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Need MIN gear ilvl for ranked


BillyMayesHere

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b4 you where not even able to que unless you had 2018 expertise... now ...

u get kids in greens and blues 105k total hp when buffed... queing ranked where everyone else hase 128-130k hp....

 

it basically makes a 3v4 and ruins the experience for everyone

 

ppl who are geared point out that the person is not properly geared for competitive play

 

the blue/green wearers get mad at the geared ppl for pointing out that they have 20-30k hp less than everyone else in the arena

 

I don't understand how a lvl 25 valor can qualify a 220 ilvl 105k hp toon to compete in a ranked setting vs 248 ilvl toons with 128k+ hp

 

 

also u have ppl queing in orange adaptive gear with no mods or armoring's.... this can not work with 0 gear requirement because u actually have ppl queing in empty armor and blues/greens(210-220 ilvl)

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The problem isn't "rude" people who queue ranked even though they are ill equipped (skill+gear) just to get the daily/weekly unassembled components. The problem is ranked gives out too many unassembled components compared to other things. What I mean is, if regular PvP gave out 10x the components, ranked would be WAY more cleaned up. Would there be less pops, yes, but really do you want pops with ungeared or unskilled players that ONLY are motivated about finishing the daily/weekly and not really compete?

 

If you just added a gear minimum, you'd still get many people in there with good gear that are terrible at ranked and do not really care because they are just there for the unassembled components.

 

Solution, leave the unassembled components awards for daily and weekly the same for Ranked, but make it 10x for regular PvP and GSF, you'll never again see someone in there to just "be in there". Also, the conquest "complete 10 ranked wars" should be removed.

Edited by Stellarcrusade
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The problem isn't "rude" people who queue ranked even though they are ill equipped (skill+gear) just to get the daily/weekly unassembled components. The problem is ranked gives out too many unassembled components compared to other things. What I mean is, if regular PvP gave out 10x the components, ranked would be WAY more cleaned up. Would there be less pops, yes, but really do you want pops with ungeared or unskilled players that ONLY are motivated about finishing the daily/weekly and not really compete?

 

If you just added a gear minimum, you'd still get many people in there with good gear that are terrible at ranked and do not really care because they are just there for the unassembled components.

 

Solution, leave the unassembled components awards for daily and weekly the same for Ranked, but make it 10x for regular PvP and GSF, you'll never again see someone in there to just "be in there". Also, the conquest "complete 10 ranked wars" should be removed.

 

 

If you think people will wait on fleet for 20 mins for a pop to be able to play "cleaned" ranked you are terribly mistaken...

 

Also, if you think that people l with green gear are the problem you are terribly mistaken again.

 

Give the noob with green gear 248 and see how he will die the same way as he did with greens. Some folk are just bad, avarage or excellent at ranked arenas. Its very simple, no need to complicate things.

 

That jugg pt, or bad mara, sorc will always get globaled and killed.

 

Isn't it better to accept the fact that solo ranked is random lottery casino ? Everytime you que, you have to accept that the outcome of team making is out of your control.

 

To elaborate further:

 

Not so long ago I was in a ranked match in rish cove and one of our mercs quit before the game and we were 3 vs 4 enemies.

 

Our operative healer didn't have very good gear. We lost the first round, but guess what ? that oper with crap geared healed so godly well that we won the next 2 games and the match. we were damn 3 vs an armada of full 248's with their merc healer being full bis too.

 

That oper was out of this world. You just couldn't die with that guy. I have no idea how he managed to keep us alive but he did. Was it skill ? maybe.. but he sure as hell didn't have good gear. He was 236 mixed with 230's.

Edited by DavidAtkinson
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Increasing the unassembled component gain from ranked pvp actually increases the likelihood that undergeared players will queue up. Ranked pvp shouldn't become the ideal way to gear up your character. I personally think it was the wrong incentive, and I never understood that decision with 5.4.

 

It makes more sense to increase the number of Ranked Season X tokens from the daily and weekly (or even from each match), so that people who participate in ranked, but never get good enough to have a decent ELO, could still buy a thing or two from the vendor at the end of the season. That is a more logical incentive to participate in ranked pvp, than the notion that ranked pvp will let you gear up faster.

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"Give the noob with green gear 248 and see how he will die the same way as he did with greens. Some folk are just bad, avarage or excellent at ranked arenas. Its very simple, no need to complicate things."

 

 

- to this I say---- it is very unlikely for someone to play a class all the way to max level and THEN all the way to command lvl 4 (how most get the 248 gear) and THEN earn a full set and still after (what took me to get to lvl 4) about 40 hours of game play and STILL be a noob at their class.. ... ... but .. I'm sure there is a case

 

 

That oper was out of this world. You just couldn't die with that guy. I have no idea how he managed to keep us alive but he did. Was it skill ? maybe.. but he sure as hell didn't have good gear. He was 236 mixed with 230's.

 

 

- to this --- I guess I have to clarify since my original post may not have been clear to you but my issue is not with 230+ teir so great u have a 230/236 geard person.. low gear.. but atleast they have a teir set ... my issue is with the 105K hp ppl in 220 blues and 210 greens with no set at all.. and usually 1 orange with no mods in it

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I think it's more a formal issue then anything. When you que for ranked, you want serious players that have put in the time to gear there character. One way to see this is gear checking.

 

It's like if you work in a Professional environment, an office for example, and everyone is wearing suits and ties and you show up in flip flops and a wife beater - its unprofessional, would get you ridiculed by your peers, and even fired from your boss.

 

Think of ranked as like that, people need to dress for the roll, which means put on decent gear and try to look like you give a crap, and you will attract alittle less hate from your ranked peers.

 

 

 

 

 

 

 

 

 

 

 

 

 

Unless you play PT, then you are auto fired no matter how geared you are. xD

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If you think people will wait on fleet for 20 mins for a pop to be able to play "cleaned" ranked you are terribly mistaken...

 

Also, if you think that people l with green gear are the problem you are terribly mistaken again.

 

Give the noob with green gear 248 and see how he will die the same way as he did with greens. Some folk are just bad, avarage or excellent at ranked arenas. Its very simple, no need to complicate things.

 

That jugg pt, or bad mara, sorc will always get globaled and killed.

 

Isn't it better to accept the fact that solo ranked is random lottery casino ? Everytime you que, you have to accept that the outcome of team making is out of your control.

 

To elaborate further:

 

Not so long ago I was in a ranked match in rish cove and one of our mercs quit before the game and we were 3 vs 4 enemies.

 

Our operative healer didn't have very good gear. We lost the first round, but guess what ? that oper with crap geared healed so godly well that we won the next 2 games and the match. we were damn 3 vs an armada of full 248's with their merc healer being full bis too.

 

That oper was out of this world. You just couldn't die with that guy. I have no idea how he managed to keep us alive but he did. Was it skill ? maybe.. but he sure as hell didn't have good gear. He was 236 mixed with 230's.

 

I'm not sure you read what I wrote, because half of your statement seems to totally agree with me, the other half seems to be your opinion which disagrees with some of what OP is asking for and I offered solution for. OP would like less people to be able to queue ranked. Its that simple. If you want to play along side with people who suck fine, but some people do not. Ultimately you cannot have it both ways. If we want to ask for a prohibition against either people with poor skill, or poor gear beyond what is currently in place, it will result in less people queuing and perhaps less queue pops. So if you are the type of person (and many ranked players are) that is looking for good matchups, currently the situation is, you play 5 terrible un-fun battles and get 1 good one. If we implement ways to prevent poor players from queuing less you probably will wait less time for that 1 good one than you would if you are playing 5 bad ones to get there. And so you can do more heroics or something while waiting instead of beating your head against the wall with a bad team for an hour.

 

To my original point though, now a days we need to classify the "poor players" a bit in order to examine how to handle the issue, this is because now there are incentives for more and different types of poor players to participate in ranked.

Poor player types:

1.) Terrible player (doesn't matter what gear level).

2.) Competent player, or player with potential (poor gear).

3.) Player who just doesn't care win or loss (doesn't matter what gear or skill level)

 

Truth is, part of the reason we see more poor players in ranked is because BW appears to want that. Large unassembled components for daily/weekly and conquest rewards for ranked separate from standard PvP will get a small number of good players to queue more, but it will mostly attract poor, unskilled, ungeared, non-caring players to participate.

 

And here is what may bug ranked players the most about this: When you want to be toxic and call them names, tell them they are terrible, question their ability to properly add skill points, question why they do not have a stim on, verbally abuse them for tactics chosen or skills/spells used, berate them for obviously not caring about focus and teamwork......a player who doesn't care, also doesn't care about your opinion. That is a tough pill for a toxic player to swallow. The predator has no teeth.

 

Since BW WANTS more terrible players to queue ranjed, no suggestion like gear or skill checks will be acceptable because it goes against the obvious direction they want to go. This is the only conclusion we can draw due to the high amount of unassembled components ranked awards now.

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  • 7 months later...

I know, this is crazy.

Just stay on the fleet and you hear so many ranked mat runs.

 

I'm a sawbones (heal) scoundrel and my item rating is 236. Sometimes my guild needs a healer (our ranked rosters are all fully geared) and most of the time I say no. I said yes for like 5 games (we won like 3 of them) and that was it.

 

I need way more gear for ranked and I know it. Why people with green / blue gear go to ranked knowing they aren't geared enough is beyond my understanding.

 

And don't tell me they don't know. Just go unranked warzones and suck it up, like everyone else!

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I need way more gear for ranked and I know it. Why people with green / blue gear go to ranked knowing they aren't geared enough is beyond my understanding.

 

PVP mats are literally worth millions.

 

Bashing out a new trash char to farm PVP mats is cheap and easy.

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b4 you where not even able to que unless you had 2018 expertise... now ...

u get kids in greens and blues 105k total hp when buffed... queing ranked where everyone else hase 128-130k hp....

 

it basically makes a 3v4 and ruins the experience for everyone

 

ppl who are geared point out that the person is not properly geared for competitive play

 

the blue/green wearers get mad at the geared ppl for pointing out that they have 20-30k hp less than everyone else in the arena

 

I don't understand how a lvl 25 valor can qualify a 220 ilvl 105k hp toon to compete in a ranked setting vs 248 ilvl toons with 128k+ hp

 

 

also u have ppl queing in orange adaptive gear with no mods or armoring's.... this can not work with 0 gear requirement because u actually have ppl queing in empty armor and blues/greens(210-220 ilvl)

 

The problem is the matchmaking much more than the entry barrier. And the matchmaking is bad because of inherent flaws in it which are made much worse by a small pool of players participating, As such measures to make the pool of players participating even smaller will not fix the problem. It will just turn it in a completely dead game aspect which solo ranked already is very close to imo.

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Bolster does nothing for ranked. There should be item level at the very least, yes, but it's more about proper stat distribution. Lots of people just go in with random 248 pieces on them which aren't optimized as well as people with no will to play or basic knowledge of the game swarming ranked to get mats without any consideration for others. Ranked needs some entry barrier, maybe in form of legacy achievements related to regs.

 

People queuing for mats into team ranked hurt nobody but solo ranked is being killed by those. Bioware simply needs to remove participation rewards and reward mats / components ONLY for wins to actually give people incentive to try.

Edited by Alec_Fortescue
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People queuing for mats into team ranked hurt nobody but solo ranked is being killed by those. Bioware simply needs to remove participation rewards and reward mats / components ONLY for wins to actually give people incentive to try.

 

Removing ALL rewards from SR quests would be a bit far, I'd at least leave the season tokens on there and maybe the components ,but DEFINETLY remove those mats from the weekly. noobs queuing just ruin the queue for everyone and it this point in the season kill the queue for the rest of the day as no one wants these people on their team.

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Removing ALL rewards from SR quests would be a bit far, I'd at least leave the season tokens on there and maybe the components ,but DEFINETLY remove those mats from the weekly. noobs queuing just ruin the queue for everyone and it this point in the season kill the queue for the rest of the day as no one wants these people on their team.

 

PARTICIPATION rewards, dude. No win, no reward. Participation should not be rewarded. I want to get mats out of weeklies but I don't want bads farming them to screw everyone else. Only WINS should count toward weekly progress. Bads and farmers won't play ranked for mats if they suck and won't get anything for just queuing and throwing games.

 

Main reason for players to participate in ranked should be end of season rewards, not mats.

Edited by Alec_Fortescue
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The problem is the matchmaking much more than the entry barrier. And the matchmaking is bad because of inherent flaws in it which are made much worse by a small pool of players participating, As such measures to make the pool of players participating even smaller will not fix the problem. It will just turn it in a completely dead game aspect which solo ranked already is very close to imo.

 

This is exactly right. It's really odd watching the good players who presumably love the game (they clearly have spent a lot of time with it) encourage a course of action that would further its demise. These players should really go take a look at the GSF boards where existing players are urging new players to please come and learn the game.

 

I like playing heals, but get targeted hard every single arena I ever play. And since I will die first I end up taking heaps and heaps of abuse. Some of it I'm sure is deserved, but a lot of it not. I see in general chat on the fleet players asking for heals to que ranked. I will, but only when I feel like dealing with all the garbage which is a big "if" these days.

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PARTICIPATION rewards, dude. No win, no reward. Participation should not be rewarded. I want to get mats out of weeklies but I don't want bads farming them to screw everyone else. Only WINS should count toward weekly progress. Bads and farmers won't play ranked for mats if they suck and won't get anything for just queuing and throwing games.

 

Main reason for players to participate in ranked should be end of season rewards, not mats.

 

They should just get rid of mats for everyone and bolster everyone to 248, that way only people who want to play will play. No one could complain about bad faith in other players, and that alone would be priceless.

 

The main reason players should play is because they enjoy it. An eye towards ranking in this game is silly.

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PARTICIPATION rewards, dude. No win, no reward. Participation should not be rewarded. I want to get mats out of weeklies but I don't want bads farming them to screw everyone else. Only WINS should count toward weekly progress. Bads and farmers won't play ranked for mats if they suck and won't get anything for just queuing and throwing games.

 

Main reason for players to participate in ranked should be end of season rewards, not mats.

 

I agree with this ^^

 

Another solution is to make those participation rewards very low compared to winning. That way it’s nearly a waste of their time farming and losing, but real players who want to try will still get a token reward for playing.

If I had my way, all incentives Bioware add to get people to pvp should be about trying to win. If you don’t win, you get much less of those incentives. When the participation rewards are as close to the win rewards, people have no reason to try if they are only there for the rewards,

 

I do think there should be a gear gate. We used to have one under the old gearing system. It should at least be 236 gear lvl as a bare minimum. But 242 gear lvl would be better.

 

I also believe there should be a minimum Valor requirement. It’s not hard to get Valor if you’re a pvper. It doesn’t take many matches in lowbies and Mids as you lvl to have Valor 50 by the time you reach lvl 70.

Honestly, if you do 2-3 matches per lvl, you will hit Valor 50 at lvl 50 (when double XP isn’t on).

Even if you get to lvl 70 without pvping (seems weird that real pvpers who play ranked wouldn’t do this) and then do some regs, your Valor increases very fast till it gets to about Valor 50.

So I think the bare minimum should be Valor 40, but 50 would be better. At least that shows you have played pvp before and are hopefully competent enough to know how your own abilities work.

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bolster everyone to 248, that way only people who want to play will play. No one could complain about bad faith in other players, and that alone would be priceless.

 

The main reason players should play is because they enjoy it. An eye towards ranking in this game is silly.

 

I agree with this ^^

 

All pvp should be about fun and skill. Not gear and mats. If they bolstered everyone’s gear to the same lvl, we’d soon sort out who the people are who need a gear advantage to win over others and there would be zero excuses for losing because of anyone’s gear.

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  • 3 months later...

Wouldn't a matchmaking system that doesn't match people with MMR too far apart be a better solution?

Oh, but probably we couldn't have something like that because not enough people play ranked to get selective like that. I bet a good idea is to shun new players. The growth strategy of geniuses. That way you can get to the size of player base that will allow for a decent matchmaking system that'll solve your problems.

 

Jk. You're right. Obviously the only feasible solution is to block access to a game feature off to all players that don't meet your standard. Because they're ruining your game experience. In this scenario their game experience isn't ruined. They're just denied access to it. Totally different.

 

One question, though, why can't you just play group ranked that way you can pick the people on your team and make sure they all have whatever gear level you feel is appropriate? I mean maybe YOU don't meet someone else's ideal gear level either. I bet there's some guys out there with best in slot every slot and probably aren't all that excited about having you on their team. But it's fine because they get to pick their own team.

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