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You Need To Reward Open World PvP - ASAP!

STAR WARS: The Old Republic > English > PvP
You Need To Reward Open World PvP - ASAP!

HerrFett's Avatar


HerrFett
12.31.2011 , 07:10 AM | #381
+1 for better and rewarding World PvP.

ukchaz's Avatar


ukchaz
12.31.2011 , 07:33 AM | #382
+Support

Saar's Avatar


Saar
12.31.2011 , 07:41 AM | #383
Bioware decided to replicate WoW's pvp.

They should have replicated DAoC's pvp.

RevenanceSLC's Avatar


RevenanceSLC
12.31.2011 , 08:00 AM | #384
I browsed through about 10 pages of these forum posts. Alot of people seem to want rewards but arent clear about the rewards that they wish to get. Why is this important? Because people tend to have unrealistic demands when it comes to rewards. What sort of rewards are you hoping to get and how will said reward clash with completing objectives in Ilum? If rewards are finally gained, and as I mentioned before people are unrealistic about said rewards, many people will complain about them.

Let's say you gain 3 warzone commendations for a world pvp kill. Or probably much more likely a commendation in which you can trade in for warzone commendations. If this happens it needs to be balanced with the commendations gained in warzones or it will destroy the balance.

Theres alot to consider with rewards commendations. The problem with rewarding gear is that you have to continually update gear that can be earned through open world pvp. In addition, gear earned this way cannot be better than gear obtained through the PvP gear grind.

TLDR: Dont expect rewards anytime soon.

Revwood's Avatar


Revwood
12.31.2011 , 08:09 AM | #385
World PvP is flawed in nearly every way.
If you reward players for doing world PvP, it will result in death-trading and unfair ganks.

Past MMOs have proved this.


EDIT: As the above post says, unless you come up with a real suggestion on how to improve it, I can't see an improvement coming anytime soon.
Simply saying "+1" doesn't help the developers figure out a new way to 'fix' world PvP and it only floods the thread with spam, covering up the useful and interesting posts that are actually helpful to the developers.

TL;DR
Stop posting "+1" and come up with ideas on HOW to fix the thing you want to be fixed.

Pashgan's Avatar


Pashgan
12.31.2011 , 10:06 AM | #386
1) mercenary marks, valor and xp for world PvP kills;

2) commendations for defending and assaulting points on Ilum.

Because right now I don't see any points to log in to the game as level50 assassin - besides 10-15 minutes of daily "PvP" points switching on Ilum without actual PvP.

Fidasaind's Avatar


Fidasaind
12.31.2011 , 01:32 PM | #387
Quote: Originally Posted by Ancen View Post
DAOC solved it 10 years ago, sir... diminishing returns for same person dying repeatedly over certain timespans, and no rewards for awhile if you kill the same guy a bunch of times. Combine that with drop rates being reasonable, and you make it pointless to try "farming" a friend. Plus it would likely be bannable if caught, anyway.
Especially seeing as EA merged Mythic into Bioware, you'd assume there would be a couple of people that would've thought of integrating some of the better aspects of DAoC into this game. Then again, Mythic did not even seem to integrate many of their best ideas into their own game (Warhammer Online).

drealmer's Avatar


drealmer
12.31.2011 , 01:43 PM | #388
Quote: Originally Posted by Fidasaind View Post
Especially seeing as EA merged Mythic into Bioware, you'd assume there would be a couple of people that would've thought of integrating some of the better aspects of DAoC into this game. Then again, Mythic did not even seem to integrate many of their best ideas into their own game (Warhammer Online).
that's because mythic split....the dummies stayed at mythic and merged with BW, the smart ones went and formed PitchBlackGames and are working on a killer-looking game called DOMINUS, where all of our PvP woes will be answered.

drealmer's Avatar


drealmer
12.31.2011 , 01:53 PM | #389
Quote: Originally Posted by RevenanceSLC View Post
I browsed through about 10 pages of these forum posts. Alot of people seem to want rewards but arent clear about the rewards that they wish to get.

Theres alot to consider with rewards commendations. The problem with rewarding gear is that you have to continually update gear that can be earned through open world pvp. In addition, gear earned this way cannot be better than gear obtained through the PvP gear grind.

TLDR: Dont expect rewards anytime soon.
What you should have gleaned from the 10 pages is that people are not happy with what is there and want something better, THAT is the point, it's BWs job to figure it out and provide it. It's not really that hard to at least give equal rewarding in OWPvP to WZs, but really with all the complexity in the game and other games, good PvP is the easiest to figure out because the players will do it themselves if you simply give them the tools. It's not even about 'REWARDS' necessarily, but about having some recognition of fighting and killing and dying for their faction; some 'point' to it, the reward can be as simple as owning an outpost that gives you closer access to questing areas, that's rewarding but not a 'reward'. How about for every 10 kills/assisted kills you get 1 valor point, use valor points for _____, _______, and ____. I could easily come up with a dozen things that would work better than what is there now, and I'm not even putting 5 years of my life into developing it.

I was pretty sure I had read/seen interviews with BW developers saying that the end game for PvP would not be a gear grind, however, it is. It doesn't matter if it is coming from commendations or gear ladders of another sort. This is the most disgusting thing in my opinion and I'd rather 0 rewards opposed to gear rewards, did they learn nothing from other games? (apparently not.)

Darth_Eclipses's Avatar


Darth_Eclipses
01.01.2012 , 10:09 AM | #390
Bumping again for attention.

Why have there been no devs commenting at all on threads of real importance?