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Mek-Sha Holo-Sign Decorations -- Remove Sound FX


Xina_LA

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The new Mek-Sha holo-signs are amazing in scale and design.

 

Unfortunately, they're very loud and the sound is distinctly unpleasant. (Especially the cantina ads.)

 

The soundscape of strongholds is starting to get too noisy and cluttered, as many new decos make loud noises and a number of old decos now make new, loud noises.

 

Overall, it's just too much.

 

Interactive decos are great, but please, a room with 10+ buzzing, beeping things is insane.

Edited by Xina_LA
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  • 3 weeks later...

I just opened the new Mek-sha signs bundle and put all of them on display in my spare stronghold. The nonstop buzzing is meant to emulate what we hear from old electric signs in the real world and while I can appreciate that level of detail to a certain degree, what I found far more aggravating is how these Devs in charge of Strongholds and decorations seem to put zero consideration in how details like these may impact the players overall experience!

 

I like sound effects. I think they help to enhance player immersion and that is a great thing, but listening to dozens of signs emitting a variety of constant buzzing is pretty excruciating and will fray the nerves and tolerance of any player who enjoys playing the game with the volume on. Yes, there is always the option to turn down Ambient sound effects in Preferences, but that doesn't solve this problem because the obnoxious buzzing they emit is disproportionate to other sound effects in the game.

 

I don't necessarily wish to see these sounds removed entirely, but I do think their volume output and range needs to be dramatically reduced to much more tolerable levels. Signs like these feel like they were designed with the intention of being displayed in Rishi or Tatooine--both being large, expansive strongholds with plenty of distant exterior walls to stick them on. I keep a Nar Shaddaa stronghold reserved just to display any new decos so I can keep better track of them and decide where I might put them to use. That stronghold now sounds like an electric power plant from all the buzzing going on in there.

 

Devs, seriously. Tone it down!

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I really think the sound needs to be removed or close to zero because the sound volume is additive.

 

One at a lower volume would be fine. Two would be annoying. Three in a casino or bar would be overwhelming.

 

Try this yourself with the Voss-Ka Healing Crystals. You can barely hear one. You can hear a line of 6-8 from halfway across your Tatooine stronghold.

 

Volume aside, they make different buzzing noises, and a chorus of buzzing is even harder to tune out.

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