:49 AM | #13
Quote: Originally Posted by jankiel View Post
Vette tanking stuff with her dual blasters. Perfect
mercs already do this, not a good argument.

Joluka's Avatar


Joluka
09.26.2015 , 02:14 AM | #14
I can't wait for that sweet Broonmark/Bowdaar/Scourge/Qyzen/SCORPIO/Khem Val healing. It'll be such a laugh!

Then I'll have that wimp from the Inquisitor story tank for my Assassin for the giggles ooh, and have Tharan freak out over him having to shoot people whilst he yells that he's a pacifist.
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Philmors's Avatar


Philmors
09.26.2015 , 06:08 AM | #15
Quote: Originally Posted by Joluka View Post
I can't wait for that sweet Broonmark/Bowdaar/Scourge/Qyzen/SCORPIO/Khem Val healing. It'll be such a laugh!

Then I'll have that wimp from the Inquisitor story tank for my Assassin for the giggles ooh, and have Tharan freak out over him having to shoot people whilst he yells that he's a pacifist.
Who knows, they may be changing the abilities of companions so that their healing abilities are more in line with their style. I.E. for Khem Val, I can see his healing style be more tailored towards healing you when he attacks something periodically and when you kill something it gets a bit burst of healing.

Lecaja's Avatar


Lecaja
09.26.2015 , 06:19 AM | #16
Has it been confirmed that companions not needed gear is going to be retroactive to before the expansion takes place?

Warrgames's Avatar


Warrgames
09.26.2015 , 06:56 AM | #17
Quote: Originally Posted by Lecaja View Post
Has it been confirmed that companions not needed gear is going to be retroactive to before the expansion takes place?
The change to companion will apply to all companions no matter what level or place in the story. After KotFE releases if you start a brand new level 1; as soon as you get your 1st companion it will be able to do any role.

On Topic: I rarely use a healing companion; I mainly use DPS companion.It will be nice to use someone other than HK on all my characters.
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DarthDymond's Avatar


DarthDymond
09.26.2015 , 08:33 AM | #18
If the storyline actually involved Khem acting as a healer or Mako as a tank, etc, then I'd probably dislike it - but as it stands it's a gameplay option.

I'm big on immersion so I'm planning to always have Khem in either Tank or DPS stance if I use him, always going to have Mako as a Healer or DPS, and so forth. This just means that other players, whose enjoyment of the game is less tied to that sort of immersion than mine is, will have more flexibility, while my experience will remain largely unchanged in that regard.

(And even I may play around with having Treek DPS or Vette heal, or some other edge cases like that).
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branmakmuffin's Avatar


branmakmuffin
09.26.2015 , 08:42 AM | #19
Quote: Originally Posted by Lecaja View Post
Has it been confirmed that companions not needed gear is going to be retroactive to before the expansion takes place?
This is what I wonder. As usual, people are going an awful lot on assumptions. Personally, I doubt the "classic" companions will be included in this "any role" scheme.

DarthDymond's Avatar


DarthDymond
09.26.2015 , 08:47 AM | #20
Quote: Originally Posted by Lecaja View Post
Has it been confirmed that companions not needed gear is going to be retroactive to before the expansion takes place?
Quote: Originally Posted by branmakmuffin View Post
This is what I wonder. As usual, people are going an awful lot on assumptions. Personally, I doubt the "classic" companions will be included in this "any role" scheme.
Musco confirmed it during the Q&A thread after the first Livestream:
Quote: Originally Posted by EricMusco View Post
Quote: Originally Posted by cach-x View Post
Chances these get a reply are close to non-existant, but what the hell, I'll ask anyway.

1. Will be able to meet and/or recruit companions that don't belong in our class? (for example, if I play the demo with my agent, will I still see T7?) yes or no will suffice.

2. What affects the companions effectiveness in battle? Only our level? what about Presence stat? what about affection?

3. Will any and all changes to the companion system also be applied to the 1-60 leveling experience?(multiple roles in combat, or whatever changes you introduce to crafting)

4. Since some companions are not customizable via armor, I am correct to assume that the customization slot will still be there?

5. What will happen to earpieces and Implants on companions? Should I remove them before starting KOTFE?
  1. Yes.
  2. Level and Presence. What Presence does is increase damage, healing output, and total health of your Companions.
  3. Yup!
  4. Yup again.
  5. The plan right now is they will be mailed to you when they come off your Companion in 4.0.
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