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Asation HC nerfs - intended?


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The following was observed in our raid ( the list may not be complete ):

 

- Gargantuan Lobel is gone and so are his crafting materials

TFB encounter

- Hypergate Beacons no longer spawn

- Only one Unstable Larva spawns and runs towards the aggro target of the left tentacle

- During the Hypergate Irregularity phase nothing spawns. Boss is channeling his cast, but nothing happens

 

So my question is this: Are the nerfs a mistake, result of a bug or perhaps even intended and, if so, why the expletive do you guys at Bioware even post patch notes when you decide, seemingly at random, what is worth mentioning and included and what not?

 

It's the same thing as the change in the Kephess encounter which turned out to be intended but was not mentioned in any patch notes as well.

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I don't know if the boss mechanic changes are intended or not, but really?

 

Gargantuan Lobel is gone and so are his crafting materials

 

Stabilizer prices have skyrocketed after 1.5 stocks ran out. That's a ton of crafting materials we're not getting now--one per raid member on HM. Just another incentive to do an ops gone... Thanks.

Edited by Mugen_no_Jidai
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Stabilizer prices have skyrocketed after 1.5 stocks ran out. That's a ton of crafting materials we're not getting now--one per raid member on HM. Just another incentive to do an ops gone... Thanks.

 

On the other hand 1.6 introduced a new - cheap - way to get Grade 8 materials, as the now readily available war hero pieces can be reverse engineered to obtain them. Prices may in fact go down in the long run.

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