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Scoundrel/ Operative AOE Update??

STAR WARS: The Old Republic > English > Classes > Scoundrel / Operative
Scoundrel/ Operative AOE Update??

fragnor's Avatar


fragnor
07.15.2015 , 12:00 PM | #1
So like the title says Can we get an update on the issue of Carbine Burst/ Blaster Volley changes that we were told would be done in a future patch like 3 or 4 patches ago. Asking the Devs to please give us some sort of response. I have asked before and have been ignored. I am sure I speak for all who play these advanced classes in saying that since you took away our only real option for AOE and have not given anything viable in return in 3.0 we feel that we have been swept under the rug and ignored. So please can we get some response on this from one of the devs.

Shipwright's Avatar


Shipwright
07.18.2015 , 10:35 AM | #2
I remember that post, promising some attention to the issue. And yes, I'd love to know. It's just pathetic that the Op and Scoundrel have splash damage from a grenade as an excuse for Aoe, and beyond pathetic that Carbine Burst/Blaster Volley is called "aoe". It hardly qualifies as a single target damage ability, let alone aoe.

No exaggeration, which would serve no purpose.....but as an example I just used Blaster Volley a few hours ago. I was 4 meters or less distant from enemies (I could use Blaster Whip)...facing them, yes, I was not facing in some other direction. The tracer trails went right though 2 enemies. Result? No damage. Nothing. This is all too common.

Even with the reduced energy cost and no UH/TA requirement, I find it a very questionable use of resources.

Sadly, I doubt we'll see any real improvement to aoe. I really hope I am wrong.

fragnor's Avatar


fragnor
07.28.2015 , 03:29 PM | #3
Still hoping for a response.

fragnor's Avatar


fragnor
08.10.2015 , 10:33 AM | #4
bump to keep it on the front page.

Tenacity's Avatar


Tenacity
08.11.2015 , 01:18 PM | #5
What's wrong with carbine burst? I haven't played in a while but I noticed that it doesn't require tactical advantage anymore, which seems like an improvement
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Saikochoro's Avatar


Saikochoro
08.11.2015 , 02:28 PM | #6
Quote: Originally Posted by Tenacity View Post
What's wrong with carbine burst? I haven't played in a while but I noticed that it doesn't require tactical advantage anymore, which seems like an improvement
Aiming it still sucks....and it doesn't do any worthy damage. But no TA is pretty nice I will admit.

lavatsunami's Avatar


lavatsunami
08.17.2015 , 01:20 PM | #7
Bump carbine burst damage, bump radius, make it a full 360 aoe...give it a name and animation to match.

fragnor's Avatar


fragnor
09.16.2015 , 03:08 PM | #8
Bump still looking for an answer from one of the Devs.

Glower's Avatar


Glower
09.16.2015 , 08:04 PM | #9
Right after the sniper's post-orbital-stike-nerf buff. Okay... just don't get your hopes up.
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fragnor's Avatar


fragnor
09.17.2015 , 12:02 PM | #10
Quote: Originally Posted by Glower View Post
Right after the sniper's post-orbital-stike-nerf buff. Okay... just don't get your hopes up.
At least snipers still have the option to use it even if it was nerfed and you also have supressive fire which is is the same as the mercs sweeping blasters.